i was not aware you did gaming journalism, would have quoted your shit in the gaming section ryko
i was not aware you did gaming journalism, would have quoted your shit in the gaming section ryko
i keep passing up on buying brawl for years now
better judgement?
hell if i knew
Brawl is the best because Lucario and MetaKnight
Lucario is awful in everything
UHHH LUCARIO THE BEST
nigga is 4x weak to charizard
fucking charizard
that shit your 12y/o had wet dreams over
beats the shit out of your dog man
yous a furry
actually i was 7 or 8
you can't trick me, this is really .. er i'll be over there
Yeah I'm trying to find my place in the industry and even the chance to share my opinions as articles is very welcome. I'm actually extremely grateful to Kohan for not pulling punches when my stuff is absolute shit, as I'm still finding my style and sometimes I really just screw the pooch. If there's anything youre interested in, let me know. I get to go to a lot of events thanks ot living in NY. Last week was borderlands, this week was Sony. I know there's an ubisoft one next week but I dont know if I'll get to go to that one.
A double trap
http://www.dualshockers.com/2012/07/...pite-its-face/
There you go, your suspicions are correct.
i find your writing to be tremendous ryko
By that you mean way too much as opposed to fantastic, right? You cant fool me with your ambiguous adjectives.
Beyond Two Souls, Sly 4, Little Big Planet Karting, and some Ass creed stuff. I honestly spent most of my time at Battle Royale, getting crunk off the open bar.
It's not a copy pasta of smash at all, tbh. I mean if you consider any fighting game a copy pasta of street fighter, I suppose.
It shares some basics, rolling, double jumping, platforms, items, and stage hazards, but the combat is much different. I mean injustice has most of those, when you think about it. You have way more offensive options in PS All-Stars, and the combo system just feels different. It harkens more to a 2D fighter's system of attacks rather than smash's, though the inputs are simple and could probably be compared to Smash.
Superficially I could see the worry about being accused of copying smash, but the gameplay functions much differently. Grabs are an offense-only action, whereas grabbing in brawl is most often used as a defensive action. No bubble shield, no ring-out function, and the meter building sets combos apart from the sort of "do whatever hits next" style of smash.
What about supers and shit like that? Was reading it takes quite a while to get level 3 supers.