1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 22 hours, 6 minutes ago / Next daily reset is in 1 hours, 53 minutes
    Last weekly reset was 2 days, 15 hours, 6 minutes ago / Next weekly reset is in 3 days, 18 hours, 53 minutes
Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast
Results 161 to 180 of 196

Thread: Have you fought Garuda?     submit to reddit submit to twitter

  1. #161
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,103
    BG Level
    6
    FFXIV Character
    Enygma Xii
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Any and all party setup will work with the basic 1WHM, 1Tank, 1BRD, 5DPS of your choice. Everyone just needs to learn how to use their AOE effectively and learn how to stay alive during all phases. BLM and MNKS work for Chidara and any DPS works for Suprana. There is no best job for this fight. It requires everyone to know how to stay alive and produce high DPS.

  2. #162
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Is there a strategy for surviving Mistral song after AB? Like a safe spot? That seems to be the wiper for most parties I have been in.

  3. #163
    Justin Bieber
    Join Date
    Oct 2006
    Posts
    478
    BG Level
    4
    FFXIV Character
    Justin Bieber
    FFXIV Server
    Masamune

    Quote Originally Posted by Toth View Post
    Is there a strategy for surviving Mistral song after AB? Like a safe spot? That seems to be the wiper for most parties I have been in.
    Push it down to like 30% before he does Astral Flow assuming what lancaster said its true that AB is forced at 25%, i have yet to try garuda post patch. But, that is usually the usual strat, push it down and skip mistral phase alltogether, goes right to tornado/clone phase.

  4. #164
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Phase 2 is easily survivable once you learn how to position. With everyone but tank standing just behind where she ports to the center you don't even have to move for song. Then for shriek its just a matter of running to the opposite side. It's really just another one of those things where practice makes perfect, and after you practice it enough it becomes simple.

  5. #165
    Bagel
    Join Date
    Feb 2009
    Posts
    1,324
    BG Level
    6
    FFXIV Character
    Carraway Author
    FFXIV Server
    Excalibur
    FFXI Server
    Odin

    We haven't tried as hard as possible to push to the new Aerial Blast trigger yet, but I'm thinking it's lower than 25% based on the few fights we've done since 1.22a.

  6. #166
    But I don't want my title changed
    Join Date
    Nov 2008
    Posts
    6,486
    BG Level
    8
    FFXIV Character
    Fievel Mousekewitz
    FFXIV Server
    Excalibur

    Quote Originally Posted by lancaster View Post
    We haven't tried as hard as possible to push to the new Aerial Blast trigger yet, but I'm thinking it's lower than 25% based on the few fights we've done since 1.22a.
    Friend did it last night and said they forced her to 2hr at 15%, I wasn't there though so it's really just hearsay.

    So in other words, the strategy for those of us that have been doing it non-zerg hasn't changed in any way, kind of nice haha

  7. #167
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    I did about 4 fights with my ls last night and we only got to phase 2. We went 2 WAR 2 BLM WHM 2 BRD MNK. It seems that damage was slow however and while we killed plumes at a good pace, her slow drop to 50% meant more plumes were alive to cause some havoc. Any tips for DDs you guys can share?

    I was also having trouble landing Burn on her with Flare. Should I maybe Dark seal Flare?

  8. #168
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    I seem to recall somewhere stating that Dark Seal only grants a bonus to magic accuracy, and that the only thing that land the additional affects of debuffs attached to damage spells is "enfeebling magic skill" and not m.acc.

    I can't be 100% sure, though. Grain of salt, etc.

  9. #169
    Hydra
    Join Date
    Mar 2011
    Posts
    137
    BG Level
    3
    FFXI Server
    Bahamut

    phase 1 is very straight forward: pure dps race while keeping plumes dead.
    Some basic tips
    1. Time Combo-aoe's based on her % and more importantly her body actions so that you can aoe as they are summoned
    2. AoE so that they hit both garuda and plumes
    3. Dedicate 3 full time garuda DPS members who are capable of 100+ dps on a parse in phase 1
    4. 100+dps does not require amazing gear (the players rotations and reaction speed is more important)
    5. blm: thunder>thundara>(crit)thundaga, (jumps), thunder>thundara> freeze>thunder>thundara> thunder>thundara>(jumps)> thunder>thundara>(crit)thundaga
    6. blm's need minuet 100% up time or resist is too great even with near perfect gear
    7. suggested BRD BV's Ballad near start, and a 2nd BRD BV's ballad at flow
    8. suggested that BLM has convert and burst ready for phase 1
    9. blm's wear 460+base accuracy gear + buttons + minuet(/w gloves)


    also dark seal does not effect additional effects, you need more enfeebling magic skill and/or more pie if you want to land added effects. Though I'm not sure why the flare effect would help very much, most dots in game were capped at 40/tic way back and then got nerfed down to like 15/tic max so don't expect much from flare's dot. Flare should not be used in phase 1.

