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Thread: D3 builds thread     submit to reddit submit to twitter

  1. #81
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    Quote Originally Posted by Dantrag View Post
    Are you who I see on my Friends list Tajin something or another?
    Yes.

  2. #82
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    Can someone explain to me the Sweeping wind/quickening build glitch for monk? Someone says that quickening is proccing off normal hits instead of crits and Sweeping wind added on just makes you have infinite spirit? Does anyone know the build to do this?

    Edit: Looked into a it a little more, looks like normal hits dont proc it, but sweeping wind during the animation does.

  3. #83
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    Can you post the build for that?

  4. #84
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    Quote Originally Posted by Kaelan? View Post
    Nothing special, I just got to Inferno at the end of the day. About to go to bed, so I haven't really had the chance to farm for any super great gear yet. Mostly just built a ghetto survival build from misc AH blues on top of the set I had on during Hell; used to have just shy of 1300 DEX and 25k HP. That got me killed real fast in inferno, so I took swapped out enough DEX for VIT to bring me up to 48k HP. I do a lot less damage now, but at least I can stay alive long enough to kill most things.

    Only stats that seem to matter to me so far are VIT, DEX, attack speed and Weapon DPS. I've toyed around with all sorts of things, like resistances, life steal, life on hit, etc. Haven't really gotten anything great out of any of em. The only other stat I watch out for is gold find (running a set at ~180% now), for gold farming runs, but that's a separate gear set (and it can't really survive in inferno).

    Spoiler: show


    I really appreciate the help. Also, can you explain to me how your Keys 1 and 2 are both defensive skills in your previous post to this? I see you using Serenity and Breath of Heaven. My Key 2 isn't a defensive skill, it's an offensive skill. Can you change this? o.O if so how

  5. #85
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    elective mode. turn it on. options > gameplay.

    allows you to assign any skill to any mouse button or key regardless of category

  6. #86
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    Quote Originally Posted by Mythe_Seraph View Post
    I really appreciate the help. Also, can you explain to me how your Keys 1 and 2 are both defensive skills in your previous post to this? I see you using Serenity and Breath of Heaven. My Key 2 isn't a defensive skill, it's an offensive skill. Can you change this? o.O if so how
    Have to go in mennu and click the elective mode box, then use the arrows in the skill menu to switch around to defensive/offensive skills.

    http://us.battle.net/d3/en/calculato...ifQ!YXe!YbYZYb This is one of the sweeping wind + quickening FoT bug builds I found, can move around some skills depending on what you're doing.

  7. #87
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    Pens win! Pens Win!!! PENS WIN!!!!!

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  8. #88
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    Wizard builds all seem to be lower level ones so here is a link to want i use at level 57
    Linky
    You guys really need to use magic weapon and energy armor

  9. #89
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    Quote Originally Posted by Mythe_Seraph View Post
    I really appreciate the help. Also, can you explain to me how your Keys 1 and 2 are both defensive skills in your previous post to this? I see you using Serenity and Breath of Heaven. My Key 2 isn't a defensive skill, it's an offensive skill. Can you change this? o.O if so how
    Yeah, like mentioned, just use elective mode. I don't think the default right-click skills are that great, so I just use two primaries.

    Anyway, I forgot to mention, but another thing you can try once you hit 54 is this build: http://us.battle.net/d3/en/calculato...XTk!Xdg!acaZaa

    Spoiler: show

    I soloed Hell until about halfway through Act 3 with it. The main idea is to just kill everything before it can kill you. Rotate Serenity/Breath of Heaven/7-Strike/Potions for survival on things with high HP, attack by hitting a full Deadly Reach combo once, then Crippling Wave 2~3 times, repeat.

    You get a 30sec 18% damage buff from the Deadly Reach rune every time you use it, and constantly swapping between two blue skills adds another 16% from combination strike. Since you'll earn spirit way way way faster than you'll use it due to not having a secondary skill, you can keep flashing Mantra of Conviction on every 3 or 4 seconds against any non-trivial mob and nearly always have the +48% Damage Taken bonus on.

    Stacking all the buffs and using 7-Strike with the damage rune does a huge amount of burst damage to single targets. Should easily mow down most champions until about halfway through Act 3...then you'll probably want to switch back to a more defensive build.

