1. FFXIV Reset Timers
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  1. #601
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    Quote Originally Posted by TacoTaru View Post
    There's a thread on the OF about it. I commented in it just to throw my hat in the ring even though I doubt it will do any good. I really want that shirt, even enough to buy one.
    Me too. :D If I could at least get a nice Hi-Res image of it I could make it myself but...

  2. #602
    Yoshi P
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    Quote Originally Posted by Reve View Post
    I'm hoping the level cap gets increased right away. Otherwise you'll have all these current members leveling the new job and bottlenecking. Hopefully we'll get the level cap and a few new jobs. I understand balance and everything, but otherwise with no level cap and only 1-2 new jobs things will be very bleh.
    At least we have a job to use in the 30 hours of tutorials! :D

  3. #603
    CoP Dynamis
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    Quote Originally Posted by TacoTaru View Post
    At least we have a job to use in the 30 hours of tutorials! :D
    Now I'm trying to think back to how long it took me to get my first job in FFXI to 15. I'm pretty sure 1-18 took at least 30 hours. It was so long ago though.

  4. #604
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    Quote Originally Posted by Reve View Post
    Now I'm trying to think back to how long it took me to get my first job in FFXI to 15. I'm pretty sure 1-18 took at least 30 hours. It was so long ago though.
    Ugh I'd like to put the initial release of the game completely out of my memory. Fatigue.

  5. #605
    A. Body
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    Wrong game. FFXI shit man took me about a week to get to about 28, was a spring break in high school, I remember it so.

  6. #606
    Yoshi P
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    Quote Originally Posted by Alkar View Post
    If my "assumption" as you call it flies in the face of last month's information, your assumption is in direct contrast with this new information we just got.
    I believe primal is a generic word that includes Ifrit, Garuda, Shiva and, the poorly chosen named, "lessers" like Carbuncle, Siren, etc. I'm not choosing to differentiate them because I think it's blanket term that covers all, summonable and not. This fits the Summoner description and still holds up to what Yoshida said in the interview in question. Also like Mina said, the descriptions notes the beastmen tribes summoned Ifrit, Titan, and Garuda and then references Summoners being able to summon primals which if, again, used a generic term would cover all bases summonable or not.

  7. #607
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    I think the new pilgrimage quest equated even the 12 gods to primals. I could be wrong about that, I'd have to re-check the text. I assume 'primal' to mean any summonable entity.

  8. #608
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    Quote Originally Posted by Kami View Post
    Used to be in Lemon back in ~2005-2006 and SpikeFlail after. Left in 2009 if im not mistaken
    I can't remember when Trinova broke and got into Lemon, so I can't remember if I was in the shell at the same time as you lol. But anyway, the endgame you know is dead. Fafnir/Behe/Aspid are now forced spawns that use an item from the ks99s. Faf has a chance to drop the spawn item for Nid, etc.

    Abyssea is everything, and it is for the most part easy mode. I think einherjar is still done, and voidwatch nms are the only thing that isn't easy mode iirc.

    If you have friends who still play and can get you into a decent linkshell you could probably get caught up in a month if you played like you were still in high school.

    Personally I wouldn't recommend going back to it.

  9. #609
    Ridill
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    Quote Originally Posted by Raldo View Post
    I think the new pilgrimage quest equated even the 12 gods to primals. I could be wrong about that, I'd have to re-check the text. I assume 'primal' to mean any summonable entity.
    No, the new quest still calls them gods but it's said that you can summon the twelve exactly like the primals and in the same way that will drain the life force of Eorzea. The process is similar but the entities are still considered different.
    And as I've already explained Taco, they mention these beings called primals and then proceed to associate Ifrit, Garuda, etc. to the term. If later on in the same description you use the same word it's supposed to mean the same thing. If it's not then you usually elaborate or you use a different term altogether.
    So either the description is outright wrong or it's correct and it means exactly that.
    Primals is never used as a generic term in the game, it always refers to the gods these beastmen worship. In a way they're similar to the Twelve but the game still doesn't refer to them as primals in any occasion.
    Even the Empire doesn't refer to the two groups in the same way, it's still the gods and the Eikons.

