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Thread: What's Better?     submit to reddit submit to twitter

  1. #1901
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    Quote Originally Posted by Ranth View Post
    Is this situation true for Stardiver as well?

    Should be true of any multihit WS if you need the ACC.

  2. #1902
    RIDE ARMOR
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    Omodaka Gote vs. Usukane Gote +1. Is it worth trying to build around no haste on hands to get the double attack?

    I have the 35 for Usu hands and now the Genta Gote. I would normally just get the 25 for hands and make the +1s but I see a number of people running around with the Omodaka Gote.

    I don't have Nomk. Mittens or Tenryu +1 and these are not realistic options for me in the near future.

  3. #1903
    Theory Fighter
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    Quote Originally Posted by Atoreis View Post
    Hmm thats funny i was reading RDM forum like 1h ago and add effect was suppose to be 7% chance of activation and equivalent of +25dmg per hit. Enlight on top of damage adds tons of accuracy which is pretty priceless for PLD.

    Also idk how much AGI have top tier mobs but I found this set at ffxiah forum. Thats +80 DEX.
    Not sure whats base dex for all races with +12 from merits but probably above 100. Mobs really have more than 130 AGI?
    From the limited tests I did, activation rate of the additional effect was around 15%, and I based my calculations on that. Do they reference where they got that 7% number? Maybe my sample was flawed, as I was parsing another person's performance and I couldn't control the variables well.

    Speaking of AGI, I'd have to put that set you posted in the spreadsheet. That much DEX looks like it could work, indeed.

  4. #1904
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Taint View Post
    Want to post your math? 99 to 99 they are extremely close with Excal winning a majority of situations. (5/5 Req)
    How does that new sword with PDT-4% on it stack up to both?

  5. #1905
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    Quote Originally Posted by Mudge View Post
    Omodaka Gote vs. Usukane Gote +1. Is it worth trying to build around no haste on hands to get the double attack?

    I have the 35 for Usu hands and now the Genta Gote. I would normally just get the 25 for hands and make the +1s but I see a number of people running around with the Omodaka Gote.

    I don't have Nomk. Mittens or Tenryu +1 and these are not realistic options for me in the near future.


    For PUP?

  6. #1906
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    Quote Originally Posted by Mudge View Post
    Omodaka Gote vs. Usukane Gote +1. Is it worth trying to build around no haste on hands to get the double attack?

    I have the 35 for Usu hands and now the Genta Gote. I would normally just get the 25 for hands and make the +1s but I see a number of people running around with the Omodaka Gote.

    I don't have Nomk. Mittens or Tenryu +1 and these are not realistic options for me in the near future.
    depends on your job man, usu works totally diff for mnk pup nin and sam

  7. #1907
    RIDE ARMOR
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    For MNK. I just happened to get the 45 and the 35 recently, and I'm now working on Salvage II for plans. I will upgrade head/feet first but wanted to know if I would get use out of the Usu +1 OR the Omodaka. They could always sit in storage if it's not worth it, but like I said Nomk. and Tenryu aren't realistic options so I might actually benefit from the double attack on Usu +1.

    That being said, I've seen a few MNKs and SAMs with Omodaka made when they could clearly have done the Usu +1 (They had other Usu +1 pieces). So I guess I was thinking there might be some builds that become useable if you can get 4% haste on the hand pieces and the omodaka seem better than other 4% haste hand gear.

  8. #1908
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    for MNK, u can combine hands head and feet to get a good amount of haste and still cap haste w/o using BB

    people uses omo unless they needed the extra 1% haste on jobs where haste are hard to cap due to irreplacable slots (nin af2 legs and af3 head for example)

    there is way too many combo on MNK for usu, some people even use 4 piece usu so they can wear windbuffet belt

    run a spreadsheet to test but tenryu is definately no.1

  9. #1909
    Smells like Onions
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    Last Stand

    Looking for help on my Last Stand build for harder mobs in Legion and upper tier VW. Accuracy seems to be an issue and I am beginning to wonder if I am just doing it wrong? Thanks in advance:

    Chatoyant/Reaver+1/Armageddon(85)/Oric.Bullet
    Navarch's Tricorne+2/Light Gorget/Altdorf's/Wilhelm's
    Gunman Gambison/Comm. Gants+2/Stormsoul/Stormsoul
    Libecco Mantle/Light Belt/Mirador Trousers/Navarch's Bottes+2


    Any advice would be great really. Hoping to get Salvage2 Hands (not +1) and trying to find a decent back option atm. Currently do not have the expansion to get any Rieve gears, Thaumas 4/5 (No feet). Thanks!

  10. #1910
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    Quote Originally Posted by Sechs View Post
    Can test it yourself on the spreadsheet. Considering Kantonotachi already beats 85 Masa and is really close/better to 90 masa, I'd say it's pretty clear than such a weapon would be much better.
    Anyway small test with my lolgear setup (no external buffs):
    Kantonotachi 99 => 215,843 DPS
    New NQ GKT => 232,528 DPS

    5hit for Kanto, 6hit for New GKT, same identical gear in both TP and WS.
    Didn't try for Masa because I'd probably have to adjust the setup with more STP to allow 5hit for Masa. My TP set atm has 35 STP (+30 from Job Trait) and if I recall that's not enough to 5hit a 437 delay weapon.
    The TP Bonus is apparently only 50 but I would appreciate some further tests.

