Well, one thing I noticed right out of the gate was super low HP. One Tager Bomb and there went half her HP.
Well, one thing I noticed right out of the gate was super low HP. One Tager Bomb and there went half her HP.

Relius for President
ehh, it has some parts i like, the main theme that kicks in at 1:19 is quality stuff. but as a cohesive piece of music, i don't think it works very well. the metalcore riffing sections that feature throughout really clash with like... everything else. it's like the song can't decide if it wants to sell mountain dew or channel yngwie malmsteen, so it just does both and hopes it all works out somehow.

Arakune with killer centipedes~
BlazyBloo: Clone Phantasma
(3DS)
A demo is up on the Japanese eShop.
Kagura Mutsuki & Yuki Terumi added for PS3 Version
Spoiler: showhttp://gematsu.com/2013/04/blazblue-...n-this-octoberBlazBlue: Chrono Phantasma, Arc System Works’ latest entry in the fighting game series, will hit PlayStation 3 in Japan on October 24, this week’s Famitsu reveals.
The magazine also reveals new playable character Kagura Mutsuki (voiced by Keiji Fujiwara).
The game will consist of three scenarios: Chrono Phantasma, The Six Heroes, and The Seven Agencies.
Pre-orders will include the downloadable character Yuuki Terumi (voiced by Yuichi Nakamura).
http://blog.livedoor.jp/od3/archives/52015370.html
ugh, hope that's not console exclusive
Which would likely mean November-ish for NA folks given how close JP/NA home ports have been in the past.
http://www.siliconera.com/2013/04/17...hel-nendoroid/Arc System Works will release a limited edition of BlazBlue: Chrono Phantasma in Japan, according to a Famitsu.com report.
The limited edition will come with a Nendoroid figurine of Rachel Alucard, a Visual Book II art book and Song Interlude II soundtrack. The limited edition will cost 10,290 yen (about $105).
Meanwhile, the regular edition of BlazBlue: Chrono Phantasma will cost 7,140 yen (about $73). The game is scheduled for release on the PlayStation on October 24th.
http://www.famitsu.com/news/201304/18032031.html
http://www.siliconera.com/2013/04/22...dable-content/Famitsu has a few tidbits about BlazBlue: Chrono Phantasma. The product page says the game will support 1-8 players, the eight players part will probably be for lobbies. The info box also says Chrono Phantasma will have downloadable content.
BlazBlue: Continuum Shift had three downloadable characters and unlocks for Unlimited Characters. Continuum Shift Extend had system voice packs with other characters like Makoto and Noel.
http://www.famitsu.com/sp/130422_bbcp/
Yuki Terumi (Hazama True Form)
Spoiler: show
Kagura Mutsuki (The Black Knight)
Spoiler: show
Other promo caps
Spoiler: show
http://www.siliconera.com/2013/04/24...ew-characters/The topic of a recent Arc System Works interview with Famitsu was the two new characters in BlazBlue: Chrono Phantasma, Kagura Mutsuki and Yuki Terumi. BlazBlue director Toshimichi Mori talked about their fighting styles and what sets them apart from the rest of the characters.
Kagura Mutsuki will be a new character making his first appearance on the console version of BlazBlue: Chrono Phantasma. Mutsuki was actually mentioned by name in the arcade version of the game. According to Mori, Kagura is a character with a positive personality, which he stated is lacking in the BlazBlue series.
Kagura will have an interesting role and story behind his character, as Mori believes that he is a straight-forward and cool character, and expects him to be well received by fans.
As far as fighting style goes, he will be the first BlazBlue character with all of his special attacks being performed by holding commands. They will all consist of projectiles and anti-air attacks and he will use his giant sword for regular attacks. Not only does it make Kagura a rather beginner-friendly character, but also ideal to use against speedy or aerial-focused opponents with his projectiles and long reach.
Kagura’s Overdrive skills will be all about stances. It will vary according to his positions such as standing, mid-air or crouching, and can perform various attacks during activation. However, due to Kagura being a character that is heavy on holding-type moves, his weakness will be a lack of mobility compared to speedy characters.
Meanwhile, Yuki Terumi is going to have a key role in BlazBlue: Chrono Phantasma’s story, which Mori didn’t want to touch on, as he believes it would spoil the story for fans. As we all know, Terumi is a separate persona of Hazama, and will have his own move set. They both look alike, but their play style will be different.
The concept behind Terumi is to have him be a flashy character who can constantly use Distortion Drives. Due to Distortion Drives using up the Heat Gauge, Terumi’s style will allow him to accumulate it easily. Rapid Cancel and Crush Trigger will also use up Heat Gauge, so knowing how to use it will be crucial in playing Terumi.
According to Mori, Terumi won’t have as many Dragon Serpent attacks, as it would make him feel too similar to Hazama. As a result, the developers have decided to save these only for his special attacks. His attacks will be more close-ranged, but he’ll make up for it in his speed, which is said to be higher than Hazama’s.
In addition to the two new characters, BlazBlue: Chrono Phantasma will focus a lot on its visual novel-like story, that boasts over 30 hours of game play.
http://www.famitsu.com/news/201304/24032350.html
in the most impossibly unsarcastic statement possible this game really needed a new sword guy and I am totally fucking down
It needs a more retarded comeback mechanic also.
Tao has a lot of 2/3rd HP combos in her Overdrive also. Forget who else had touch-of-deaths (or close enough to it) if they can hit confirm into their OD.

Nu-13 has one....can't remember the vid though :/