    Edit: Oh and it should be noted that in the Arcanist description they use the term familiars (which simply means tamed beasts as we see in FFXI and in the story of XIV) and Carbuncle is not referred to as a primal so the term is not being used as a generic word.

  10. #610
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    Quote Originally Posted by Deadgye View Post
    Personally I wouldn't recommend going back to it.
    I myself quietly buried my account after I saw some of the concept art and confirmation of the real ishgard. I'll miss the mission storylines and the zone ambiance, but nothing else.

  11. #611
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    This is slightly off topic, my apologies. Has there been any mention of an official OS X or Linux port? I came across this video of the game running on OS X. Not sure if it was using VM or not but looked pretty good.

  12. #612
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    Quote Originally Posted by Volken View Post
    I myself quietly buried my account after I saw some of the concept art and confirmation of the real ishgard. I'll miss the mission storylines and the zone ambiance, but nothing else.
    I'm sad that I never finished ToAU or got far in WoTG. I really wish I could have seen all the storyline stuff for that. But that's about it.

  13. #613
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    Quote Originally Posted by Waraji View Post
    Wrong game. FFXI shit man took me about a week to get to about 28, was a spring break in high school, I remember it so.
    >_< Ah right you are.

    Um let's see... FFXI took me a long time to get to do anything. I'm vintage NA PC start up. Died so many times, got so lost in Windurst...
    That was before I made it to Selbina.

    The goblin trains man. Things never gave up chasing you. Then once they were stuck at that zone, people couldn't even leave!
    Those were horrible dark days too.

  14. #614
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    Quote Originally Posted by Waraji View Post
    Wrong game. FFXI shit man took me about a week to get to about 28, was a spring break in high school, I remember it so.
    ^ this yo. Took mad long to get 30ish even after having played Beta... Though I think most of that time was spent trying to figure out what the fuck we were supposed to do. lol

    Hopefully the tutorials have people jumping between main story missions, sidequests, a lowbie dungeon, a leve or two and other content they have ready for low level characters. It doesn't matter how long the tutorial is... In my opinion, the best tutorial is the one that you barely know you're doing.

  15. #615
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    I wonder if XIV 2.0 is going to have an instanced tutorial like Rift or Tera (1.0 does but I mean longer than 1 battle) or it simply tosses you into the world and guides you through it.

  16. #616
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    I could see SMN using the 'lesser' avatars that have been shown like Cait Sith and Siren for their regular, pet-based battle mechanics. Then if their free company has defeated the roaming primal, the SMN would be the one able to summon ifrit (for instance) to show up, rain destruction, and disappear. I think this idea covers all the bases of info related to summoning that we've been given so far. The summoning of the primals could be tied into the new limit break system, even

  17. #617
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    Quote Originally Posted by Deadgye View Post
    I can't remember when Trinova broke and got into Lemon, so I can't remember if I was in the shell at the same time as you lol. But anyway, the endgame you know is dead. Fafnir/Behe/Aspid are now forced spawns that use an item from the ks99s. Faf has a chance to drop the spawn item for Nid, etc.

    Abyssea is everything, and it is for the most part easy mode. I think einherjar is still done, and voidwatch nms are the only thing that isn't easy mode iirc.

    If you have friends who still play and can get you into a decent linkshell you could probably get caught up in a month if you played like you were still in high school.

    Personally I wouldn't recommend going back to it.
    I had a mithra named Kamissa. At the time I joined Lemonade it was already the second "version" of the LS (first being Melon), so yeah you probably left a while before I joined
    Not sure ill play some FFXI again, i've been thinking about it out of boredom and mostly nostalgy i think. Can't wait for XIV 2.0, but need some mmo fix till then!

  18. #618
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    Quote Originally Posted by Kami View Post
    I had a mithra named Kamissa. At the time I joined Lemonade it was already the second "version" of the LS (first being Melon), so yeah you probably left a while before I joined
    Not sure ill play some FFXI again, i've been thinking about it out of boredom and mostly nostalgy i think. Can't wait for XIV 2.0, but need some mmo fix till then!
    I remember kamissa, I was there for both versions of melon then lemonade. GW2 is out next week, there is your fix. This is what I am playing for sure, hoping 2.0 is a success also, but in the meantime, not going back to 11.

