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  1. #7781
    You just got served THE CALLISTO SPECIAL
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    I was also trying to link MK kicks > S.MK xx MK kicks/neckbreaker but when I plinked I kept getting the MK follow-up instead of a S.MK link. I'd like to pick up a second character still(mostly for Akuma, I'd like someone with an easier anti-teleport OS), not sure who I want to go with though. I think Ibuki/Viper are both a little beyond where I'm at in terms of execution...been toying slightly with Ken and Sagat, though I might even go back to Gouken as an alt, I was really mediocre with him last time I tried but I'm a pretty fair amount better at the game now than I was then.

  2. #7782
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    Quote Originally Posted by Callisto View Post
    I was also trying to link MK kicks > S.MK xx MK kicks/neckbreaker but when I plinked I kept getting the MK follow-up instead of a S.MK link. I'd like to pick up a second character still(mostly for Akuma, I'd like someone with an easier anti-teleport OS), not sure who I want to go with though. I think Ibuki/Viper are both a little beyond where I'm at in terms of execution...been toying slightly with Ken and Sagat, though I might even go back to Gouken as an alt, I was really mediocre with him last time I tried but I'm a pretty fair amount better at the game now than I was then.
    You cannot link S.MK after MK kicks. You have to link the Sako combos all with standing LP. It was around well before he played the character, just called Tsumuji loop.

    The one Sako uses as BnB:

    Standing MP > Standing MK > LK Tsumuji > Standing LP > Standing MK > FP Neckbreaker

    or

    Crouching LP > Standing MK > LK Tsumuji > Standing LP > Standing MK > FP Neckbreaker

    The way I time it, is I press the Standing LP the very moment the "hit sparks" disappear from the screen after LK Tsumuji.

    Some character you can do 2 loops on. If you want to practice, use this video:


  3. #7783
    Viq
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    Quote Originally Posted by Weltall View Post
    Also, Sako dropped like NOTHING after the first or second match when he had that 6 game streak on Xiao Hai. I couldn't believe how accurate he was with ERyu...
    I wasn't trying to make it sound like Sako was dropping shit left and right. Just that the couple of times it happened, you could see him get upset about it in the player cam. I like that shit, don't be happy with 95% accuracy on a hard link.

  4. #7784
    You just got served THE CALLISTO SPECIAL
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    Ah, I just realized that I had thought you had hit me with kicks > mk > kicks before, but now that I think about it those were you frame trapping not comboing. Also which of her moves is that really good AA, is that back+HP?

  5. #7785
    Ridill
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    Quote Originally Posted by Callisto View Post
    I'd like to pick up a second character still(mostly for Akuma, I'd like someone with an easier anti-teleport OS), not sure who I want to go with though
    Yun? His comboes don't look that hard, and he kills Akuma.

  6. #7786
    You just got served THE CALLISTO SPECIAL
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    That's possible, I'm pretty open at the moment as long as the alt has a decent matchup with my main problems(Akuma/Gief/Rog), I think most other 'bad' matchups like Bison, Adon, or Guile I'm not likely to come across a good enough player on a weekly basis for me to not be able to just simply outplay them if I'm on top of my shit

  7. #7787
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    Quote Originally Posted by Viq View Post
    I wasn't trying to make it sound like Sako was dropping shit left and right. Just that the couple of times it happened, you could see him get upset about it in the player cam. I like that shit, don't be happy with 95% accuracy on a hard link.
    I was posting more toward Shinebox who said he dropped a lot of combos.

  8. #7788
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    Quote Originally Posted by Callisto View Post
    Ah, I just realized that I had thought you had hit me with kicks > mk > kicks before, but now that I think about it those were you frame trapping not comboing. Also which of her moves is that really good AA, is that back+HP?
    Back+ MP > Cancel it after first hit with Command LK Dash to start combos. If you don't cancel, it hits twice.

  9. #7789
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    Normally you do like lk dash cancel > dp right?

  10. #7790
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    Quote Originally Posted by Callisto View Post
    Normally you do like lk dash cancel > dp right?
    Pretty sure you can do that other move, and then DP. I think it's cl. HK or something.

  11. #7791
    Ridill
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    I see some Ibukis do a juggle after the dash, then super jump cancel kunai for a mixup

  12. #7792
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    Quote Originally Posted by octopus View Post
    I see some Ibukis do a juggle after the dash, then super jump cancel kunai for a mixup
    Don't think I've ever seen that shit work before lol. At least it's never worked on me but I play some scrubby ass ibukis.

  13. #7793
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    I tried watching Oni videos to learn how to play him and my god Oni is so boring to watch unlike E. Ryu. Maybe it's cuz his combos are boring looking (Back MP, HP LK slash, FADC back MP, HP xx HK tatsu) and even I can do them. The fancy stuff no one ever uses

  14. #7794
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    Quote Originally Posted by Chun Liroy View Post
    I tried watching Oni videos to learn how to play him and my god Oni is so boring to watch unlike E. Ryu.
    I thought you like footsies ;o

  15. #7795
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    Quote Originally Posted by octopus View Post
    I thought you like footsies ;o
    I do, high level footsies. Idk, watched some of that Oni team at that Japanese tourny and I just got bored watching it. Maybe because I just watched all of the topanga vids and nothing compares lol. I'm just like "Yawn, this is boring"

    Anyone know where I can find that Oni - seth kill in like 8 seconds on youtube? I think it was titled something like "Shitty street fighter school: Time trial" or something similar. It was so cool lol.

  16. #7796
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    Quote Originally Posted by Callisto View Post
    Normally you do like lk dash cancel > dp right?
    lk command dash > standing FK > Ultra 2 (strict timing) or just DP for damage.

    Another option with super full:

    lk command dash > standing FK > Lk DP > Cancel Into Super

    The kunai mixup comes from:

    Ex DP > FADC > Standking FK > Super jump dash cancel > Crouching FP > Super Jump Cancel Kunai.

    Here is an example of the Kunai mixup, but he just starts with Standing FK (this is all you are looking to connect, but its easiest from Ex DP). Instead of Kunai though he uses another dash cancel into overhead, but you can see the Standing FK > Super jump cancel into Command Dash > Crouch FP > (Option Kunai or Command dash into a normal). Starts at 2:57


  17. #7797
    Ridill
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    sick video...

  18. #7798
    You just got served THE CALLISTO SPECIAL
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    lol...that Fuerte at the start is our local one I was talking about before

  19. #7799
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    I know you're just messing with Ibuki Calli but when I was learning Ibuki/messing around with her I would use this guide:

    http://forums.shoryuken.com/discussi...-guide-book/p1

    It's pretty damn good.

  20. #7800
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    Quote Originally Posted by Chun Liroy View Post
    I tried watching Oni videos to learn how to play him and my god Oni is so boring to watch unlike E. Ryu. Maybe it's cuz his combos are boring looking (Back MP, HP LK slash, FADC back MP, HP xx HK tatsu) and even I can do them. The fancy stuff no one ever uses
    cuz jab > tatsu > srk is so much cooler amirite?

    oni can end his TC with 3 enders

    Heavy dp
    Heavy tatsu
    slam (not sure which)

    tatsu works the best cuz pushes to the wall and you can get higher stun combos if u wanna waste the meter. I like oni, mainly like all the different normals. Warc says i love pressing buttons. cr.jab > stand hk is a baller ass frame trap/block string lol

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