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  1. #1821
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    Quote Originally Posted by LidenbokValour View Post
    Slighty off topic but I am so far out of the loop now its crazy, so much gear has been added.

    STP still a stat SAM use? Now there is so much more haste and multi-attack gear available. What is the value of STP I should be using if so? If someone could direct me to some presets for a bit of inspiration would be lovely! thanks
    Not sure I really got what you mean, so my reply will probably put me to shame, but how is that relevant?
    Aside from the fact that a lot of STP bonuses come on items which would be awesome even without the STP stat, I don't see the point.

    I mean, if you have an X-Hit build, it's still gonna be an X-hit build even if you have a lot of DA/TA/QA/OAT/whatever. The only difference is that instead of reaching 100% in X attack turns, you would reach it in, say, 2 attack turns because of the multiple hits in each attack turn produced by the DA/TA/QA/blahblah stuff.
    Still seems very useful to me to have an X-hit build even in such a scenario? As long as you're not forced to accept too strict compromises, but as I was mentioning before with the excellent gear selection SAM has nowadays, there aren't really many compromises you have to accept anymore, I'd say?

  2. #1822
    Old Merits
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    Asura
    WoW Realm
    Emerald Dream

    I've just came back from a break and there is hundreds of new pieces of gear I was just hoping for an Optimal TP set to work towards. I am also behind the whole number crunching, you can build a perfect tp build but with low STP, or you can build a set with enough STP but sacrifice some DA. I was just curious if x-hit builds are still viable these days now there is a lot more DA/TA available to SAM

    For example :




    Would that be a viable TP set?

  3. #1823
    D. Ring
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    Quetzalcoatl

    Has SE fixed thier issue where pulse weapons couldn't be delivered yet?

  4. #1824
    Cerberus
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    Cerberus

    Quote Originally Posted by LidenbokValour View Post
    I've just came back from a break and there is hundreds of new pieces of gear I was just hoping for an Optimal TP set to work towards. I am also behind the whole number crunching, you can build a perfect tp build but with low STP, or you can build a set with enough STP but sacrifice some DA. I was just curious if x-hit builds are still viable these days now there is a lot more DA/TA available to SAM

    For example :




    Would that be a viable TP set?
    Do you have access to Phorcys despite just coming back? That wouldn't be a great setup even if you did (you want to work AF3+2 body and legs in if at all possible), but it changes a few things. Otherwise, as Nightfyre says, Ace's Leggings, and Brego Gloves.

  5. #1825
    xXNyteFyreXx420Sharingan
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    Fenrir

    Quote Originally Posted by LidenbokValour View Post
    I've just came back from a break and there is hundreds of new pieces of gear I was just hoping for an Optimal TP set to work towards. I am also behind the whole number crunching, you can build a perfect tp build but with low STP, or you can build a set with enough STP but sacrifice some DA. I was just curious if x-hit builds are still viable these days now there is a lot more DA/TA available to SAM

    For example :




    Would that be a viable TP set?
    No, but you should still gear for a 5-hit because it's so damn easy to do. Ace's Leggings have the same STP, use Unkai +2 legs for the unique JA haste bonus, and if memory serves Porthos is a fodder only body at best over Unkai +2.

  6. #1826
    E. Body
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    Siren

    I think Unkai pretty much universally wins when Hasso is up, but Ace's/Porthos for fodder isn't bad when down.

    Just because there's more multiattack (and thus more over-TPing) doesn't mean that X-hits aren't important. You're still significantly decreasing the average rounds to 100- not to mention that extra TP isn't completely wasted since it's boosting fTP.

  7. #1827
    Melee Summoner
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    Sylph

    What Merit Weaponskills are worth getting?

  8. #1828
    BG Content
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    Jun 2007
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    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Sechs View Post
    1) Maybe this is just placebo effect or something, but do mobs in Tav have a lower proc rate than other CoP zones? Especially tauri, despite the fact you can proc them with anything.
    2) Are EP mobs in here easier than other EP nightmare mobs in CoP zones? They seemed so easy... really, we were all surprised. Not like Nigthmare mobs in the other zones are "hard" or anything, but these seemed way easier than that.
    3) I wonder why they didn't put more than 2 Bugards, at least 4 would have seemed perfect. I can't think of any possible valid reason why they did that.
    1) Not despite, because of. The tauri proc less because you can proc with anything. The others have the same proc rate as anything else.
    2) No, it just depends on which you fight. Worms are a joke because they are worms. If you're going with three people you should really focus on the DC mobs upstairs as much as you can, especially the leeches if they're free. The clusters aren't bad if you have a stun, but they can rape you with self-destruct if you don't.
    3) The bugard thing is retarded, I have no idea. It's frustrating because it leaves a gap in the mobs if you're trying to stick to DC and JA procs.

  9. #1829
    Ridill
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    Bahamut

    Quote Originally Posted by Khory View Post
    What Merit Weaponskills are worth getting?
    Pretty much all of them except club/staff. Which ones you want will depending heavily on what jobs you have, how important they are to you/how often you use them, and what empyrean weapons you have for some of the ws. imo the ones that are the biggest improvement over other stuff you could get would probably be resolution, ruinator, last stand, Entropy and maybe shoha. Though part of that has to do with otherwise crappy ws in most of those weapon catetories... but they are still all rather beastly ws

  10. #1830
    Cerberus
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    Cerberus

    Exenterator and Stardiver, too.

    Really, it's going to be hard to answer that question without knowing which jobs you have and what you want out of each.