    Also were is all this media and info we all were expecting this week ?

  19. #619
    CoP Dynamis
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    Quote Originally Posted by Kami View Post
    I had a mithra named Kamissa. At the time I joined Lemonade it was already the second "version" of the LS (first being Melon), so yeah you probably left a while before I joined
    Not sure ill play some FFXI again, i've been thinking about it out of boredom and mostly nostalgy i think. Can't wait for XIV 2.0, but need some mmo fix till then!
    nvm

  20. #620
    Road Tinnies
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    This is probably one of the best posts iv seen on the OF.... Thats saying alot because they are so few and far between

    http://forum.square-enix.com/ffxiv/t...d-WHY-!/page10

    Quote Originally Posted by Sephrick View Post
    If it were any other game, I'd be inclined to sway my opinion, But in the unique case of XIV, I have to remain steadfast.

    They can't afford to err on the side of caution much longer.

    Look at the release schedule:



    That's about $1,440 worth of games plus a console speculated to start at around $300. That's also not counting more expensive Collectors' Editions, Downloadable Content -- which the industry keeps pushing up toward Day 1 -- nor services like CoD Elite.

    Also omitted is the entire handheld market, indie games and download-only games.

    It's safe to say, gamers have some decisions to make. It's doubtful that most gamers have the time nor money to invest in all these titles vying for as much of each as they can get.

    It's imperative that Square Enix start pushing ARR as soon as possible because it needs to compete with all the above listed not only for sales, but for media space and ad time.

    Takes for example Army of Two: Devil's Cartel. I know more about that game from Gamescom than I do the one game for which I wanted information.

    And when does AoT release? Three months after ARR's anticipated window.

    So that's why I stand firm on the opinion of "the sooner, the better." They have a lot of ground to cover. From separating ARR from v1 and competing with the big dogs releasing over the next seven months; SE has to answer one huge question.

    Why?

    Why should a consumer spend $60 to buy a box to have to further spend $155.88 each year for a game that -- as far as they know -- is at least two years old and received an average of 5/10 rating?


    Hell, that's $215.88 that can be saved to put toward a PS4 or XBox 720 next year.

    To me, that's not something a marketing push right before release will achieve. That last minute push is just to remind people that "hey, that game you preordered is X days away!"

    But here's what I'm talking about:

    http://i107.photobucket.com/albums/m...bs/youtube.jpg

    A YouTube search specifically for "Final Fantasy XIV gamescom 2012."

    The most prominent thing here is an ad for another game. That's the biggest problem.

    The first hit is our bootleg.

    The next hit is the CGI trailer then someone saying there's "going to be gameplay at Gamescom."

    Then we have a slideshow. And then, a hit for Gamescom 2009...

    As a comparison, let's go back to Army of Two:

    http://i107.photobucket.com/albums/m...s/theother.jpg

    Will you look at that.

    First off, there's ten times as many hits.

    Second, the ad on the page is for the game I'm searching.

    And what do we have in the results?

    A gameplay trailer,

    An HD version of the presentation stream,

    An HD version direct screen of the live demo that was played by people on stage just like XIV was.

    No hits of footage of the other two games in the series.

    The same for Devil May Cry, or Dead Space 3 and so on.

    If they're still so worried about the game only being 70% optimized, then put a disclaimer on it like Assassin's Creed 3 did for the first time the company ever told anyone it existed. That changes the conversation from "Is that what the game really looks like" to "Wow, that looks awesome for pre-alpha." Good marketing is all about shaping the public opinion as early on as possible.

    XIV is being drowned out by games that come out well after it. They have to fight for a presence, especially if it releases on the holidays when people are extra frugal after their spending sprees the month before.

    This is where SE needs to be focusing their efforts. They don't need TV ads and things of that nature yet, but they do need to shape the social atmosphere.

    You don't do that by hoping someone shoots an HD version of your presentation. You record it yourself and send it out there. Give people something to link when they send information to each other.

    Most importantly, keep in mind; I'm not trying to be mean here at all. This stuff just really interests me. It's my chance to geek out.

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