  10. #170
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Quote Originally Posted by Raldo View Post
    I seem to recall somewhere stating that Dark Seal only grants a bonus to magic accuracy, and that the only thing that land the additional affects of debuffs attached to damage spells is "enfeebling magic skill" and not m.acc.

    I can't be 100% sure, though. Grain of salt, etc.
    I've always wondered this myself considering I can see no other purpose for Enfeebling Magic as it is.

    I wanna say Kaeko did some tests of some kind or another but I'm probably just assuming it was him since it's almost always his testing or him bringing us testing done by others.

  11. #171
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    Found the quote I was looking for, and it's unclear:
    http://forum.square-enix.com/ffxiv/t...ing#post499398
    Poice: Does Sleep or Repose effectivness be affected by PIE - Enfeebling Magic Potency? This is really important for crowd controllers so wanted to check. Also if it was affected by enfeebling magic potency that means Dark Seal > Sleep is useless right?

    Rep: Magic such as Sleep/Repose's effect is affected by Magic Accuracy and for additional effects from such as Aura Pulse with Additional "Slow" effect WS's enfeebling effect is affected by Enfeebling Magic Potency. For that Reason "Dark Seal > Sleep" is correctly being affected by Dark Seals effect.
    It doesn't directly say that m.acc doesn't work on the additional effects, but I know that's what a lot of people took from it. That said, this was a non-official translation (I swear there was one, but I couldn't find it -- if it was indeed officially translated).

  12. #172
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    Can the status effects tied to different spells stick if the spell itself is resisted?

    ex. Can the -Meva from Stone land if the stone is resisted.

  13. #173
    Salvage Bans
    Join Date
    Nov 2004
    Posts
    834
    BG Level
    5
    FFXIV Character
    Aratharn Xiv
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Niiro View Post
    ex. Can the -Meva from Stone land if the stone is resisted.
    Happened to me last night. Stone was partially resisted (no combo) but still got the -Meva.

  14. #174
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    814
    BG Level
    5
    FFXIV Character
    Buttons Taru
    FFXIV Server
    Excalibur
    FFXI Server
    Caitsith

    Quote Originally Posted by Toth View Post
    I did about 4 fights with my ls last night and we only got to phase 2. We went 2 WAR 2 BLM WHM 2 BRD MNK. It seems that damage was slow however and while we killed plumes at a good pace, her slow drop to 50% meant more plumes were alive to cause some havoc. Any tips for DDs you guys can share?

    I was also having trouble landing Burn on her with Flare. Should I maybe Dark seal Flare?
    We usually always skip phase 2 by dealing enough damage in phase 1. Our BLMs use only Thunder-> Thundara though, no Flare. Then when mp runs out, convert, Burst and WHM can then heal them. The last BLM should have converted 40-60 seconds before AB.
    Never played BLM before but you do need proper gear and food and most of all just practice. 450+ magic acc, 320-350+int and 450+ magic potency is what most BLM have in our teams I think. Crowned Cake and Buttons in a Blanket for food+ Minuet.
    One War tanks, the 2nd WAR saves tp so he can AOE plumes everytime they spawn. WAR need enough Accuracy, so use Garuda's Axe or Moogle Axe if possible. Acc Rings and possibly Acc food as well, depending on your gear.
    The other plumes are handled by our two bards, who also save TP so they can always use their two AoEs. Bard DPS needs to be really high, one of our Bards is career bard in full darklight though. As WHM, I also nuke with Stone->Stonera up until the 2nd teleport, then concentrate on reapplying buffs and healing. ^^

