Item Search
     
BG-Wiki Search
Page 10 of 130 FirstFirst ... 8 9 10 11 12 20 60 ... LastLast
Results 181 to 200 of 2597

Thread: What's Better?     submit to reddit submit to twitter

  1. #181
    Relic Weapons
    Join Date
    Feb 2009
    Posts
    346
    BG Level
    4
    FFXI Server
    Leviathan

    For Magic BP, Auspex Gages (BP damage+4%) or Nares Cuffs (MAB+8 ) when using this:
    http://www.gwcdn.com/albums/images/4...2b880004d3.jpg
    (Earrings have +1 each, Feet have +4)

  2. #182
    Sea Torques
    Join Date
    Nov 2005
    Posts
    699
    BG Level
    5
    FFXI Server
    Alexander

    Quote Originally Posted by grevenilvec75 View Post
    Trying to ungimpify my WAR.

    482 delay g.axe (STR magian w/ upheaval)

    /sam

    only stp i have is af3+2 body / raja's / rose strap / brutal (no goading yet. i'm pretty gimp.)

    If the calculator i found is right i can 6hit with body/rajas. Would it be possible to/worth trying for a 5hit, keeping in mind that I'm probably not going to spend crazy amounts of gil on this just yet?

    I currently have capped gear haste.

    EDIT: Phorcys stuff is a possibility. Have body already and hope to get more soon.

    You shouldn't need a goading belt to 6-hit, and personally, I don't find 5-hitting a 482 g.axe efficient, but I don't have Phorycs gear. Also, you can swap in a Tyrant's Ring (or it's cheaper alternative Hoard Ring - same STP but you take -4 str/dex) which lets you use Pole Grip and in my case, Phasmida. Gives me a 6-hit and capped haste. If you pick up Phorcys head, you could swap +4 stp ring/6 haste belt for Bullwhip/Phos and Mars (I know you said you don't want to spend a ton of cash on this, so that's more of a "if you've already got these items" option).

  3. #183
    BG Content
    Join Date
    Jul 2007
    Posts
    22,462
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by SargentRemora View Post
    For Magic BP, Auspex Gages (BP damage+4%) or Nares Cuffs (MAB+8 ) when using this:
    http://www.gwcdn.com/albums/images/4...2b880004d3.jpg
    (Earrings have +1 each, Feet have +4)
    Assuming I identified everything correctly, that's 30 Avatar MAB in gear and probably 10 from merits with 40 from base.

    1.88/1.8 = 1.044 = 4.4% increase, so Nares are better for magic BPs.

    If the BP damage on the body and hands add together instead of being multiplicative, then NQ hands are only a 1.14/1.1 = 1.036 = 3.6% increase in damage. Even with Nirvana instead of your MAB staff, Nares are still better than Auspex.

  4. #184
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Martinius View Post
    You shouldn't need a goading belt to 6-hit, and personally, I don't find 5-hitting a 482 g.axe efficient, but I don't have Phorycs gear. Also, you can swap in a Tyrant's Ring (or it's cheaper alternative Hoard Ring - same STP but you take -4 str/dex) which lets you use Pole Grip and in my case, Phasmida. Gives me a 6-hit and capped haste. If you pick up Phorcys head, you could swap +4 stp ring/6 haste belt for Bullwhip/Phos and Mars (I know you said you don't want to spend a ton of cash on this, so that's more of a "if you've already got these items" option).
    The calculator i found shows that with just the g.axe, af3+2 body, /sam, and raja's ring I should have a 6hit.

    Is that not the case?

  5. #185
    Sea Torques
    Join Date
    Nov 2005
    Posts
    699
    BG Level
    5
    FFXI Server
    Alexander

    Quote Originally Posted by grevenilvec75 View Post
    The calculator i found shows that with just the g.axe, af3+2 body, /sam, and raja's ring I should have a 6hit.

    Is that not the case?
    The problem you run into is that you are then forced to WS in your af3 body. By using a STP ring, you can swap the body (and the ring for that matter - also why I prefer it to Rose Strap) out during Upheaval.

