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  1. #761
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    Quote Originally Posted by Jornna View Post
    So what does this mean for Atlus? No more console games? Is social games like phone apps?
    mobile, browser

  2. #762
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Ok so, this is pretty bad then.

  3. #763
    Sandworm Swallows
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    Yikes @ Atlus news. =/ That sucks.

  4. #764
    blax n gunz
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    Quote Originally Posted by Jornna View Post
    So what does this mean for Atlus? No more console games? Is social games like phone apps?
    It means that the game division (Atlus) is up for sale or co-owned partnership with a new parent company. I wouldn't assume no more console games but if they have a slate of unannounced titles (say, things they planned on revealing at TGS) they have a small window to get bought out before being in limbo means they can't budget for new projects or marketing. Anything that has been announced (SMTIV, P4A Yurop) is still coming out obv.

  5. #765
    Ridill
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    This is a huge chance for Nintendo/Sony/MS to lock in a strong 2nd party for the next gen. If any of those companies already dont have someone talking to atlus/index then theyre doing it wrong.

    I've long asserted companies like Altus are the future of the industry in terms of actually willing to experiment and be creative. Locking them in as a second party now is a no brainer.

  6. #766
    okay guy I guess
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    oh man, if sony got altus PS4 might be the RPG king that PS2 was

  7. #767
    Pens win! Pens Win!!! PENS WIN!!!!!
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    I wonder what this means for the Fire Emblem x SMT game.

  8. #768
    Han Cholo
    Sweaty Dick Punching Enthusiast

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    Sony or Nintendo is likely.

  9. #769
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    Quote Originally Posted by Correction View Post
    It means that the game division (Atlus) is up for sale or co-owned partnership with a new parent company.
    I haven't heard this anywhere yet. Do you have a source? Atlus is indeed a part of the company, but they are a wholly owned subsidary. There isn't really an Atlus physically anymore—it's just a brand name.

    They also haven't said they're going to stop making console titles anywhere, even if they anticipate growth in the smart device sector—which everyone who's looking toward the future wants, so it's not necessarily a sign of doom and gloom. I don't believe Atlus is affected by this at all, and I don't think they're considering spinning off their game division to anyone.

  10. #770
    Corwens a slot
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    Quote Originally Posted by Kohan View Post
    I haven't heard this anywhere yet. Do you have a source? Atlus is indeed a part of the company, but they are a wholly owned subsidary. There isn't really an Atlus physically anymore—it's just a brand name.

    They also haven't said they're going to stop making console titles anywhere, even if they anticipate growth in the smart device sector—which everyone who's looking toward the future wants, so it's not necessarily a sign of doom and gloom. I don't believe Atlus is affected by this at all, and I don't think they're considering spinning off their game division to anyone.
    https://www.release.tdnet.info/inbs/...0627078929.pdf (Press release in Japanese)
    http://japan.cnet.com/news/business/35033951/ (In Japanese)

    http://www.neogaf.com/forum/showthread.php?t=605566


    They said something along the lines of: The gaming division is our greatest asset and they were looking for a company to finance them, or to sell that part of their company. They said the longer they are affiliated/are looking for financing the less the assets would be worth.

    TLDR: Creditors call the shots now, and they want their investments paid in full.
    http://www.neogaf.com/forum/showpost...&postcount=384

  11. #771
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    Capcom's New Experience Summer Meeting
    Monster Hunter 4 & Ace Attorney 5

    D&D: Chronicles of Mystara & Lost Planet 3

  12. #772
    Han Cholo
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    Finally, a decent and stable PSP emulator:

    http://www.ppsspp.org/downloads.html

    Time to replay Jeanne D Arc and Ys Seven.

    Playing PSP games in 1200p for the fucking win.



  13. #773
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  14. #774
    Caesar Salad
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    The Dev for that game came out and said it has nothing to do with HL3, assuming that's where your going with this.

  15. #775
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    It's most likely for Summer Sale, but it never hurts to believe.

  16. #776
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    2K Sports and Euroleague Basketball announced today an exclusive multi-year global partnership that will see top teams from the Turkish Airlines Euroleague available in NBA 2K14, the next instalment of the top-selling and top-rated NBA video game simulation franchise*, for the PlayStation 3 and PlayStation 4 systems; the Xbox 360 games and entertainment system from Microsoft; and Xbox One, the all-in-one games and entertainment system from Microsoft. This will mark the first time Euroleague teams have appeared in the critically acclaimed NBA 2K series. Fourteen teams in total will be integrated as playable teams in NBA 2K14, allowing fans of European basketball to pit their local teams against the biggest teams from the NBA.

