Can anyone spending $100 on an ouya just give me their $100 instead please? You'll get the same thing out of it, absolutely nothing.
Can anyone spending $100 on an ouya just give me their $100 instead please? You'll get the same thing out of it, absolutely nothing.
Eh... It's not for every one but hooking my TV to my computer for emulation is just the same, for free. You can buy a capable video card that can do that for 100, and still get more use out of it.
I just wish my controllers didn't have massive delay/lag and characters in fast paced games didn't proceed to take direction from input 30 seconds after I put the controller down.
Video yes, gaming not so. I'm not aware of any remote desktop software which is capable of streaming 30fps+.
Can we stop with the "herp derp you can create the same thing with PC" posts in console threads?
We get it.
everyone likes their house to have a ugly ass PC in every room DUH!!!!!!!!!
lol im not going to string a 50 foot cord to play a video game. Ill pay $100 to have a god damn small box to play old games on my big ass TV.
Geez we are not talking about 500+ like a damn ps4/xbox. It is $100 god damn couple hours of work to keep my living room clean looking, could care less if my gaming PC upstairs with a HDMI cord could stream to 5 TVS and play at 60FPS. Ill pay thank you very much.
edit: and I dare someone to build a PC for under 100 shipped that can emulate/play other games better then this. Come on do it, bet you can not.
edit edit: and for an extra 30 make it so you can play 2 players and online wifi
Not a bad product, but usually you need to provide something very special to convince people to purchase a product/console to be hooked up on their tv. This has always been the case.
Set-top boxes, not-so-special consoles almost always failed.
http://www.vg247.com/2013/07/05/game...r-ouya-report/UK retailer GAME apparently made a bit of an error while promoting Android-based micro-console Ouya, highlighting a SNES emulator as one of the system’s free software offerings. While emulators are not illegal, the ROMS you play with them are in a very grey legal area and promoting their use is not something you’d want to do if you had a business arrangement with, say, Nintendo, for example. There’s no trace of the reference on the site now, but Kotaku has a screenshot. Whoops.
http://www.kotaku.com.au/2013/07/uk-...advertisement/
http://gematsu.com/2013/07/ouya-anno...und-initiativeThe Ouya company has announced a new initiative to help fund ambitious Kickstarter projects developed for Ouya.
Dubbed the “Free the Games Fund,” Ouya has set aside $1 million to fund projects launched after August 9, 2013 and ended by August 10, 2014. The game must be Ouya-exclusive for at least the first six months and have a budget of $50,000 or greater. Ouya will match 100 percent of the funds raised for the projects that successfully reach their goals, with a maximum of $250,000 per project. The Kickstarter project that raises the most during the campaign period will receive an additional $100,000.
http://www.ouya.tv/freethegamesfund/
yeah, they sure did rewrite the rules alright.
73% of owners haven't purchased any gameshttp://www.insidegamingdaily.com/201...a-single-game/In a recent statement to The Verge, OUYA CEO Julie Uhrman mentioned that, since the launch of their Kickstarted Android console OUYA in June, over 73% of users have not paid for a single game on the marketplace. She defends that the console is still performing well, despite these pretty uneasy stats.
Uhrman says the numbers are “far better” than expected, but it’s far “too early” to draw precise conclusions. “It takes time to build what traditional consoles have had decades to build,” she told The Verge.
And though only 27 percent of OUYA console owners have forked over the dough to “fund the fun” and pay for a game instead of extensively enjoying its free trial, 13 of the console’s top 20 grossing games have an 8% pool of players upgrading from free to paid versions.
“There are a lot of social and mobile app developers that would kill for an eight percent attach rate on a platform that’s 30 days old,” Uhrman said.
As pointed out by Polygon, Uhrman mentions this following the news that Towerfall, arguably the console’s best game and reason for ownership, has made roughly $21,000 since the June launch. That’s still a sizeable pile of dough for an indie developer like Matt Thorson (the game’s creator), but is most telling given its position atop the OUYA sales charts.These numbers will grow as more gamers pick up consoles, and as we attract more developers, and I believe that by the end of the year, we’ll see a few developers telling us they’ve made more than a million dollars on Ouya.
That’s not a lot of dough, folks. It could be one of the reasons TowerFall is reaching out to the PC pastures, even though he says the OUYA is “doing great!”
“To say developers can’t make money on Ouya, I take offense to that,” she said.
The console has only been out for a month, and developers have only had access to the hardware for about six months. We really like what we see so far, and so do developers and gamers.
http://www.theverge.com/2013/7/25/45...-sales-numbers
http://www.polygon.com/2013/7/25/455...-to-buy-a-game
Coming soon to Target, Wal-Mart someday
http://farm6.staticflickr.com/5544/1...675bc882_o.jpg
Spoiler: showhttp://www.insidegamingdaily.com/201...tore-near-you/OUYA, one of the world’s first Android-based micro-gaming consoles to hit the market, will soon be stocking not only more of the shelves in your local Target, but the shelves of their own personal demo stations as well.
The news comes from OUYA founder Julie Uhrman in an interview with Polygon, where she describes how excited the company is about how they’ve been “embraced by retail.”
“When we launched in June we were live in the U.S., Canada and the U.K, said Uhrman. “We launched with GameStop, Target, Best Buy and GAME. This month we are going full chain with Target.”
What sets this partnership with Target apart is that the company is agreeing to market and carry the console at all 1800 of its locations. Starting in November, Target stores everywhere will begin promoting the OUYA through an on-display trailer in the electronics area, as well as provide an in-store promotion of a $10 game card with each OUYA console purchase.
Starting the following month, Targets will start housing official OUYA shelf displays. Additionally, the OUYA will be featured in the store’s circular (that coupon magazine thing your mom always cuts coupons from).
Full demo kiosks will roll out early next year.
“We have been building out demo stations,” Uhrman said. “The reality is they are incredibly expensive and you have to man them.” In addition to that effort, OUYA had to design a wired version of its controller specifically to prevent theft at the kiosks.
If the stations effectively improve sales, then the company will manufacture more, and will include more games like TowerFall, Clark, and Fist of Awesome on display.
The company is also in talks with Wal-Mart, hoping to strike up a similar deal with them as well, and quite soon at that, according to Uhrman.
http://www.polygon.com/2013/10/24/50...kiosks-inbound