  10. #90
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    I was using the aoe stun right click move with the 7 something attack move with the chance of stun. Worked great in nightmare but I'm rarely stunning anything in Hell mode. Once again I really appreciate all the help. Looking forward to trying these new thugs out :3 and I'd anyone wants to play together I'm more than down. Been playing with this demon hunter lately but he's next to useless. Dies so much haha. But anyways. Near the end of act1 in hell mode if anyone wants to team up.

  11. #91
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    Quote Originally Posted by Darkmagi View Post
    What would you recommend for group play? Having a lot of fun with your setup currently.
    Elemental Arrows with Fear Proc is OP. I thought the 40% proc rate would be diminished in Inferno but it's just as strong as any other difficulty (not like you need it on any difficulty pre-Inferno). Kite mobs until they're funneled then Fear them anytime they get close. GG

  12. #92
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    I'm currently using:

    http://us.battle.net/d3/en/calculato...dki!ceV!ZZbZaZ

    Thinking about replacing Turret with Rain of Arrows, I like that one. Or the Rapid-Fire. Both seem good. Rain of Arrows is a timer, And takes up no Hatred though... Like to save my Hatred for Ice Arrow. In-between Bola Shot and Grenades+Clusterbomb right now. The Grenades+Cluster Bomb are actually quite effective...

    Use Vault mostly as an escape route, though i think Smoke Screen is better for that, So may toy with it, especially with the movement speed trait.

    As far as my Passive, i Use the Archery one because I'm currently using a 2-handed bow, that brings my Damage up to 902.?? (I'm level 31). I'm enjoying Demon Hunter, I could probably replace my bow with something stronger and stack more DEX to push my Attack higher, But i got a strong DEX/Mild VIT build going so I'm not 1-shotted if i get stuck wrong-place/wrong-time.

    Man this game is fun :X

    Edit: Also, I think Caltrops are ridiculously broken with Jagged spikes i think. I can lay a trap and anything inside it takes damage so quickly its usually dead before my first cluster-bomb explodes... Its a friggin' death trap of slow. I think its 45% of your weapon damage is dealt every second or so... drains them quick. Most of the enemies I fight now (Act 3, near the end) die within 2-4 Seconds of walking in the Caltrop.

  13. #93
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    Started using: http://us.battle.net/d3/en/calculato...kTP!geV!accaYZ today in inferno Act 1. Gonna try to farm Act 2 tomorrow with it to see how bad I get owned. It completely dominates all Act 1 rare/elite packs.

  14. #94
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    Quote Originally Posted by Itsnoriss View Post
    Started using: http://us.battle.net/d3/en/calculato...kTP!geV!accaYZ today in inferno Act 1. Gonna try to farm Act 2 tomorrow with it to see how bad I get owned. It completely dominates all Act 1 rare/elite packs.
    Which weapon? DW, 2H or shield?

  15. #95
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    I use a blue 808 dps 2h. My stats are about 100-170 resists in all(probably going to hold me back in act2), 5k armor, 46k hp, 9200dps. I was also thinking about changing the warcry rune to 50% resists to see how that works.

  16. #96
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    Can someone explain to me Spirit Walk for the WD? Does it make me immune for the duration like smokescreen?

  17. #97
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    it absorbs half your hp in damage

  18. #98
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    Quote Originally Posted by Itsnoriss View Post
    I use a blue 808 dps 2h. My stats are about 100-170 resists in all(probably going to hold me back in act2), 5k armor, 46k hp, 9200dps. I was also thinking about changing the warcry rune to 50% resists to see how that works.
    I've seen videos of barbs in inferno and shit but they look like they don't do too much. Are you happy with your choice to roll barb? Do you feel useful? I'm stubborn so I'll probably stick with it, but if I have to turtle in later difficulties it's going to suck.

  19. #99
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    http://us.battle.net/d3/en/calculato...dQR!cVU!acZZbZ

    current build for WD. kinda hard with plauged mobs but it gets the job done very well otherwise

  20. #100
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    Quote Originally Posted by retice View Post
    it absorbs half your hp in damage
    Oh ok so it's like decoy from D2 with 50% of my life and placed where I was standing. Very nice. Now the only problem is I only have 6 slots

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