1. FFXIV Reset Timers
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  1. #421
    LD
    LD is offline
    A. Body
    Join Date
    Jun 2006
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    4,045
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    7

    Need more info. Losing Wood.

  2. #422
    Little Mother
    Join Date
    Nov 2005
    Posts
    3,246
    BG Level
    7

    One thing I want to see in 2.0 that hasn't really been addressed or we have seen anything about (as far as I know), is some update on spellcasting.

    In most games, if you're casting something and you move, it immediately cancels the spell and you can go into another action. Or if you're running and you stop you can immediately start casting a spell. I really want to see if they are able to get rid of this 2 second delay between stopping and being able to cast, or cancelling a spell or moving and starting to be able to cast a new spell. Personally it just makes the game feel sluggish.

  3. #423
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Quote Originally Posted by SilverBreeze View Post
    One thing I want to see in 2.0 that hasn't really been addressed or we have seen anything about (as far as I know), is some update on spellcasting.

    In most games, if you're casting something and you move, it immediately cancels the spell and you can go into another action. Or if you're running and you stop you can immediately start casting a spell. I really want to see if they are able to get rid of this 2 second delay between stopping and being able to cast, or cancelling a spell or moving and starting to be able to cast a new spell. Personally it just makes the game feel sluggish.
    That's part of the issue with the current servers not updating positioning frequently. On your screen you're not moving but to the server you're still registered in motion because it hasn't updated.

    This shit is going to be under a microscope soon as people get into Alpha/Beta.

  4. #424
    Yoshi P
    Join Date
    Oct 2004
    Posts
    5,383
    BG Level
    8

    ^ That right there is my main concern with 2.0. It can look pretty all it wants, but if it's still aggravating to play, I'm gonna be disappoint.

  5. #425
    XI was, and will always be, better.
    Join Date
    Mar 2010
    Posts
    1,650
    BG Level
    6
    FFXIV Character
    The Patriarch
    FFXIV Server
    Hyperion
    FFXI Server
    Ramuh

    Not sure if this has been posted yet.. Pretty good stuff

    http://www.mmorpg.com/gamelist.cfm/g...ew.html/page/1

    "The current battle system that we have right now is based on TP and the TP fills as you fight. The biggest thing that is going to be different here is that the TP guage will be full when you start combat so you can use skills and weapons right off the bat. And so, in addition to that, the combo system will change and the battles will be more action-oriented because you'll be able to use all of these things from the beginning."

  6. #426
    Bard-turned-Miner
    Join Date
    Aug 2005
    Posts
    2,644
    BG Level
    7

    In the newest video posted in this thread, you can see what looks like some sort of global cooldown on weaponskills. There are 2 skills he uses that send 5 different slots into a 3-ish second reload.

  7. #427
    F5 Like A Boss.
    Join Date
    Sep 2005
    Posts
    7,396
    BG Level
    8
    FFXIV Character
    Kuroki Kaze
    FFXIV Server
    Sargatanas
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Twisting Nether

    Hoping I get into the Alpha/Beta. You know we're gonna get that Fight Club going on again, hopefully this time it'll be NDA-free. lol

  8. #428
    Cerberus
    Join Date
    Oct 2006
    Posts
    413
    BG Level
    4
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Jamison View Post
    Somewhere I picked up the understanding (so I may be wrong) that beta would start immediately as the servers shut down -- but with us only able to create new characters. After a month (or whenever it's done) our 1.0 characters will be made available in the beta as it continues. I'm sure they'll want very through testing on if the character conversion process had any problems.
    That sounds about right, they also might want to test higher end content and what better way to test it then doing it on our old characters where we already have many high level classes. My guess is they will just be like current MMO test servers, a copy of your current official character, but what you do on the test server will not transfer to the live game. And like you said, the servers will shut down, current players get into closed beta where we test the new starter experience and leveling a character from lvl 1 to 50, and then later on after the characters are converted they test the conversion with a copy and test high end raids and PvP.

  9. #429
    Ridill
    Join Date
    Oct 2005
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    Quetzalcoatl

    gah i'm trying explain to some people about yoshida's background in gaming but i can't find anything here.

    anyone remember or can point me to an interview? i remember he played daoc/EQ and did the card game thing but that's about it.

  10. #430
    the whitest knight u' know
    Join Date
    May 2006
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    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    From my past rummaging, the only title that he worked on that's even worth mentioning was, I think, Dragon Quest: Swords.

