I'm just hoping that they change abilities enough to allow for real customization. The game is so god damn cookiecutter right now that it isn't even funny.
I'm just hoping that they change abilities enough to allow for real customization. The game is so god damn cookiecutter right now that it isn't even funny.
But you'll take the time out of your day to triple/quad post dumb sh*t for no reason. Sound logic there.
For the record, I at one point grew bored of the game, But Actually found it can be quite enjoyable, Like Diablo 2, If i try really hard to forget its a Diablo II Sequel, and enjoy it as is without my preconceived notions of what it should be. But that doesn't stop me from being disappointed at the missed potential. The game is fun, But it could have been game of the fucking year material if they hadn't dropped the ball so hard in a lot of places.
So while its not a Terrible game, and it is addicting/enjoyable on some levels, I'm just sad/upset that they missed the mark so often. So while i do bash the game, Its out of love, not hate.
I'm on Act III inferno, I got in to Inferno knowing what i was going to do, Knowing its difficulty, and knowing full well its the only place in the entire game to farm good gear.. my Demon hunter has 45K DPS now, I'm in Act III Inferno, and the only reason I'm not further is because I'm farming Act I for gold to do some crafting. I can clear Act I easily, I can solo the butcher in about.. 25 seconds or so, I have no difficulty in that.
What does however, Suck, Is cheap mobs, and bad game mechanics. The Spear Throwers hitting you from 12 yard away is not a challenging aspect. Hardcore, I've dabbled in hardcore, I have a Hardcore Monk I'm going to play more often because its fun, But you realize hardcore and softcore are the same game right, Except ones penalty for death is higher? Its the same game.
Leaving that, Maybe you're just a WoWdrone, Blizzard Fanboy, or too used to poorly designed games, But I can't understand how someone can praise a game like its perfect, when it has so many flaws. Sure, Its not terrible by any means, It just seems to pale in comparison to Diablo 2, in almost every way. Especially Itemization. Its like they built it from scratch throwing away anything that was remotely entertaining about Diablo 2.
I'll explain Itemization. Its basically MMO mechanics. Every item the next level up has the potential to completely dwarf the one you're using so long as it has the proper correlating stats. Items die with levels, and grow useless very quickly. This of course means any armor pre-60 is worthless as a level 60 player, Which, May sound nice to some, But it makes for very boring items. In Diablo 2, You could have Items many many levels below the "Cap" on items (85 i think?) that were still very useful, sometimes even so useful it completely changed how you played a job... Diablo 3 has nothing of that.
Diablo 3 Items are simply put, All about a very small range of stats.
Melee: LoH, Main Stat, VIT, Resist All. As a bonus, IAS - Which is being nerfed.
Ranged: Main Stat, IAS, Crit Rate/Damage.
You literally have no reason to gear for anything but the above. Theres no game changer items. Its very MMO'd. I get you like the game, I still semi-enjoy it, It just has a lot of problem, and Jay Wilson clearly has no idea how to design a ARPG. I know i picked up Diablo 3 to progressively get to the point I could kick ass and take names and be a badass, which is what ARPGs are all about. No matter how well you gear, You're going to be kiting in circles the second you see a Champ/Elite pack in Inferno.
Now, I don't mind the concept of Inferno, I do like the idea of an "Ultimate Challenge". The worst mistake they made was having the best gear drop from Inferno, and Only Inferno. A better solution could have been to have Hell mode the endgame for more casuals, Or the average player, Cause Hell is difficulty, But very farmable if you gear correctly.
Inferno difficulty should have just had like, 3x The drop rate on good items. I.E their drop table for 1.03 has something like...
Level 61 Items - 24%
Level 62 Items - 12%
Level 63 Items - 8%
For Act IV inferno. Hell Mode should have those drop rates, and Inferno should have it x3'd across the board. Making inferno a very difficult challenge with a very high reward, While Hell mode could be farmed in the same way, but more fun for most players. People who enjoy difficulty can reap the rewards, Those who enjoy the fun in mindlessly hack-and-slashing like a god amongst men can do so in Hell mode.
This would also be a bonus for players like Eanae, Because the more casual players would stick to Hell mode, Farming and enjoying the game, and He could play Inferno without people constantly whining its too hard. He could enjoy inferno, and its painful challenge, without the constant barrage of complaints on the OF that are probably the cause of the nerf.
That said, What about Quests. Take a minute to let it sink in how boring and MMO'd Quests are. In Diablo 2, Anyone remember that quest rewards were actually unique and useful? Sometimes rewarding you with awesome items or permanent boosts? Whats diablo 3's reward system? Same as every single generic MMO on the market. Exp, and Gold.
In Diablo II, You had quests rewards that... Raised your Maximum Resist, Raised Max HP, Gave you Rare items, (A Ring for one), Allowed you to turn a White Item into a Rare, Allowed you to Customize an Item with your Name, Allowed you to Socket an Item, Allowed you to Respec your Char (Which i think is a normal feature now), Gave you access to the Horadric Cube, Allowed you to Identify any items for free... I'm probably forgetting some, But do you see what i mean?