  6. #186
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Is there a particular stp calculator you use? because I would think the extra hits from upheaval would compensate for the ~13 stp i'd lose.

    let's say i only get 15 tp per hit (before STP), 13 stp would be 15 * .13 = 1.9 extra tp so i would need 1.9 extra hits to equal that same tp return.

    Or am i completely wrong about stp?

    EDIT: my numbers are wrong but the point remains.

  7. #187
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Just learn to do it by hand, it's not hard.

    [Base TP] * 1.[STP] = New TP.
    [Desired TP]/[Base TP] = How much STP you need.

    Example.
    Str Magian Gaxe Base TP = 13.
    1) If I WS in 21 STP (Rajas, Brutal, /Sam) then: 13.0 * 1.21 = 15.73 TP gained after a 1-hit WS *
    2) 100 - 15.7 = 84.3 required for 100%TP.
    3) 84.3 / 5 = 16.86 TP = 16.9TP required for 6hit. **
    4) 16.9/13.0 = 1.30 = 30STP needed in TP gear for 6hit. **

    For Multi-hit WS, extra hits consider STP too, so WSing in 21STP gives each extra hit 1*1.21 = 1.2 TP. On step 2 subtract that extra TP for every extra hit you plan on landing.
    Eg, I will build around at least 3 hits of upheaval always landing: 100-1.2-1.2-15.7 = 81.9
    3) 81.9 / 5 = 16.38 = 16.4TP
    4) 16.4 / 13.0 = 1.261 = 26.1STP = 27STP needed to 6hit off 3hit-WS.

    * (Always round down result, EG 16.99 = 16.9)
    ** (Always round up result, eg 16.11 = 16.2)

    Edit: Even though upheaval is a 4hit WS, I use 3hits as it's more reliable (you only have an 81.5% chance of landing all 4 hits at acc cap).

  8. #188
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    FFXICalculator for sTP needs. Fuck redoing the math each time.

  9. #189
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    widowmaker 13.7, 16.5, 83.5, 16.7, 22STP.

    22stp needed to true 6hit a widowmaker. calulated and typed in 48 seconds.

    oat lance, oat 13.8, 18.0, 20, 45STP

    45stp needed to 5hit oat off 3hit ws in 31stp. calulated and typed in 39 seconds.

    Edit: If you know how much STP you're WSing in and the base TP/hit of the weapon (bgwiki for that) then no other weapon would take any longer.

  10. #190
    RIDE ARMOR
    Join Date
    Dec 2009
    Posts
    24
    BG Level
    1

    So i just picked up my Gungnir a couple of days ago. And I'm wanting to know if it's better to use str accessories ear/ring over agi for the kill shot trials. I've read some online, but still would like current input. Everything i found via google is somewhat outdated. Please and thank you!

  11. #191
    Relic Weapons
    Join Date
    Nov 2011
    Posts
    316
    BG Level
    4
    FFXI Server
    Odin

    did all my trials in abbysea with RR/VV/GH and my regular gear. i found mobs were down to ~15% by the time i had 100 tp and pretty much guaranteed to die. only prob i see is if mob hp starts to run out before you get 100tp. maybe back off on str gear if that happens. i'd also consider using strong arm instead of VV and ditching any DA gear you have; an unlucky proc on the last hit might kill the mob on you. otherwise just keep grinding

  12. #192
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by tharon View Post
    So i just picked up my Gungnir a couple of days ago. And I'm wanting to know if it's better to use str accessories ear/ring over agi for the kill shot trials. I've read some online, but still would like current input. Everything i found via google is somewhat outdated. Please and thank you!
    Attack shouldn't be an issue on the EP's for killshot trials, so you have str contributing to fSTR (4str ~= 1 D) and agi contributing to WSC (2AGI ~= 1D) - Anywhere you can get 2x as much str as agi, use the str.

    However, it's just for killshot trials, don't drop too much gil on a agi set, just use things you already have around.

  13. #193
    Melee Summoner
    Join Date
    Mar 2008
    Posts
    27
    BG Level
    1

    6 hit ukon set up for someone without phorycs or ebody? Working on it just havent had any luck yet.