    “We’re absolutely delighted to welcome top Euroleague teams into the NBA 2K series,” said Jason Argent, Senior Vice President of Sports Operations at 2K. “European basketball has an incredibly passionate following, and we’re all excited to give fans the opportunity to take on Europe’s best in NBA 2K14.”

    “We are very proud to collaborate with 2K Sports by introducing our teams and players into the best basketball video game in the world,” added Mr. Jordi Bertomeu, Euroleague Basketball President and CEO. “With this partnership, we’re able to bring fans one step closer to the action by ushering the Euroleague into the global gaming community.”

    The fourteen teams to be included in NBA 2K14 are:

    Alba Berlin - FC Barcelona - Real Madrid - CSKA Moscow - EA7 Emporio Armani Milano - Montepaschi Siena - Fenerbahçe Ülker Istanbul - Anadolu Efes Istanbul - Olympiacos Piraeus - Panathinaikos Athens - Maccabi Electra Tel Aviv - Zalgiris Kaunas - Unicaja Málaga - Laboral Kutxa Vitoria.

  17. #777
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    Quote Originally Posted by 6souls View Post
    Euroleague coming to NBA2K14
    Sold.

  18. #778
    The Fucking Voice of Actually
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    KLEi announces Incognita

    Spoiler: show
    Quote Originally Posted by Rock Paper Shotgun
    http://www.rockpapershotgun.com/2013/07/02/dont-starve-dev-on-its-espionage-xcom-incognita

    RPS: So then, what’s Incognita all about?

    Cheng: Well, what I’ve been asking everyone is, based on your first impression [of an image that basically looks like the one up top], what kind of game do you think this is?

    RPS: Based on the perspective, it looks tactical. There’s also a big grid, so I’m guessing turn-based tactical, ala XCOM. And the name Incognita makes it sound espionage-y, so is it centered around that sort of thing?

    Cheng: You are… frickin’ spot on. That’s exactly what it is: turn-based tactical espionage.

    The game is already playable. We’re gonna do the same thing we did for Don’t Starve. People are gonna be able to play it early while it’s still in development [and offer feedback]. Don’t Starve was this weird experiment that blew up to be just amazing. We wanted to build a community. I knew that. And I wanted to work with them and talk with them all the time. Don’t Starve ended up a way better game because of the community.

    So same thing. Incognita is again an evolving game. I think that a game like Mark of the Ninja would’ve been much harder to have the community involved. If players just had to replay the same level or something, I think that’d get pretty boring. And of course there’s the story, which would’ve gotten spoiled. So it’s a big difference.

    But I think Incognita will work out much better.

    RPS: So is Incognita a more emergent sort of game? Because games like XCOM aren’t quite as open and random as, say, Don’t Starve, but they’re close. Are you focusing on that element?

    Cheng: We’re using procedural generation again. It’s gonna be pretty raucous. It’s almost like we’re taking all the learnings from Don’t Starve and Mark of the Ninja, and making something new with it.

    RPS: How exactly does espionage work in a turn-based setting? How is it different from simply positioning your forces and eliminating enemies, ala XCOM or Fire Emblem or others along those lines?

    Cheng: Well, we’re still keeping a lot under wraps right now, but I can say a little. Here’s the idea: if you play the new XCOM – which is a fucking amazing game – it’s 90 percent positioning. Ten percent information gathering and 90 percent positioning. It’s kind of like, “I sort of wonder where the enemy is, but if I position myself well, march forward, and re-position myself well, then I’ll mostly be fine.”

    The idea behind Incognita is, we want information to be power. We want information to be a very key part of your experience.

    RPS: Do you control multiple operatives in the field? Just one?

    Cheng: I can’t say a lot more right now. Just give us a bit more time.

    RPS: Hm, OK then. What’s the dev team structure like? Is it a mix of Mark and Don’t Starve folks?

    Cheng: They are a lot of the Mark of the Ninja group, so it’s actually been in development for quite some time now. It was parallel with [Don't Starve].

    RPS: When will the open alpha launch? Sounds like it’ll be pretty soon.

    Cheng: We’re thinking it’s gonna be late in the summer. But it’s really when we feel like it’s ready, at least for feedback. As opposed to, “This game’s just broken, man”. We’re gonna make sure it’s pretty polished.

    RPS: You showed me a picture on iPad, but is PC the main platform?

    Cheng: PC is the primary platform, yeah. It’s just easier to carry around an iPad. It’s definitely a PC game. I don’t know if we’re gonna support it right off the bat, but we’re gonna do Mac, and we hope to support Linux.

    RPS: Thank you for your time.

  19. #779
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    He's the former Gears of War: Judgment Producer.

  20. #780
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    https://twitter.com/tales_ch/status/352221113574637568

    Anime Expo (Los Angeles) / Japan Expo (Paris)

    That's the Tales producer for those that didn't already know.

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