I'm not saying they changed everything for the worse, I praise the removal of Stamina, But they just do a lot of things wrong, You literally have to forget Diablo 2 existed, or turn off your brain, To not notice these things.
Again, Game is fun, Its a good time if you forget Diablo 2 existed, But it has missed potential and thats the cause of my disgust with the game. I'll still play it, Its just like when you parents say.. I'm not mad, I'm disappointed. Thats how i feel about Diablo 3. It used to be anger, But its not anymore, I'm just disappointed.
Even people here on BG who really like playing the game, I'm sure all of you can say without a reasonable doubt theres quite a few things you feel could be better.
It's the itemization that really is the let down for me. I still really enjoy the game, but that's the one area that I didn't even think would be an issue.
This is where it gets me. I never played Diablo 2, so I don't really care about most of the stuff you said, but so much of this game could be fixed by a regular person and it pains me to think a developer/balancer/whoever else was involved overlooked all of this stuff
Don't get me wrong, either, I'm a very masochistic gamer. Spent hours soloing shit on rdm for no good reason and hours grinding away for shit I didn't need. I even played an MMO called EdenEternal 100% solo just so I could exploit broken game mechanics and solo the endgame content that only the retarded playerbase's "best" guilds could do.
Cookiecutter builds I'm ok with(it's bad, but idc), stupid balance issues are fine(sure, I'm jelly DHs can do everything my WD does better but whatever), boring quests/story is whatever to me, very plain gear is whatever(terrible, but I can live with it), 0 customization in the form of stats/skill trees is a small loss on me but ok. But what REALLY gets me is the farming, the AH, and how abused the game was a few weeks after launch. AND I'm very jealous I didn't keep my ear close enough to the ground to take part in the duping, exploiting, and simple botting.
I do think it's stupid that in order to do X you need to have gear from Y, which is harder than X. But if it weren't for the exploits I would have been OK with it; which means I'm just jealous that other people are having an easy time and I'm not, lol. But I do think prices have been fucked over because of it, which does in fact make it harder for me to farm up for perfect gear. I've given up until further patches come. I'm hopeful, but I'm also fine with just dropping the game altogether now that I've farmed up enough blizzbux for some expansions on SC and D3.
Even then, the flawed idea of the best gear drops in the later acts of the hardest difficulty level. The flaw in that is that you cannot simply progress from Act 1 to Act 2 using gear that you farmed/got from Act 1 inferno because it can be from level 50 to 60 and mostly useless for what you need to advance. That's horrible design...or is it? What it does is it forces you to hit up the AH/RMAH for gear to advance. I've farmed about 30-35 butcher runs and have maybe seen 1 item that was worth using but mostly, I've gotten the gold to farm the AH which sucks balls. Nobody (I don't) wants to play a dungeon crawler lootfest game for gold to buy stuff off the AH. I wanna see my character killing monsters and awesome loot dropping. However, it doesn't happen. I'd love to see somebody start to finish complete the game (as a melee preferably just for laughs) without ever using the AH.
My only complaint is that Blizzard is clearly trying to reset the economy with the IAS nerf. Just like they will with the legendary buff. We can probably expect a lot of changes like these in order to perpetuate the economy until the inevitable expansion or level cap increase.
Because lets be real, Blizzard isn't retarded, I'm sure someone working there knew that IAS would be the best end-game stat. There's a reason there's such a drastic nerf coming to it.
tldr; Conspiracy Theory
I'm trying to look past it as well, but this game is not even remotely in Diablo 2's league. The itemization is the main problem along with the AH.
Fun in Diablo 2: Farming and actually seeing results.
Fun as shit in Diablo 2: The lobby and TRADING games.
I could trade in Diablo 2 for days without sleep and have a blast. The AH ruined this game and it is a shame.
I'll be on D3 tonight o.o
Example: Diablo 2 you could find a green set piece in Normal, and then various other pieces of the set in Hell and it was a blast from a collector's point-of-view. If it wasn't for the auction house, I wouldn't even know Green set pieces EXISTED in this damn game.
I think Blizzards money scheme got in the way of making the game incredible. The game at it's core is badass. Smashing monsters for loot/gold is win. However, the scaling they are using with nerfs, changes etc make it like a MMO-lite and then of course, the AH scheme to make cash results in a game that has potential...but is struggling to peak.
There's only 1 reason I play and it isn't because the game is fun. That said, I can't bring myself to farm for more than an hour a day because the game is shit. XD
Also, haven't even begun flipping my IGG into real moneys yet. Still sitting on 20 mil IGG just in case I need to re-gear.
