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  1. #2561
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    Why does this not work? It loads but does not change any gear for Entropy. This is the whole spellcast.
    Code:
    <?xml version="1.0" ?>
    <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">	
        <config
            Debug="false"
            ShowGearSwaps="false"
            ShowSpellInfo="false"
            />
    	
    <sets>
     <group name="Main" default="yes">
     <set name="Entropy">
        <ammo>Bomb Core</ammo>
        <head>Twilight Helm</head>
        <neck>Shadow Gorget</neck>
        <lear>Brutal Earring</lear>
        <rear>Moonshade earring</rear>
        <body>Phorcys korazin</body>
        <hands>Phorcys mitts</hands>
        <lring>Spiral Rin</lring>
        <rring>Rajas Ring</rring>
        <back>Atheling Mantle</back>
        <waist>Shadow Belt</waist>
        <legs>Huginn Hose</legs>
        <feet>Bale Sollerets +2</feet>
        </set>
    	</group>
    	</sets>
    	
    	
    	<rules>
    	 <elseif Type="WeaponSkill">
    	<AfterCastDelay Delay="0.1" />
    	
    	
    	
    
    	
    	 <if spell="Entropy">	 
    
    <if day="Earthsday|Darksday|Watersday"><equip when="precast"><head lock="t">Mekira-Oto +1</head></equip>
    </if>
    <equip when="precast" set="Entropy" />
    </if>
    </elseif>	
    	</rules>
    	</spellcast>

  2. #2562
    Nidhogg
    Join Date
    Apr 2006
    Posts
    3,717
    BG Level
    7

    Any suggestions on brown casket farming? Trying to get the magic skillup earring in Gustav.

    More or less likely to get caskets from mobs around your level range?

  3. #2563
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Gun-it View Post
    Why does this not work? It loads but does not change any gear for Entropy. This is the whole spellcast.
    Code:
    <?xml version="1.0" ?>
    <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">	
        <config
            Debug="false"
            ShowGearSwaps="false"
            ShowSpellInfo="false"
            />
    	
    <sets>
     <group name="Main" default="yes">
     <set name="Entropy">
        <ammo>Bomb Core</ammo>
        <head>Twilight Helm</head>
        <neck>Shadow Gorget</neck>
        <lear>Brutal Earring</lear>
        <rear>Moonshade earring</rear>
        <body>Phorcys korazin</body>
        <hands>Phorcys mitts</hands>
        <lring>Spiral Rin</lring>
        <rring>Rajas Ring</rring>
        <back>Atheling Mantle</back>
        <waist>Shadow Belt</waist>
        <legs>Huginn Hose</legs>
        <feet>Bale Sollerets +2</feet>
        </set>
    	</group>
    	</sets>
    	
    	
    	<rules>
    	 <elseif Type="WeaponSkill">
    	<AfterCastDelay Delay="0.1" />
    	
    	
    	
    
    	
    	 <if spell="Entropy">	 
    
    <if day="Earthsday|Darksday|Watersday"><equip when="precast"><head lock="t">Mekira-Oto +1</head></equip>
    </if>
    <equip when="precast" set="Entropy" />
    </if>
    </elseif>	
    	</rules>
    	</spellcast>
    <elseif type="weaponskill"> requires a condition above it to be true..

    IF A
    -DO A
    ELSE IF weaponskill
    -DO B

    Since there is no A condition to be false, elseif is never entered.

    Replace all elseif with if (remember the closing one as well, 3 lines from the bottom) and looks solid.

  4. #2564
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    Quote Originally Posted by Radec View Post
    <elseif type="weaponskill"> requires a condition above it to be true..

    IF A
    -DO A
    ELSE IF weaponskill
    -DO B

    Since there is no A condition to be false, elseif is never entered.

    Replace all elseif with if (remember the closing one as well, 3 lines from the bottom) and looks solid.
    Still did not work.

