
Originally Posted by
notorious bum
It's almost as if they had 2 completely different teams start and finish this game. There's not a lot of reasoning why they made decisions like that, besides the tryhard attempt at being like its older brother, GTA.
Hell, this game may have really blown the doors off the next-gen as a linear, non-sandbox game that worked more like MGS with a stronger storyline and real limitations to your tools and weaponry. It's first E3 showing gave off that vibe for me and I think that's why so many have this "meh," mostly forgettable experience.