    You also need a really good WHM for the fight. Speaking as a career WHM this is one of the hardest and most stressful fights to heal. You need to nuke and combo in phase 1, keep both WAR alive and regen them and the most important thing is to make sure all Mages and Bards have a WHM stoneskin up before AB. Then for Clone and Cyclone phase, don't be scared to Curaga and Cura spamm. Sometimes I need to spamm non-stop during this phase. Just watch your MP, I usually always use one elixir per fight for extra mp at the end.
    Bards need to also remember to aoe stoneskin and a Bard may need to toss a cure or AoE Cure during Cyclone phase if the WHM gets slept by those stupid adds. If we have a really mp intensive fight where I almost run out of mp, our Bards will also toss the tank a cure if needed inbetween their WS. Just keep the tank alive. xDD

    WHM also needs to know when safe phases are. Protect, Stoneskin and Raise only during safe phases, so inbetween Clones and Whirlwinds. Try and raise or stoneskin during Clones or Whirlwinds and your tank can drop faster than you can blink.

    Now concerning phase 1:

    The last set of plumes before AB, leave 1 plume left. As soon as the last plume dies Garuda immediately teleports and does AB.
    So we let the very last plume explode by itself which gives us time to all gather together so I we can stoneskin+ aoe regen for AB. Although time is short, I usually do Stoneskin 1-2 minutes before AB and hope the BLM and Bards don't get hit. If they do get hit right before AB have a bard AoE stoneskin. I usually AoE regen and Curaga after AB. ^^ One Bard also uses soul voice to boost our HP before AB. The second Bard's soul voice is reserved for tricky clone phases where we suddenly may need more HP. ^^

    DPS in phase1 and perfect plume execution is important. We also have runs where killing of plumes is sloppy cause the WAR missed a combo and couldnt aoe in time or whatever other reason.

    Ideally, you wan't most rocks unbroken, so AB only does a bit of damage with stoneskin on. Usually, one AoE Regen from me or a Curaga is enough to top us off. I save my Benediction for when shit hits the fan during clones or whirlwind phases. Or if I run out of MP due to Curaga spamm and quickly need to save the tank. ^^

    I only use Benediction after AB if we had a sloppy phase 1, which however can't always be helped. Every now and then Garuda is super evasive to both magic and melee during a run, happens randomly but can sure screw you over. o.o

  15. #175
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    So in terms of BLM, how good is this for base stats?

    INT: 337
    MND: 263
    M.Atk: 493
    M.Acc: 481

  16. #176
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    814
    BG Level
    5
    FFXIV Character
    Buttons Taru
    FFXIV Server
    Excalibur
    FFXI Server
    Caitsith

    Magic Acc and Magic Attack look very nice. Pretty solid BLM build for most situations.

    Since for Garuda you mostly depend on the Thundara combo for damage, stacking more INT once you have enough magic acc can never hurt though. That build reminds me a lot of my own BLM, however I am at 332 Int and definitely need more, need to get a proper melded hat sometime. :D

    Going from what we have noticed at Garuda, the best DPS BLM are not always those with the best gear. It's the ones that know how to make the best out of their MP and know when to nuke and when not to. ^_^

  17. #177
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    I'm pretty trigger happy on BLM so yeah, I need to learn that xD.

    INT is going to be a tad tough til I can make an HQ hat for better melds.

  18. #178
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    814
    BG Level
    5
    FFXIV Character
    Buttons Taru
    FFXIV Server
    Excalibur
    FFXI Server
    Caitsith

    INT materia is still stupidly expensive on Excalibur and since I am always on WHM anyway all my other jobs are just my "goof off and have fun" jobs. xD That's why my BLM still has Pince-nez until I get a nice double meld hat. @.@" At least I got my Garuda's Van, made me pretty happy since I did not have a good melded weapon. :D

  19. #179
    Falcom is better than SE. Change my mind.
    Join Date
    Jun 2006
    Posts
    17,291
    BG Level
    9

    I had a shitload of guild marks, so just got a T3/T4 from the guild and put them on a felt hat. If I had an HQ Felt Hat (Just don't feel like farming Karakul) I'd play hard ball and try for 2 T4s maybe.

  20. #180
    Salvage Bans
    Join Date
    Jul 2008
    Posts
    814
    BG Level
    5
    FFXIV Character
    Buttons Taru
    FFXIV Server
    Excalibur
    FFXI Server
    Caitsith

    There were two INT+29 Monocles on sale for 600k last week and I was stupid enough not to buy them. Now I wish I had bought em, one to keep and one to resell for 3-5mil. @.@"

Page 9 of 10 FirstFirst ... 7 8 9 10 LastLast