Spoiler: show
One thing I noticed right off the bat (and absolutely hated) is that, unless you're constantly skipping mobs and bee-lining for the next mission (and probably barely scraping by boss-fights), you will almost never come across any items beyond your current level. I've seen that little lock icon maybe twice ever and it was only because, on my first playthrough, I was dumping all my gold into leveling my Blacksmith.
I don't know about most people, but I like to at least be able to find the occasional piece of gear in my RPGs, just a level or two out of my range, so I have something to look forward to dinging into. Combined with the existance of the AH, you end up with a game where equipping yourself to your current level's fullest potential means buying items from other people that can't even drop at all in your current act/difficulty... and most likely won't drop until 3 or 4 acts down the road unless you're rushing through the game as fast as you can from the start.
I would at least like to be able to have any reason at all to even look at the stats of blues I pick up.
Some Amulet/rings aren't terrible as far as stats, I'm using a Blue Amulet atm with about 120 DEX and 16 or so attack speed. outside of that, yah, the only thing i look at when NPC'ing Blues is their level. If its level 59 or under, NPC, If its level 60, I blow it up for mats.
I wonder if they'll add an input limit on the AH to slow down the bots from buying all 60 gear that is posted for under 2500 gold...
Let me go slower and gentler for you. I like elbow deep inside the borderline.
I know; I said they were.
All you're seeing from me are forum posts. And yeah, I did post a good laugh--I was actually laughing on that one too--about Correction poking fun about there being a legit complaint thread. This is just 1.0.3.. my goodness, such a small piece of the pie. What was Diablo 2 1.2 like? Like the 2nd of 3 or 4 Whirlwind nerfs cause they got that WAY WRONG. Does no one remember this but me?
I thought cannabis and memory and.. nvm
Sir, I also said most people are better than me. So, no, I don't think I'm mighty.
However, I am quite high.
I know. I agree too.
I know. I agree too.
I know. I agree too. I also know that less than prob 1.8 - 2.0% of Diablo players play the mode I know that is veryvery niche. I also know it's completely UNREASONABLE OF ME to suggest normal mode players play a mode they won't want to play.
Seriously, I'm the most level-headed dude you'll find on the internet.
LOL wtf does that even mean man?
I don't know..
ib4 next post@Rora
I also agree, and no, complaining about complaining isn't particularly engaging. I can't pinpoint why exactly I found it to be so funny that.. the huuge complaints (AGAIN VALID COMPLAINTS) don't really affect my play or my enjoyment of D3 too much.. cuz HC blah, high and mighty, Rora, etcetc
Edit: And I'll give Karbuncle one, cause he was the 'target' right?
Quite a few things, indeed, my BG friend
i do luvu all
hope u kno ~ ~ ~
~ ~ ~~~~~<3
it's a heart balloon
Its all rara up in this piece !
hay welt some dudes i play d3 with are all street fighter street fighter talk and pro scene and whatever
i dunno fighters
i thought of uuu ~~~
and then your little taru blm in Sky before you go vroom Hades cucu
hi welt
Oh my, nice work. Cool. And impressive. You had to know there'd be Kisamoos out there with a sanctioned RMAH.
I just go to my W2, but then again, I don't really have a choice right now. If HC sees an RMAH, I think I'll make them blizz bucks for rebuying gear. Not sure though.. you are bring in some steady steady transactions. Hmm... @@;
Achievements are very fun too. Obviously not being able to spawn Lyceum and other such limiting issues need to fixed. But achievements are a big source of my Diablo fun.
Here're a few from this weekend (I died in A2 NM Saturday morning and rebuilt Sat/Sun)
The 1.0.3 thread is also the recent accomplishment thread along with the random complaint thread.
getting started.. always aware of Light Entertainment / Situational Awareness
http://img.photobucket.com/albums/v7...eenshot133.jpg
http://img.photobucket.com/albums/v7...eenshot134.jpg
My enchantress took the first licking ;/
http://img.photobucket.com/albums/v7...eenshot136.jpg
Congrats Jay!
http://img.photobucket.com/albums/v7...eenshot137.jpg
Doesn't it look like death is coming soon? :O
http://img.photobucket.com/albums/v7...eenshot139.jpg
Light Entertainment progress on Hell
http://img.photobucket.com/albums/v7...eenshot141.jpg
http://img.photobucket.com/albums/v7...eenshot142.jpg
And lastly, Rupture is so fun.
http://img.photobucket.com/albums/v7...eenshot138.jpg
The Asteria who died early Saturday had a record of 42 Mighty Blow with Rupture. The first Asteria ruined it all with a 73 Mighty Blow with Whirlwind :/ Gotta be Rupture! The above is still the current record
Rofl, I wasn't trying to show off. I have a real job that pays me 25$ an hr. I play 1 hour a day in hopes of landing a 200$ item. It's like gambling, but without the risk. Better than making 0 dollars a day?
I have a lot of items priced for over 30 dollars right now that keep getting undercut, but I expect them to pull in at least 150$.