All physical bloodpacts can crit. Easily tested in abyssea with razed ruins, etc.
All physical bloodpacts can crit. Easily tested in abyssea with razed ruins, etc.
anyone else have a problem with gearcollector crashing ffxi?
I want to do run-fast boots on ninja for my cooking mule (level 70 nin). What is the absolute minimum I have to do in order to open the SSG box for AF1 feet?
Are there any must have pieces of af2+2 for Samurai?
Was there a dev post i missed that said treasure hunter helps drops in voidwatch? Because all of a sudden shiva groups are inviting thieves all the time. Did I miss the memo?
Well it does raise lights... maybe they don't cap lights or want to save money on cells? Or they just want more cruor/xp lol
THF has only access to DE/SharkBite/Bully is about it, more than you get from another (mnk | pup) if you already had a (pup | mnk). I wouldn't reserve a spot for it probably but doesn't hurt to have around.
Is it this?
1) Gearcollector crashes their game. -- For me, this was caused by my settings (blockkeyboard/mouse). Try these instead, and put them into the /Windower/plugins/settings folder in the gearcollector xml file (open it in a text editor and paste them in): http://pastebin.com/463NfUtL
How do I contribute to ffxidb.com? I know it is tied into guildwork in some way.
Mostly just Bully+TH, since DNC gets the weaponskills too and can hit all their job procs naturally. If you're making a THF come, make it come /DNC at least to try and hit more staggers.
Random story: Got a pickup group once for Aello. Thief ability was the white stagger. Since it was a pug, things didn't go to well and a /fume went off on it.
I don't know how many people know this, but even if you /fume it, there's still a chance it picks the same stagger, so we got Thief 5 a second time.
DB won't pick up on "drop rate" unless the item drops from the NM (Won't even pick up mobs that drop due to DOT or weird mechanics like BCNM Behemoth).