Just finished Act2 Inferno on my barb... ahh that shit was killer but feels good to have got through it.
Just finished Act2 Inferno on my barb... ahh that shit was killer but feels good to have got through it.
Found my first plan ;o A mystical staff requiring blacksmith level 10 with 5 properties.
Sold a pair of crafted pants for a million gold.. Can't wait to blow that million on 10 more pants that will have crappy stats..
Relevant, finally finished Act 2 Inferno yesterday.. Went to Act 3 and wanted to cry.. Gonna need a shit ton more armor/LoH to get through it on my Monk.. I bought a sweet 2H, but I'm gonna have to sell it for a better 1H if I want to get through Act 3 successfully..
Up to belial on my barb zerging our way through coop games. Shit is ridiculously hard in coop.
yay, monk spirit stone finally
http://img.photobucket.com/albums/v7...eenshot066.jpg
http://img.photobucket.com/albums/v7...eenshot067.jpg
obligatory
http://www.timswineblog.com/images/r...1336859805.jpg
Hahaha grats.
I know lol legendaries, but found this on the AH for 17k. Snapped it right up, was using a shitty 323 DPS 1h polearm before.
http://img137.imageshack.us/img137/3...nshot004tt.jpg
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Hell when your done with it, can probably easily resell for 100k.
Easily, yeah. Also the +damage% stat, I never understood -- is that on the weapon or for your character's total damage?
Technically it could apply to either? It doesn't matter when you apply the percentage, the damage will come out to the same number... I think?
I recall that in D2, if +damage specifically stated Min, Max, or %, it basically modified the weapon's actual damage. Something like Adds x-y damage otherwise added something within that range post strike, so it's sorta like 2 hits for the price of 1. Ultimately, it's more potent if the addition happens before multiplications on damage. Given the stupid high numbers you can see floating around, I'm inclined to believe that's the case
It's the weapons dmg, so if you have a weapon with 500 dmg, it adds another 250 dmg if you get a 50% roll.
So that's static across the board? It's based on the actual damage of the weapon? So if the weapon is 600 with a +34% damage, it would add to the base of 600?
It also adds to the + Damage, so if you have a weapon with 600 base dmg and 100-300 lightning dmg and then you have a 50% perfect dmg mod you'll add 50% to 700 and 900 dmg, this is how you get those 1.1k+ dps weapons.
So can you see the total before equipping on the tool tip or is it modified after equipping?
No you can see the total in the tool tip, it's factored into it all.
So really, this was an accomplishment a few weeks ago when I started farming inferno a1 freshly hitting level 60 but haven't realized where screenshots were saved until now. Don't think there will be any replacements for this piece.
http://i45.tinypic.com/vynzo9.png
I've been able to solo up to right before the second boss of Act 4 inferno so far (Wizard) but I'd say my biggest accomplishment which was a bit of a road block for me was Belial. Managed to kill him solo with decent gear but not the greatest in the world. The hardest part of the fight for me was the second phase.
Here is the video of my kill. I have Azmodan and the other bosses too but nothing gave me a challenge like this guy did. I know act 4 is going to be stupid hard though. As far as gear and farming goes I have found some really good stuff in act 3 including a pair of rare boots which I sold for 9mil instantly which made me think I probably could have got more. 200 Dex 75 all resist 12% movement speed and a few other things that were pretty generic I think but maybe not. I don't know much about non wizard gear. Also while in act 3 I found a few other random items that sold for around 1mil each. Never had any luck in act 1 or 2 I made something like 500k in those 2 acts put together.
Got monumentally raped yesterday by Diablo Hell on WD. Today at lunch went AH and spent a whole 20k on upgrades.
Killed him first try and even playing lefthanded mouse.