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  1. #2301
    Ridill
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    Bahamut

    Should also note that each "boss" in those BCNMs will drop stuff. So like Nest of nightmares there is only 1 boss with 4 helpers so 1 chance but say the 50 KCs ones are just 4 mobs and and sometimes a pet so for 4 chances. I-seal and +2 items are really common (like from what I've seen doing the 50 KCs about 80% or so per mob) which is probably pretty nice for new people wanting to get some af3 easy. Also hexed/abj gear is getting upgrade so getting the abj might not be a bad idea

  2. #2302
    Relic Horn
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    Sylph

    The new dev post says that the upgraded hexed will be gotten by applying new abjurations to the old hexed gear, so getting the old hexed abjurations probably won't be useful.

  3. #2303
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Bismarck

    It's going to be interesting if the new abj gear is super good I feel like the "look" of end game gear will have gone full circle. Which is awesome cuz cursed abj gear was the coolest looking in the game imo. Koenig set is just beautiful.

  4. #2304
    Relic Horn
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    Sylph

    We're getting upgraded hexed gear, not sky/HNM cursed gear.

  5. #2305
    Vil
    Vil is offline

    Sweaty Dick Punching Enthusiast

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    A few WHM-ish related questions:

    1. Adoulin mission ring + Glorious Earring... are there other Potency II gears that I don't know of?

    2. What's the cap on "cure potency received" (or however it's worded) gear? My assumption would be 50%. Just a point of curiosity, since I've seen a lot more armor with that recently than I had before.

    3. Related to #2, but related to Ebers Pantaloons. When casting a cure spell with those, is the MP returned based on the strength of the spell based solely on the caster? Or if the person being cured had +% cure potency, would that factor in to the MP return?

  6. #2306
    Yoshi P
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    Arthas

    Quote Originally Posted by Fwahm View Post
    We're getting upgraded hexed gear, not sky/HNM cursed gear.
    Yeah, that sky/HNM cursed gear in the teaser picture is clearly just to confuse people.

  7. #2307
    Relic Horn
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    Quote Originally Posted by fantasticdan View Post
    Yeah, that sky/HNM cursed gear in the teaser picture is clearly just to confuse people.
    It's not the first time they've posted completely irrelevant pictures, they've made absolutely no mention of sky/HNM gear in the posts, and known adjustments are coming in the patch for voidwatch and legion, which matches up with hexed gear.

  8. #2308
    Ridill
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    Quote Originally Posted by Fwahm View Post
    The new dev post says that the upgraded hexed will be gotten by applying new abjurations to the old hexed gear, so getting the old hexed abjurations probably won't be useful.
    It doesn't actually say tha though. It's worded in a way that I suppose you could interpret it that way but its not like it comes out and says that but the whole trade item with already enhanced hexed gear kind of points at uncursed stuff

  9. #2309
    Yoshi P
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    Arthas

    Does it matter which meebles objectives you do if you're just trying to get phantom worms?

  10. #2310
    Relic Shield
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    Siren

    No, it's all random luck. Getting goal 3 might increase the rate but I don't think there's evidence of that either.

  11. #2311
    Bagel
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    Quote Originally Posted by Fwahm View Post
    It's not the first time they've posted completely irrelevant pictures, they've made absolutely no mention of sky/HNM gear in the posts, and known adjustments are coming in the patch for voidwatch and legion, which matches up with hexed gear.
    The JP-post makes no specific mention of "hexed" gear; actually, it only makes mention of plain "cursed" gear, so it's entirely likely that the planned changes also apply to abjurations from the 75-era.

  12. #2312
    Sea Torques
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    Asura

    Are Cursed and Hexed things called different things in the JP client? Maybe they use the same word for both, and we just got a new translator between the two sets of items.

  13. #2313
    Sea Torques
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    Lakshmi

    Fwahm has been making a lot of assumptions and treating them like facts, not really sure why. I don't recall him doing it in the past, but maybe I haven't paid attention to his posts.

    It does appear to be cursed and hexed gear. As far as what is actually required or what the process will be, no one knows. It is, in my opinion, likely that they will also accept the old 75 armor and allow you to upgrade from there. No I've exactly knows from the NA post, JP pay might be better. NA post translations have been getting significantly worse

  14. #2314
    Relic Horn
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    Sylph

    The only assumption I made was that the English translation was both accurate and consistent with previous translations (where SE's English translator used hexed to refer only to the VW/Legion cursed pieces). Apparently the translation is faulty.

  15. #2315
    The God Damn Kuno
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    Kuno Sedai
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    Gilgamesh
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    Bahamut

    Which is the best SoA neckpiece to get. Auto Reraise?

    Do any of these work in the SoA "endgame" stuff like how Balrahn's ring worked in Salvage?

  16. #2316
    Bagel
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    Quote Originally Posted by Suteru View Post
    Are Cursed and Hexed things called different things in the JP client? Maybe they use the same word for both, and we just got a new translator between the two sets of items.
    The various tiers of cursed equipment have a total of four different names, though all of them translate to cursed (among a bunch of other stuff about hate in the case of the hexed gear).

    However, if the Wiki is to be believed, the general term for the items is Cursed Gear, based on what the names of the NQ's of the old items are written like.

  17. #2317
    Relic Horn
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    Sylph

    Quote Originally Posted by Not Kuno View Post
    Which is the best SoA neckpiece to get. Auto Reraise?

    Do any of these work in the SoA "endgame" stuff like how Balrahn's ring worked in Salvage?
    If you go to WKRs mainly on jobs without self reraise (any job that can't cast it via main or sub, or have Twilight set), then it's probably best. I mainly go on Dark Knight though, so I picked the WS DMG neck.

    And no, they're useless for any actual endgame.

  18. #2318
    Ridill
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    Bahamut

    Quote Originally Posted by Not Kuno View Post
    Which is the best SoA neckpiece to get. Auto Reraise?

    Do any of these work in the SoA "endgame" stuff like how Balrahn's ring worked in Salvage?
    Really depends on what job you plan on reiving with. They are all pretty good in reives depending on job but reives are just balyd farming zones so it's not like this is a major decision

  19. #2319
    Old Merits
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    I used the ws dmg one since it speeds up coalition stuff like Clear the Way, but then again I also have an alt that can raise me so the auto reraise is less useful. That being said if you're generally solo and ever pull hate, people never seem to raise in WKR so auto-reraise has its uses

  20. #2320
    Melee Summoner
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    Bismarck

    Quote Originally Posted by Howie Roary View Post
    That being said if you're generally solo and ever pull hate, people never seem to raise in WKR so auto-reraise has its uses
    Indeed, and on top of that there's a very large likelihood of getting hit by an AOE while you're getting up in a WKR.

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