    I always wondered how, of all people they could have hired, they picked this young gun. I have no complaints, just seems so... unlikely.

    edit: I guess he only really worked on Dragon Quest Monster Battle Road arcade games.

  11. #431
    F5 Like A Boss.
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    Sep 2005
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    Kuroki Kaze
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    Twisting Nether

    Quote Originally Posted by miokomioko View Post
    From my past rummaging, the only title that he worked on that's even worth mentioning was, I think, Dragon Quest: Swords.

    I always wondered how, of all people they could have hired, they picked this young gun. I have no complaints, just seems so... unlikely.

    edit: I guess he only really worked on Dragon Quest Monster Battle Road arcade games.
    According to a recent video from Japan Expo he helped create Bomberman.

  12. #432
    Ridill
    Join Date
    Oct 2006
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    Gilgamesh

    Quote Originally Posted by kisada View Post
    gah i'm trying explain to some people about yoshida's background in gaming but i can't find anything here.

    anyone remember or can point me to an interview? i remember he played daoc/EQ and did the card game thing but that's about it.
    From what i remember, he was head of Square dev team #3 or 4, and had hands in Xenogears, Chrono Cross, and a lot of the FFXI expansions.

    Edit: While not necessarily at the head of said teams at the time (he is the head now) but 3 is the team responsible for Chrono Cross and Xenogears.

  13. #433
    Relic Horn
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    Apr 2010
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    3,300
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    7
    FFXIV Character
    Kharlan Lynare
    FFXIV Server
    Excalibur
    FFXI Server
    Valefor
    WoW Realm
    Kirin Tor

    Almost sure that was Matsui.

  14. #434
    The Defense is ready, Your Honor
    Join Date
    Sep 2007
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    20,632
    BG Level
    10
    FFXIV Character
    Lord Longhaft
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Mug'thol

    Quote Originally Posted by Kurokikaze View Post
    Hoping I get into the Alpha/Beta. You know we're gonna get that Fight Club going on again, hopefully this time it'll be NDA-free. lol
    I'm sure everyone is at this point. For some, the game is already a lock, but for others, alpha/beta is where the lines will be drawn.

  15. #435
    CoP Dynamis
    Join Date
    Mar 2012
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    288
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    4
    FFXIV Character
    Satu Rhean
    FFXIV Server
    Hyperion

    Quote Originally Posted by Kirin View Post
    From what i remember, he was head of Square dev team #3 or 4, and had hands in Xenogears, Chrono Cross, and a lot of the FFXI expansions.

    Edit: While not necessarily at the head of said teams at the time (he is the head now) but 3 is the team responsible for Chrono Cross and Xenogears.
    Incoming Tower of Babel with the new Jumping feature.

  16. #436
    A. Body
    Join Date
    Jan 2006
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    4,008
    BG Level
    7
    WoW Realm
    Area 52

    Quote Originally Posted by Reve View Post
    Incoming Tower of Babel with the new Jumping feature.

    God, I hope theres some platforming in x endgame dungeon. "Jump across, don't fall into the lava"

    Half the raid wipes, qq's on the forums over jumping.

  17. #437
    Ridill
    Join Date
    Dec 2009
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    9,653
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    8
    FFXI Server
    Asura

    He was picked because he's an MMO player, he has played quite a few of them.

    Edit: And obviously he also had experience before. Either way this is a huge career opportunity for him and SE had nothing to lose at this point. If he's successful he'll be a huge name in one of the biggest franchises in gaming and will surely lead any future FF online team, that's enough to give it all you've got no?

  18. #438
    Relic Weapons
    Join Date
    Feb 2009
    Posts
    381
    BG Level
    4
    FFXIV Character
    Xalien Shadowstar
    FFXIV Server
    Excalibur
    FFXI Server
    Leviathan


  19. #439
    Hydra
    Join Date
    Nov 2011
    Posts
    131
    BG Level
    3

    That feel when the potential for 2.0 could be endless but it will be held back by the already archaic PS3.

  20. #440
    Relic Weapons
    Join Date
    Feb 2009
    Posts
    381
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    4
    FFXIV Character
    Xalien Shadowstar
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    Excalibur
    FFXI Server
    Leviathan

    Quote Originally Posted by MrDodo View Post
    That feel when the potential for 2.0 could be endless but it will be held back by the already archaic PS3.
    but it won't.

    http://massively.joystiq.com/2012/08...xt-gen-consol/

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