
Originally Posted by
miokomioko
Ifrit pick-ups aren't too bad since most people have figured it out by now and it's most recover-able fight, even when there's 6/8 people dead thanks to his jumps.
Moogle pick-ups are surprisingly not bad these days since people stopped with the whole ARC/BRD-only strategy and now any melee nub can just follow a kill order and do fine.
Garuda pick-ups are always abysmal, period.
Cutter's Cry pick-ups are always terribad, thanks to the simultaneous kills and Myrmidon Princess.
Aurum Vale pick-ups are usually pretty bad as people linger/wander in the poison rooms not knowing what the hell they're doing or where they're going.
Hamlet pick-ups are rarely bad, since most people know the cookie-cutter strategy by now. However, one fuck-up ruins the run and kills so much time.