Strength Increases melee attack power and the percentage of damage mitigated by block and parry.
Dexterity Increases ranged attack power and the chance of blocking or parrying an attack.
Vitality Increases maximum HP.
Intelligence Increases attack magic potency.
Mind Increases healing magic potency.
Piety Increases maximum MP.
Fire Reduces the amount of damage received from fire-aspected attacks.
Ice Reduces the amount of damage received from ice-aspected attacks.
Wind Reduces the amount of damage received from wind-aspected attacks.
Earth Reduces the amount of damage received from earth-aspected attacks.
Lightning Reduces the amount of damage received from lightning-aspected attacks.
Water Reduces the amount of damage received from water-aspected attacks.
Accuracy Increases the accuracy of physical and magical attacks.
Critical Hit Rate Increases the probability that an attack will deal critical damage.
Determination Increases the amount of damage dealt by all attacks and the amount of HP recovered by spells.
Attack Power Increases the amount of damage dealt by physical attacks.
Skill Speed Reduces the recast time of weaponskills.
Attack Magic Potency Increases the amount of damage dealt by spells.
Healing Magic Potency Increases the amount of HP recovered by spells.
Spell Speed Reduces the cast and recast times of spells.
Defense Reduces the amount of damage received from physical attacks.
Parry Increases the probability that an attack will be blocked or parried.
Magic Defense Reduces the amount of damage received from magical attacks.
Slashing Reduces the amount of damage received from slashing attacks.
Piercing Reduces the amount of damage received from piercing attacks.
Blunt Reduces the amount of damage received from blunt attacks.
Morale Reduces the amount of damage received from other players’ attacks.
* PvP is not available in phase 3.