  14. #194
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    zelus/rancor/brutal/af3/
    af3/af3/rajas/tyrant
    ath/phas/af3/af3

  15. #195
    Relic Shield
    Join Date
    Dec 2005
    Posts
    1,970
    BG Level
    6
    FFXI Server
    Shiva

    Haven't played FFXI in several months - and wondering how far behind my MNK is currently on gear...

    Relevant Gear for TP and WS...
    Verethragna(90)
    Postestas Bomblet / Tantra Tathlum
    Tantra Crown +2 / Shura +1 augment (STR+6, WS DMG+2)
    Faith/Rancor/Agasaya
    Brutal/Aesir
    Tantra Body +2
    Tantra Hands +2 / Melee Gloves +2
    Rajas/Epona
    Atheling
    Black Belt
    Tantra Hose +2
    Tantra Gaiters +2

    Not sure what changes at this point with any new gear from VW, Nyzul or Legion...

  16. #196
    Cerberus
    Join Date
    Aug 2010
    Posts
    446
    BG Level
    4
    FFXIV Character
    Alistrianna Galanodel
    FFXIV Server
    Hyperion

    TP phase changed alot gear wise.

    Zerk/Impetus Down
    Vere / Hagneia Stone (some ppl will argue against this but its only useful to Vere users)
    Ganesha's Mask / Rancor Collar / Ghille Earring +1 / Brutal Earring
    Thaumas Coat / Melee Gloves +2 / Rajas / Epona's
    Atheling / Black Belt / Tantra legs +2 / Tantra Feet +2

    When Zerk/Impetus Up swap head/hands to Thaumas/Nomkhampa (ideal) or Athos's hat and Athos's hands

    Victory Smite gains Thaumas Hat (better than Kabuto most of time now), Myrmex Mittens, Rancorous Mantle, Prosilio Belt, Thaumas Kecks, Khepri Kecks and Kacura Leggings +1. Some of this gear may have been around before your break.

  17. #197
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    That gear info is true for trash mobs, keep that in mind, although that said hands should be AF3+2 in the top set for trash mobs.

  18. #198
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Churchill View Post
    That gear info is true for trash mobs, keep that in mind, although that said hands should be AF3+2 in the top set for trash mobs.

    I'm curious as to what you would change for harder content, I don't play MNK often but I use the above sets when I do.

  19. #199
    Banned.

    Join Date
    Jul 2007
    Posts
    10,330
    BG Level
    9

    I don't roll to an Athos version with zerk/impetus up

    For anything that's 3m or less/VW, Regain/Embrava is going to negate the bonus from Hagneia so you can do either Ganesha/Potestas or Brisk/Potestas. In a Brisk/Potestas setup, you can also swap Rajas->Mars's. Melee+2 stay on. Tantra Tathlum or Mantis Eye is also another possibility, if needed. I haven't played with adding the new accuracy/attack mantle, but so far this has worked (things like Prov Watcher, 2xMad and/or Faint as well). For these mobs, MNK is tied pretty heavily to its bonus from Impetus, limiting that in any way from lack of accuracy hurts you more than gaining 3%crit from an athos set and losing 27 accuracy.


    For trash mobs, you can also look at Tantra earring instead of Ghillie+1, but I don't play much with trash sets.

  20. #200
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    A page or two back someone mentioned the base power of Helices is 25. Didn't they recently boost Helix Potency whilst under Dark Arts? Was this a change in MAB or did they go ahead and increase its power as well?(There should be a bonus to Helix spells under Dark Arts as well as during Tabula Rasa, has anyone quantified the boosts to both of the bonuses separately as well as when combined?)

Page 10 of 130 FirstFirst ... 8 9 10 11 12 20 60 ... LastLast

Similar Threads

  1. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 1462
    Last Post: 2010-05-29, 20:06
  2. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 1454
    Last Post: 2010-03-17, 07:22
  3. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 1596
    Last Post: 2010-01-13, 10:55
  4. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 1466
    Last Post: 2009-10-22, 13:44
  5. What's Better?
    By isladar in forum FFXI: Everything
    Replies: 871
    Last Post: 2009-08-27, 15:39