    *Can't post links - click on the link posted on the weapon's ah.com top comment*

    On my spreadsheet (thank you Motenten!) it's coming up worse than Kanto if it's a x-hit behind it. However, if the x-hit is the same (and not done by hugely nerfing your WS set - which is the only option available to me currently ><), the NQ GK wins by a significant amount.

    Not played around with the HQ/Mas 90 yet.

  11. #1911
    Ridill
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    Wonder if hq might have more tp bonus

  12. #1912
    Old Odin
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    Quote Originally Posted by Shuinam View Post
    Looking for help on my Last Stand build for harder mobs in Legion and upper tier VW. Accuracy seems to be an issue and I am beginning to wonder if I am just doing it wrong? Thanks in advance:

    Chatoyant/Reaver+1/Armageddon(85)/Oric.Bullet
    Navarch's Tricorne+2/Light Gorget/Altdorf's/Wilhelm's
    Gunman Gambison/Comm. Gants+2/Stormsoul/Stormsoul
    Libecco Mantle/Light Belt/Mirador Trousers/Navarch's Bottes+2


    Any advice would be great really. Hoping to get Salvage2 Hands (not +1) and trying to find a decent back option atm. Currently do not have the expansion to get any Rieve gears, Thaumas 4/5 (No feet). Thanks!
    My advice to you for Last STand on COR: unless you are getting buffed out of your ass with hunters, chaos, songs dont bother with Last STand on anything remotely hard. We just lack the accuracy for it, even with accuracy food. I have given up for this WS on COR, you either lack the accuracy, or if you make up for the accuracy you lack then r.atk.

  13. #1913
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    How does the new 144 DMG GK compare to a 99 Amano? I am guessing that Amano still wins but would anyone care to make an educate guess of just how close those two are now? I am guessing Amano by 15% difference or so?

  14. #1914
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    I'm no math wizard, but how do you figure Amano winning when they both use Shoha, the new one has higher base damage, and skillchain bonus?

  15. #1915
    Ridill
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    Quote Originally Posted by Obsidian View Post
    I'm no math wizard, but how do you figure Amano winning when they both use Shoha, the new one has higher base damage, and skillchain bonus?
    Because kaiten is better than shoha if you have att buffs. Also maybe the lower delay might help not sure. Also the hidden extra dmg procs. Sometimes the acc helping

  16. #1916
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    Edit: Misread the post.

  17. #1917
    CoP Dynamis
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    For Shoha would Sea Gorget or Justicair's Torque be better til I can get Ganesha's Mala?

  18. #1918
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    Quote Originally Posted by DanDan View Post
    The TP Bonus is apparently only 50 but I would appreciate some further tests.

    *Can't post links - click on the link posted on the weapon's ah.com top comment*

    On my spreadsheet (thank you Motenten!) it's coming up worse than Kanto if it's a x-hit behind it. However, if the x-hit is the same (and not done by hugely nerfing your WS set - which is the only option available to me currently ><), the NQ GK wins by a significant amount.

    Not played around with the HQ/Mas 90 yet.
    It doesn't seem too hard to do it without nerfing your WS set.

    I did a little numbers, and if I WS in whatever I like (STP from Brutal and Rajas only, not even counting STP from weapon) I get 17 TP return.

    I calculated, if I loaded my TP set up (Hegneia stone, Kabuto+1 (what i got atm +2 making even easier), AF neck, Brutal earring, AF Body+2, Tyrants ring, Rajas ring, STP+3 DA+3 cape, Goading belt, AF3+2 pants, Usukane sune-ate)

    Puts me at a total of +58 STP, this sits me on 21.1% TP per hit @420 delay, with 17 return on a WS (Possibly 18 with weapon STP?) I'm making a 5-hit without sacraficing any WS gear.

    Could this beat out a 90 Masamune? I haven't even seen a +1 and I fear it is going to be 20M+ if it's made anytime soon, but wanted to know if it's worth forking out 3M and buying NQ and going for a 5-hit? I'm back to game recently and using Kikogosaku. Do you guys think the +1 will be affordable in the near future? <10M or so?

    It's even fairly easy to keep a 5-hit with 407 delay. With a full STP setup including Grip you can hit 21.5 TP on a swing, therefore only needing 14 STP return from WS, so this could become very interesting.

    I guess I'm asking mainly how would you attack this if you were me, I have 50/50 Lanterns for Masa, could go for it, but if I can buy a better weapon than 85 for 3m what's the point? Or if it can come close to 90?

    How should I proceed?

  19. #1919
    CoP Dynamis
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    Save your money and just go for the 90 masa it's pretty easy to maintain a 5 hit and I personally think Tachi: fudo more than makes up for the slight drop in Base/DPS.

  20. #1920
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    Quote Originally Posted by Denmork View Post
    Save your money and just go for the 90 masa it's pretty easy to maintain a 5 hit and I personally think Tachi: fudo more than makes up for the slight drop in Base/DPS.
    Thanks for the input.

    I'll maybe check out getting a Tomo crafted by a friend, since the mats are around 2m. Just to do until I get MAsa 90.

    But cheers, makes me feel better about getting started on masa lol

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