
Originally Posted by
Ophannus
Kaustra was raping our DDs, its like 200-300/tick. /DRG on RNG is an interesting idea, I'll look into seeing if any of our RNGs actually have that sub leveled. We probably could have won if our RNGs were playing more aggressively but since they were taking hits, it's difficult for them to not die, and to run in and high jump could be a bit risky but I'll ask them. We got it down to 45%ish with 10min left and rembrava'd. DDs were dying left and right from needles(brought most DDs down to 500-700 HP) Kaustra did 200-300 initially and mages would try to mass cure but kaustra lasts a very long time, and dealing 300hp/tick at a time to 18+ people is hard to keep track of healing everyone. I think also a flaw of our strategy was having only RNGs deal damage until 79% when the first wave of adds spawn. The DDs were literally chilling on the side until the 3 RNG and 1 COR got it down to 79%, probably ate up a lot of time. We were trying to play it safe though and not have people die or pull hate off the PLD and RNGs, in retrospect we probably could have had the DDs engage until 79% then switch to adds, seeing as Odin's TP moves are rather benign the first 50% of his HP.