  5. #2565
    Theory Fighter
    Join Date
    Jan 2011
    Posts
    1,427
    BG Level
    6
    FFXIV Character
    Frejan Schultz
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    Quote Originally Posted by Talint View Post
    Any suggestions on brown casket farming? Trying to get the magic skillup earring in Gustav.

    More or less likely to get caskets from mobs around your level range?
    I spent 11 hours straight in Zeruhn mines for the skillup ring, cycling through the high level targets and the low level ones, got my Prouesse ring on one of the TW crabs just by the entrance. I'm pretty sure that if the chest can pop, it will pop with the same frequency independently of level difference.

  6. #2566
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Same % imo, but you can get casket discovery bonus when you get XP from the mobs. If you cap that though and don't use the XP, just kill easy mobs.

  7. #2567
    Requiescat in pace.
    Join Date
    Dec 2008
    Posts
    1,341
    BG Level
    6
    FFXI Server
    Lakshmi

    Quote Originally Posted by Gun-it View Post
    Why does this not work? It loads but does not change any gear for Entropy. This is the whole spellcast.
    Code:
    <?xml version="1.0" ?>
    <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">	
        <config
            Debug="false"
            ShowGearSwaps="false"
            ShowSpellInfo="false"
            />
    	
    <sets>
    	 <group name="Main" default="yes">
    		<set name="Entropy">
    			<ammo>Bomb Core</ammo>
    			<head>Twilight Helm</head>
    			<neck>Shadow Gorget</neck>
    			<lear>Brutal Earring</lear>
    			<rear>Moonshade earring</rear>
    			<body>Phorcys korazin</body>
    			<hands>Phorcys mitts</hands>
    			<lring>Spiral Rin</lring>
    			<rring>Rajas Ring</rring>
    			<back>Atheling Mantle</back>
    			<waist>Shadow Belt</waist>
    			<legs>Huginn Hose</legs>
    			<feet>Bale Sollerets +2</feet>
    		</set>
    	</group>
    </sets>
    	
    	
    <rules>
    	
    	
    
    	 <if spell="Entropy">	 
    		<equip when="precast" set="Entropy" />
    		<if day="Earthsday|Darksday|Watersday">
    			<equip when="precast">
    				<head lock="t">Mekira-Oto +1</head>
    			</equip>
    		</if>
    
    	</if>
    
    	<elseif Type="WeaponSkill">
    		<AfterCastDelay Delay="0.1" />
    	</elseif>	
    
    </rules>
    </spellcast>

    try that

  8. #2568
    Nidhogg
    Join Date
    Apr 2006
    Posts
    3,717
    BG Level
    7

    Quote Originally Posted by Yugl View Post
    Same % imo, but you can get casket discovery bonus when you get XP from the mobs. If you cap that though and don't use the XP, just kill easy mobs.
    Quote Originally Posted by Taim Meich View Post
    I spent 11 hours straight in Zeruhn mines for the skillup ring, cycling through the high level targets and the low level ones, got my Prouesse ring on one of the TW crabs just by the entrance. I'm pretty sure that if the chest can pop, it will pop with the same frequency independently of level difference.
    Thanks muchly. Figured this was a bitch to do.

  9. #2569
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Is there any method to why game time seems sporadic?

    7:50 (1 second)
    7:51 (2 seconds)
    7:53 (1.5 seconds)
    7:54 (1 second)
    7:55 (2.5 seconds)
    7:56 (1 second)

  10. #2570
    Sea Torques
    Join Date
    May 2010
    Posts
    718
    BG Level
    5
    FFXI Server
    Ragnarok

    Nevermind.

  11. #2571
    Sea Torques
    Join Date
    Nov 2011
    Posts
    703
    BG Level
    5
    FFXIV Character
    Sukimin Yakumo
    FFXIV Server
    Hyperion
    FFXI Server
    Siren

    Quote Originally Posted by NynJa View Post
    Is there any method to why game time seems sporadic?

