Just got a Mamoolbane, thought I'd do it on a job without Crit. Atk. trait.
99PUP/49NIN
98 Throwing - Mamoolbane
Huge Hornets
Normal damage - 63
Crit - 80
idk how the math works sooo someone else can do it![]()
Just got a Mamoolbane, thought I'd do it on a job without Crit. Atk. trait.
99PUP/49NIN
98 Throwing - Mamoolbane
Huge Hornets
Normal damage - 63
Crit - 80
idk how the math works sooo someone else can do it![]()
That still works for +2%. It seems like War Hoop may be non-piercing damage for some reason.
So won't the +2% hit rate from Enif manopolas generally be better to TP in for THF?
Arch-Ultima
100,000 HP, immune to Stun.
Nearly always under Energy or Mana Screen.
Does Catastrophic Malfunction (Nuclear Waste upgrade) > instant aja magic combo.
Dissipation "seems" to be a normal TP move.
Citadel Siege (instant Death single target) at 49%, 39% and 29%.
Citadel Buster (with the 30 second countdown) under 20%.
How hard do Arch-Omega/Ultima hit for? Wondering if a PLD tank is a must or if a DD can tank these.
I was like that doesn't seem so bad, just stun
Wait, what?
Siege, can you turn? Gaze type? Or just FUCK YOU. Shadows? That's kinda annoying.
Hmmm. 100,000 HP? That's not much right?
I swear that seems an easy zerg just long as you realize potentially you're losing 4 people.
1 SCH, 1-2 SMN, 2 WHM maybe, 2 COR, 1 BRD, 4melee, 4 blm and BOOM it'll be dead. Just coordinate nuking and dding.
The probability of it getting off more than a couple dissipation is unlikely. You may only have 1minute on SMN PD but 12 minutes on Embrava. Ultima doesn't have too many terrible outright kill you moves (except this new death)
Though, I have not fought it, I think the first attempt I do would be a zerg.
Edit for the energy screen part: Not with 4 blms. A good BLM can pump out massive amounts of DMG.
Citadel Siege has the same animation as Armor/Citadel Buster but on a single target. 2 Summoners can hold Arch-Ultima np if all melees are weaks or deads. Pld is not needed at all.
On my video Arch-Ultima did Equalizer + Dissipation combo at 79%, Dissipation at 60%, Armor Buster + Dissipation combo at 27% and one last Dissipation at 24%. I think he can sometimes TP move 2 times in a row like Arch-Omega.
The time limit is 30 min.
+2% critical hit damage on a level 99 piece is kinda meh considering WAR and DRG get +10% on their AF3 at 89.
3600 Ichor
Edit: no secrets, runs just as stated. Focused down adds with everyone but current tank, did our best to keep people alive <25%. No PDef used, but 2 embravas.
>:/ lol old-Odin Abjurations with one ring that's only good against Odin and a sword that's likely good against nothing. Frickity frick. Why bother?
It summoned adds 3 times, each accompanied by Yggr, and then no more the rest of the fight. The third set was at about 40 or 45%. It used Zantetsuken going 10>9%, except without the windup of the old odin, so be aware of that.
Do we need the title now? Never got it last week.
Got odin v2 to 48% with 17 people before timing out. DDs were fighting adds but they were getting one shotted when third eye was down even with PDT, its hard to keep them healed because they drop from full HP to 20% instantly then before your cure goes off they drop and weakened for 5min. Our burtgang/aegis/dring 50% PDT PLD was taking 1600 from Zan:Kai and died to it. Found out one person can kite all 9 adds with movement speed and shadows. Nukes 800-1.2k Thunder 5's on Odin as SCH btw. We had a BRD mule in tank party but he didnt have scherzo(only 85) so PLDs were 1 shotted by Zan:kai for like 1700 with PDT gear on, definitly need EA/Scherzo
Arch Omega: Anyone else experience retarded evasion? I'm unsure if that's due to attribute drain or if this is natural.
Edit: Nvm, log suggests drain was the issue.
wow old abjuration droping, thats like a fucking waste...