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  1. #1021
    LD
    LD is offline
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    Then why is dancing a problem?

    As much as I loved MNK in FFXI, there was nothing to it. WSing and autoattacking. 'Course the only really interesting job in that game was Scholar, but there you go.

  2. #1022
    Chram
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    Avelle Asteria
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    I think the positioning mechanic in theory is a great way to make fights more interesting than standing in place and spamming abilities, but the way some monsters spin all over the place in chaotic fights like the Moogle fight or Natalan wolf parties or anytime a ton of spell/ability effects go off makes it more luck that you land a combo than skill imo. Combine that with the terrible, shit ass client/server code and you have a game mechanic that's frustrating at best.

  3. #1023
    Ridill
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    edit: Avelle said what I said but better.

    Quote Originally Posted by LD View Post
    As much as I loved MNK in FFXI, there was nothing to it. WSing and autoattacking. 'Course the only really interesting job in that game was Scholar, but there you go.
    That's because for the most part, XI is a terribly boring game with terribly slow battle mechanics and pace. So yeah, that shit was boring no matter what you did.

  4. #1024
    LD
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    Quote Originally Posted by Elcura View Post
    edit: Avelle said what I said but better.



    That's because for the most part, XI is a terribly boring game with terribly slow battle mechanics and pace. So yeah, that shit was boring no matter what you did.
    Misread.

    Definitely, but Scholar was the only time I felt like I was doing anything.

  5. #1025
    Yoshi P
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    Shanoa Varhara
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    Excalibur

    They can keep the position requirements but just make it so if you don't hit from the correct position, you lose out on damage/debuff instead of completely killing your combo. Combo done with improper positioning: 600 damage. Combo with correct positioning: 1000 damage. Balance accordingly and you have a system that rewards you being active while not completely killing your combo and leaving you with a thumb up your ass.

    But, this change works good too.

  6. #1026
    D. Ring
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    Raldo Volca
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    Balmung

    I'd like to see some combo positioning expansion.

    Add a thief job? Now you have a combo that's only triggered by being behind someone.
    Ninja? Maybe there's a combo you can only trigger when you have zero hate.

  7. #1027
    The Defense is ready, Your Honor
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    Quote Originally Posted by Elcura View Post
    edit: Avelle said what I said but better.



    That's because for the most part, XI is a terribly boring game with terribly slow battle mechanics and pace. So yeah, that shit was boring no matter what you did.
    My fun was watching the big penta crit numbers and playing chicken with the angry mob afterwards while super jump and high jump were on cooldown. That and sturmwind. That shit was fun back in the day.

  8. #1028
    Relic Horn
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    Xanthe Celaeno
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    Quote Originally Posted by Lucavi View Post
    My fun was watching the big penta crit numbers and playing chicken with the angry mob afterwards while super jump and high jump were on cooldown. That and sturmwind. That shit was fun back in the day.
    Penta Thrust couldn't critical unless you're counting the first hit with Sneak Attack or a WAR using mighty strikes. Just sayin'.

  9. #1029
    The Once and Future Wamoura
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    Rocl Montaigne
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    I fucking hated when my Penta Thrust got paralyzed.

  10. #1030
    BG Staff
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    Sylph

    SATA Tachi: Gekko all day every day is all I remember doing back then before the sam inflation.

  11. #1031
    Ridill
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    Quote Originally Posted by Lucavi View Post
    My fun was watching the big penta crit numbers and playing chicken with the angry mob afterwards while super jump and high jump were on cooldown. That and sturmwind. That shit was fun back in the day.
    Believe it or not, I had fun casting refresh and haste at one point (I know right? wtf). PUP is the only job I played in XI that didn't make me feel like a potato. I loved MNK, but unless you were stealing hate and tanking with /NIN it just wasn't fun (and unless you had /WAR it was harder to steal hate or just not appropriate).

  12. #1032
    Ridill
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    Quote Originally Posted by Xanthe View Post
    Penta Thrust couldn't critical unless you're counting the first hit with Sneak Attack or a WAR using mighty strikes. Just sayin'.
    Unless I'm being wooshed (or my memory is faulty), way back when penta was "chance to crit".

  13. #1033
    The Tower
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    Stromgarde Siren
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    Before the big twohander changes during TAU, it was damage varies with TP.

  14. #1034
    Relic Horn
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    Quote Originally Posted by Niiro View Post
    Unless I'm being wooshed (or my memory is faulty), way back when penta was "chance to crit".
    Quote Originally Posted by Stromgarde View Post
    Before the big twohander changes during TAU, it was damage varies with TP.
    Yes, it used to be damage varies with TP, and had a lovely 0.5 (or 0.75) fTP modifier. After ToAU it was all about Drakesbane anyway.

  15. #1035
    Elvaan Death Machine
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    Pharaun Methelys
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    Quote Originally Posted by Insanecyclone View Post
    SATA Tachi: Gekko all day every day is all I remember doing back then before the sam inflation.
    Waaaaaaaaaay back in the day when you would still kite Kirin I had fun by doing SATA Gekko on all the other DDs and making them tank.

  16. #1036
    The Defense is ready, Your Honor
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    Quote Originally Posted by Xanthe View Post
    Yes, it used to be damage varies with TP, and had a lovely 0.5 (or 0.75) fTP modifier. After ToAU it was all about Drakesbane anyway.
    First hit could crit, damage varied with TP back in my day (strokes beard) and LEAVE ME ALONE GODDAMMIT PENTA WAS MY LIFE BACK THEN~!! Penta on a Mamool Ja Asshole for 2.9k, fucker turns to me and either one-shots me with a backflip for 1.4k or I super jump to avoid it. It was War! And I loved it!

    /settles back in his old-man rocker.

  17. #1037
    the whitest knight u' know
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    I stroke my Penta-Thrust-could-return-100%-TP beard.

  18. #1038
    Ridill
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    Quote Originally Posted by Lucavi View Post
    back in my day
    Quote Originally Posted by Lucavi View Post
    Mamool Ja

  19. #1039
    D. Ring
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    Friggin' dragoons. Always stirrin' up trouble.

  20. #1040
    The Defense is ready, Your Honor
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    Quote Originally Posted by Niiro View Post
    XD

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