Because they're almost ready to go alpha, and the only thing they've shown is rough mockups.
Because they're almost ready to go alpha, and the only thing they've shown is rough mockups.
What matters is they would have to showcase a lag free, fully customizable, as promoted, UI or this shit would be DOA. There is a reason they didn't showcase it.
it's one of the major issues the game had, and trust, it would be the first thing picked apart by anyone demo'ing it
Why can't they be more realistic and just push the date back to next year since they've been giving the very clear impression that they're not ready yet, and not being ready is pretty much what sunk the game in the first place.
Tortanic went all out on cg trailers after the first, doubtful SE will do the same. Trailer was more of a tease to build hype.
They've said the info dump is going to start rolling out in August. That's the reason we're not getting anything else yet or so they. Whether you take them at their word or not is an entirely different story, but you're not seeing anything else because they're holding it all back for their surge of info that's supposed to lead into Alpha/Beta. At this point saying they're not ready because they're not showing off anything when they've given a clear reason is just as silly as the rest of us getting hyped over a trailer that we should know better than too.
So you ignore that I'm responding to a specific post regarding gameplay demos appealing only to MMOers, ignore that I reference a specific fight that could be easily showcased (were anything actually ready at this point) and then bemoan other gamers who might never have played an MMO and become interested. What was your point exactly?
Other comments: I think it's safe to say they have nothing to show us with gameplay.
Here's a question: if we get sent to the 'future', then how in the world does anyone else survive to rebuild the world? For that matter, if the cities are going to be slightly wrecked (ie not HUGELY changed), why couldn't our characters hide out in the city safe spots?
Here's a another question, why did Garlean airships just appear in Eorzea now in patch 1.23, if they have supposedly been flying around for the past 2 years according to ingame text?
Checkmate storytellers
The answer is probably something like "you should pretend nothing matters until 2.0 as far as the storyline goes"
My take: I think Adventurers get sent to the future (all the people with the Echo? I played a little of the way through the U'Dah storyline). The world gets blown up, and is shit for a really long time. Then when all the regular people have rebuilt the world into some semblance of normalcy, we pop back in. Nice of us!
I figured out how to fix the voice over. Just watch it in German, sounds way cooler.
Showed it (German version) to my brother who HASN'T played FFXIV and only played FFXI for a week (Lacked time, didn't enjoy the clunky UI). He said it looked awesome and would definitely give it a try on PS3. Im sure he doesnt represent everyone ever, but it did work on at least 1 person who wasn't previously butthurt by the initial release or have preconceived notions based on FFXI.
Also my brothers and myself all share the love for FF6 and Magitek Armor so that could be something to do with it lul.
I wonder if they intend to try and reason why some people have undergone a radical appearance/race/gender change, or whether they're content to leave that as a "pretend you were always like that".
Honestly, I hope that's what they do. No real need to do otherwise. Just let people change their names and change their race/gender/clan/height/boobs/etc. Leave it up to the players to reconnect with their friends they lose through name changing (if they even allow that part).
I don't even think any of the 2.0 story can assume you were there before the calamity. The only proof of that should be Goobbue mount, Legacy chocobo, and whatever retarded old items you managed to hold onto.
Looking at the trailer everyone was there before the calamity. The newly created characters are no different except that the players themselves weren't there.
I was meaning having been part of the current, soon-to-be-scrapped storyline(s). NPCs most likely will not speak/react to old players differently than others like "oh remember when you thought you stopped Dalamud but you didn't and everything got hosed?" The playing field should be level for all players, old and new, aside from some mostly aesthetic pre-2.0 goodies.