    7:50 (1 second)
    7:51 (2 seconds)
    7:53 (1.5 seconds)
    7:54 (1 second)
    7:55 (2.5 seconds)
    7:56 (1 second)
    Could it just be rounding error in how they calculate 1 vanadiel day vs realtime?

  12. #2572
    CoP Dynamis
    Join Date
    Jun 2010
    Posts
    252
    BG Level
    4
    FFXI Server
    Siren

    Is there a .dat swap or something to remove the heat flare/glowy/wavy effects around avatars/maws/magian moogles? They lag me out sometimes =/ I see in Altana Viewer they are rendered without the glowing effects so I figured that there has to be some way to do it...

  13. #2573
    New Spam Forum
    Join Date
    Sep 2007
    Posts
    192
    BG Level
    3
    FFXI Server
    Asura

    Edit: I have no idea what I responded to. Thought I was in a different forum.

  14. #2574
    CoP Dynamis
    Join Date
    Nov 2009
    Posts
    265
    BG Level
    4
    FFXI Server
    Ragnarok

    Quote Originally Posted by shen View Post
    Is there a .dat swap or something to remove the heat flare/glowy/wavy effects around avatars/maws/magian moogles? They lag me out sometimes =/ I see in Altana Viewer they are rendered without the glowing effects so I figured that there has to be some way to do it...
    Yes, check out "Show me those .dats" thread.

  15. #2575
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,700
    BG Level
    10

    Maybe better suited for the What's Better thread, I dunno, but I did a few Ig-Alimas on MNK yesterday and discovered that for one reason or another, my accuracy was terrible.

    Assuming that not everyone's accuracy is as bad as mine, why was I having so much trouble? Even with Aggressor and Focus up I was whiffing much more frequently than I was comfortable with. I'm missing a few temp key items (I lack the Stalwart's KI, and the Braver's KI, off the top of my head), but I doubt Stalwart's would have made the difference.

    Not expecting to have so much trouble, I was in my normal TP set, which is:

    Vereth(85)/-/-/Thew
    Tantra/Rancor/Brutal/Ghillie
    Tantra/Melee +2/Epona's/Rajas
    Atheling/BB/Tantra/Tantra

    Obviously not ideal, but it still put me at +40ish accuracy, on top of Focus (with Temple Crown enhancement) and Aggressor. Am I going to need to carry a higher accuracy set around for most upper tier VWNMs? If so, I suppose I would need to modify my Smite set as well? Can anyone help me out with regards to decent accuracy trades? I lack NNI gear for the moment but it's something I'm shooting for.

  16. #2576
    Ridill
    Join Date
    Dec 2007
    Posts
    11,004
    BG Level
    9
    FFXI Server
    Shiva
    WoW Realm
    Azuremyst

    Could snag a mars ring in place of eponas. I know with 99 apoc i whiff more Cata's than I like on Morta. Just some of the higher tier NM have nasty eva.

  17. #2577
    E. Body
    Join Date
    May 2008
    Posts
    2,083
    BG Level
    7
    FFXI Server
    Siren

    Mantis eye is a pretty efficient accuracy swap.

  18. #2578
    Banned.

    Join Date
    Jul 2012
    Posts
    364
    BG Level
    4

    You should really get the Stalwart's tonic key item, it adds a ton of accuracy. I don't know how much, but by a ton I mean I can easily land physical staff pracs with my crappy uncapped staff skill on a mage job after using it, but practically always miss without it

  19. #2579
    Ridill
    Join Date
    Dec 2007
    Posts
    11,004
    BG Level
    9
    FFXI Server
    Shiva
    WoW Realm
    Azuremyst

    is there a use for porthos byrnie? i see a ton of people using it, and i always thought it was garbage.

  20. #2580
    Sea Torques
    Join Date
    Oct 2008
    Posts
    664
    BG Level
    5
    FFXI Server
    Bismarck

    For Fodder mobs, IIRC WAR and DRK can use it to cap haste and use whatever for belt slot (windbuffet)

    otherwise idk

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