  11. #1831
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Nightfyre View Post


    Try and stay with me here: it's a good TP body option for both jobs.
    /shrug I'm a mage wtf do I know about melee. I just assumed people werent retarded enough to spend 15M + tatters for 2 less stp than af3 body.


    Last time I try to answer melee questions.

  12. #1832
    Salvage Bans
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    Phoenix

    Two less STP does not matter if you are still keeping your x-hit build. Additional acc/att (after dex/str calculation) along with the other bonuses from TPing in that dex/str, and now tack on DA+3. It should be apparent that Armada is superior to AF3+2.

    Edit: Scratch the acc/att comment as I forgot about the GA skill on Lorica but the other bonuses still are superior.

  13. #1833
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    Leviathan

    If you don't need that 2 extra store tp (and you don't) then you are just gaining better DD stats and losing nothing. Yeah, it is expensive for a minor upgrade, but so are a lot of things.

  14. #1834
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    Quote Originally Posted by scaevola View Post
    Exenterator and Stardiver, too.
    I'm still a bit disappointed by Blade: Shun.
    I have it 5/5, my gear for it is not the best in game, but it should still be pretty nice. Especially when the WS came out, my gear was pretty close to the optimum setup with the gear available at that time.

    In dyna against DC demons even with food and berserk up, I still put disappointing numbers. And even on easier EP stuff in Limbus and Dyna, I still get "meh" numbers, pretty close, sometimes lower than Jin's average.
    Basically I get decent numbers only when DA or TA proc.
    Now it's true that my MH is ridiculously bad (lv99 DA Majimun... yeah I know), but while I can't say that Shun sucks (it doesn't of course), I wouldn't say it's one of the merit WS that shines among the others, definitely.


    Oh and this gives me a chance to ask a question I've been wanting to ask for sometime.
    I seem to recall from the LV75 days and fairy augmented weapons, but maybe it's just a dream or something, that the damage rating of augmented weapons was based on the BASE damage, not the sum of base damage + augmented additional damage.
    Is this true or is it just a trick of my memory?
    If this is true... does it apply to Magian weapons too? For example to my Majimun, which has a base damage and then an additional damage in the augmentation.

  15. #1835
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    Quote Originally Posted by Sechs View Post
    my gear for it is not the best in game, but it should still be pretty nice
    And for the sake of it, let's see if I can remember what I have
    Majimun, Kamome, ---, Bomb... core?
    Ocelo+1, elegorget, Brutal, Centaurus
    Toci's, AF3+2, Epona's, Rajas
    Atheling, Elebelt, Tumbler, Athos

    So yeah, weapons suck of course (and I'm sure this matters a lot), but the rest is pretty ok. I remember when the WS was released it was very close to the optimum setup.

  16. #1836
    Relic Horn
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    Nov 2005
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    What are the go-to atmacites for 2H DD in VW now? I'm sure I'm missing some, but would like to know what to aim for.

  17. #1837
    Mrp
    Mrp is offline
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    Anyone know if there is a way to lower the sound of Chatmon? INCOMMING TELL!

    I woke up my roomates with that lol

  18. #1838
    xXNyteFyreXx420Sharingan
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    Fenrir

    Magian base damage augments count towards fSTR cap. It didn't count for one of the early augment systems (FoV?), but it definitely does for Magians.

  19. #1839
    Cerberus
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    Quote Originally Posted by Sechs View Post
    I'm still a bit disappointed by Blade: Shun.
    I have it 5/5, my gear for it is not the best in game, but it should still be pretty nice. Especially when the WS came out, my gear was pretty close to the optimum setup with the gear available at that time.

    In dyna against DC demons even with food and berserk up, I still put disappointing numbers. And even on easier EP stuff in Limbus and Dyna, I still get "meh" numbers, pretty close, sometimes lower than Jin's average.
    Basically I get decent numbers only when DA or TA proc.
    Now it's true that my MH is ridiculously bad (lv99 DA Majimun... yeah I know), but while I can't say that Shun sucks (it doesn't of course), I wouldn't say it's one of the merit WS that shines among the others, definitely.
    No, Shun isn't really one of the stronger ones, and it's made worse in light of the fact that NIN has one of the easiest-to-make Empyreans*, complete with a weaponskill that is at least on par with it in most situations (often much better) even before the Aftermath's taken into account. I personally would never take it, not because it's awful but because it's just not far enough ahead of Jin to justify a spot as one of 3 I get to take.

    Basic FFXIAH stalking suggests you have BST and DNC leveled. Do you play them? Ruinator and Exenterator are both EXTREMELY good for these jobs, the former because it's just unbelievably strong and the latter because Dagger doesn't really have another viable weapon skill option that works well unstacked.

    If you don't plan on getting Masamune, your SAM is probably going to need Shoha. If you do, you might be able to get away with dropping it. Stardiver's a great choice for SAM, too, provided you're willing to invest enough time in it to 4-hit a 480 delay weapon (Draca Couse), but 5-hitting a TP Bonus GKat with Shoha is hard to do poorly.


    *maybe the easiest, considering you're going to be able to do it as a presumably-well-geared NIN

  20. #1840
    Relic Shield
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    Shiva

    I was trying to synth/symergize some Firebricks yesterday, but was not allowed to attempt the synth due to my smithi being too low. Websites say they are "61" smithing, and I have 55 smithing. Is the 61 the minimum level to attempt, or is 55 just not close enough for some reason?

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