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  1. #821
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    WAR has had the best pvp of any mmo I've ever played. If they can even remotely making something close to what war had then they've probably got my subscription for life.

  2. #822
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    Quote Originally Posted by Ksandra View Post
    WAR has had the best pvp of any mmo I've ever played. If they can even remotely making something close to what war had then they've probably got my subscription for life.
    Agreed. Though my biggest peeve about WAR was how quickly and easily it devolved into zerg vs zerg, and how the rvr system encouraged it.

  3. #823
    ES #1 HUE HUE HUE
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    They know you can use keyboard and mouse on ps3 right? Can't really think of a reason why they would restrict it to just controller UI.

  4. #824
    F5 Like A Boss.
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    Quote Originally Posted by Sup3rB4d View Post
    They know you can use keyboard and mouse on ps3 right? Can't really think of a reason why they would restrict it to just controller UI.
    They mentioned memory limitations in that same interview.

  5. #825
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    I fucking hate pvp in any game yet I love RVR in WAR. Shit now I want to resub my old account.

  6. #826
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    Quote Originally Posted by Kurokikaze View Post
    They mentioned memory limitations in that same interview.
    "PS3 limitations"

    I wonder how long we'll start seeing this?

    God i hope not lol.

  7. #827
    Yoshi P
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    The game is being set up to be transferable to next gen consoles, so it shouldn't be a viable excuse for them in the way it was for XI.

  8. #828
    Ridill
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    As long as they support the PS3 game content will be limited to the lowest common denominator.

    They seem to be keen on not limiting the capabilities of the PC client, which is good, but as far as the actual content goes it will always be limited to what the PS3 can handle.

  9. #829
    Yoshi P
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    Quote Originally Posted by Ksandra View Post
    WAR has had the best pvp of any mmo I've ever played. If they can even remotely making something close to what war had then they've probably got my subscription for life.
    This. WAR was a pretty terrible game overall but some of the features were amazing.. RVR and scenario PVP were both amazing and I really loved the Public Quest system, back when people played the game. They eventually became impossible to complete because you couldn't do them alone and no one else played (or no one was at the level to do them anymore), but still.

  10. #830
    LD
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    What made WAR's RvR different from any other PvP?

  11. #831
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    Quote Originally Posted by LD View Post
    What made WAR's RvR different from any other PvP?
    Nothing. It promoted zerg vs zerg and fort trading like most other RvR.

  12. #832
    green jellybean
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    Quote Originally Posted by LD View Post
    What made WAR's RvR different from any other PvP?
    I found the PVP to be a lot more tactic based than other games which seems to be more based on twitch gameplay. I'm not a huge fan of pvp, so normally I suck but in WAR I felt like I at least had a chance because of the options available to me.

  13. #833
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    War was also more focused on piling everyone together. One thing I don't enjoy about a lot of battlegrounds in other mmos was the idea of just sneaking around and trying to avoid people. WAR made it a mosh pile of constant fighting as many people as possible, which was a lot of fun imo.

    plus punting people into the fire

    as well as castle sieges were a lot of fun. One day my guild spend 14 hours defending a keep so the opposite side couldn't get into our city. Was fun as shit.

    granted I think some of the appeal were the class abilities so dunno how that would translate well. I've noticed a lot of newer mmos have started copying the BGs from WAR (rift especially).


    tbh, if you are curious, I think WAR is f2p until 20, from 10-20 you can try some of the BGs just to see what they're like.

    (admittedly, I enjoy zerg vs. zerg as long as it isn't everything. WAR's downfall was it was ONLY pvp, and too many kiddies can't handle that)

  14. #834
    The Defense is ready, Your Honor
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    ^ Did they ever fix the White Lion class? I was so hyped for that class as what I thought Dragoon should have been in XI, but then I found out that it was horribly underpowered with shoddy pet AI.

    Made me a sad panda.

  15. #835
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    Quote Originally Posted by Lucavi View Post
    ^ Did they ever fix the White Lion class? I was so hyped for that class as what I thought Dragoon should have been in XI, but then I found out that it was horribly underpowered with shoddy pet AI.

    Made me a sad panda.
    Last I played WL still felt underpowered, but that was 2 years ago.

  16. #836
    You wouldn't know that though because you've demonstrably never picked up a book nor educated yourself on the matter. Let me guess, overweight housewife?
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    It was sadly underpowered, but there was nothing funnier during a zerg rush to see them jumping all over the fucking place.

  17. #837
    LD
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    Quote Originally Posted by manako View Post
    I found the PVP to be a lot more tactic based than other games which seems to be more based on twitch gameplay.
    How?

  18. #838
    Yoshi P
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    This seems to have some (albeit little) new information (unless Stan chose to omit from his other cliff notes). Gold Saucer is six months~ one year from launch and I think it's implying Crystal Tower at launch, but I can't tell. Whatever this means:
    Implementation of the "Crystal Tower" will launch simultaneously with the target. Some players of level 50, so, if I someone to be their first target.
    http://remoon.blog15.fc2.com/blog-entry-22373.html

  19. #839
    green jellybean
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    Quote Originally Posted by LD View Post
    How?
    I had a mid level witch character, In the PVP I could sneak around and choose to fight only guys that I was good against. My skills were such that I could buff myself to avoid things, and that when I was engaged with someone else the fight was longer than 10 seconds. In WoW it was like.. BAM here is someone to kill you, HIT THE RIGHT BUTTON.. not fast enough -- you're dead! Same with Everquest where I first learned that I'm not a big fan of pvp.

    So yes, this is me personally being excited about the potential direction, perhaps more contemporary pvpers will not be quite as happy.

  20. #840
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    Quote Originally Posted by TacoTaru View Post
    This seems to have some (albeit little) new information (unless Stan chose to omit from his other cliff notes). Gold Saucer is six months~ one year from launch and I think it's implying Crystal Tower at launch, but I can't tell. Whatever this means:


    http://remoon.blog15.fc2.com/blog-entry-22373.html
    Hopefully that means Crystal Tower will launch w/ 2.0 and isn't saying that Crystal Tower will launch the same time as Golden Saucer (6-12months)

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