1. You are currently viewing a section that predates the release of FFXIV:ARR and the information you see here is most likely outdated and/or useless.
  1. FFXIV Reset Timers
    Last daily reset was 23 hours, 39 minutes ago / Next daily reset is in 0 hours, 20 minutes
    Last weekly reset was 6 days, 16 hours, 39 minutes ago / Next weekly reset is in -7 hours, -40 minutes
Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 101 to 120 of 123
  1. #101
    Ridill
    Join Date
    Oct 2006
    Posts
    10,411
    BG Level
    9
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Elcura View Post
    You didn't think this through.
    http://www.playerschoicevideogames.c...tasynesbox.jpg

  2. #102
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Err, OK?

  3. #103
    green jellybean
    Join Date
    Sep 2005
    Posts
    1,024
    BG Level
    6
    Blog Entries
    3

    Just because they did it over 20 years ago holds no bearing on their implementation. Considering that there is already a precedent set in FFXIV for THF being its own job (Moogle fight), and the Producer has discussed THF as being a job.

  4. #104
    Ridill
    Join Date
    Oct 2006
    Posts
    10,411
    BG Level
    9
    FFXI Server
    Gilgamesh

    Needed Thief for Ninja in Tactics as well.

    They can't do 1class=job forever. It just isn't feasible. Not too much of a stretch to think later on that some jobs would be required to unlock others. Thief->Ninja is a fair thought.

  5. #105
    D. Ring
    Join Date
    Nov 2011
    Posts
    4,998
    BG Level
    7
    FFXIV Character
    Raldo Volca
    FFXIV Server
    Balmung

    I thought FFXIV was going for the class = new name (i.e. Rogue/Ronin), job = dat FF feeeeeeel (i.e. Thief/Ninja).

    I'd rather see Thief stand out, rather than just being "oh, screw that, it's a class".

  6. #106
    Yoshi P
    Join Date
    Jun 2007
    Posts
    5,144
    BG Level
    8
    FFXIV Character
    Fitz Everleigh
    FFXIV Server
    Excalibur

    Quote Originally Posted by Kirin View Post
    Needed Thief for Ninja in Tactics as well.

    They can't do 1class=job forever. It just isn't feasible. Not too much of a stretch to think later on that some jobs would be required to unlock others. Thief->Ninja is a fair thought.
    It's not really feasible for them to do one class equals multiple jobs at the moment either or else you're going to have jobs that ultimately "vary" by 5 abilities.

  7. #107
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Kirin View Post
    Needed Thief for Ninja in Tactics as well.

    They can't do 1class=job forever. It just isn't feasible. Not too much of a stretch to think later on that some jobs would be required to unlock others. Thief->Ninja is a fair thought.
    That's not even the point.

    The point is that classes are under-utilized and generally ignored in favour of jobs. THF being the base class shafts people who like THF for what it is. The base class needs to be original while the jobs coming off it could be THF and NIN.

    Also, let's try to remember that every Final Fantasy game is the same. Yeah, nothing changes.

    Quote Originally Posted by Raldo View Post
    I thought FFXIV was going for the class = new name (i.e. Rogue/Ronin), job = dat FF feeeeeeel (i.e. Thief/Ninja).

    I'd rather see Thief stand out, rather than just being "oh, screw that, it's a class".
    Oh, someone gets it.

  8. #108
    RIDE ARMOR
    Join Date
    May 2011
    Posts
    12
    BG Level
    1

    It was wild speculation! i didnt have to think it through . I understand your point about Thief though, especially considering its popularity (and usefulness) in FFXI. The classes might be quite different in 2.0 though and hopefully relevant to content. I would personally find it annoying if every job from 11 was made with an initial sub class.

  9. #109
    Sea Torques
    Join Date
    Jan 2010
    Posts
    614
    BG Level
    5
    FFXI Server
    Gilgamesh

    Gladiator:
    Paladin
    Mystic Knight (Greatsword?)

    Conjurer:
    White Mage
    Geomancer

    Thaumaturge:
    Black Mage
    Red Mage (Necromancer?)

    Archer:
    Bard
    Ranger (Pet?)

    Lancer:
    Dragoon
    Blue Mage

    Marauder:
    Warrior
    Dark Knight

    Arcanist:
    Summoner
    Chemist? Scholar?

    Pugilist:
    Monk
    Thief

    Ronin:
    Samurai
    Ninja

  10. #110
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    The biggest problem with all of the class/job combos we all want to daydream about is the fucking armory system where your class completely depends on what is in your main hand. It needs to be streamlined/overhauled big time.

    Thief/Rogue/etc. is going to need those daggers pulled out of GLA's arsenal... or it's going to have to be a separate "dirk" class or something.
    Jobs at the moment can't have a weapon class separate from their base class without some convoluted "equip-class-weapon > set-job > change-main-weapon" bullshit.

  11. #111
    Hay guyz, I was Shinebox but now I'm not!
    Join Date
    Jan 2006
    Posts
    3,197
    BG Level
    7
    FFXIV Character
    Don Katsu
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    I think this would make some sense... maybe... I don't know. One class one job does seem kind of lame....


    Gladiator:
    Paladin
    Blue Mage

    Conjurer:
    White Mage
    Geomancer

    Thaumaturge:
    Black Mage
    Red Mage

    Archer:
    Bard
    Ranger

    Lancer:
    Dragoon
    Samurai

    Marauder:
    Warrior
    Dark Knight

    Arcanist:
    Summoner
    Beastmaster

    Pugilist:
    Monk
    Puppetmaster

    Assassin:
    Ninja
    Thief

  12. #112
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,103
    BG Level
    6
    FFXIV Character
    Enygma Xii
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Relics are actually jobs only and put u directly on the job once u equip it so the system is already in place to handle that.

  13. #113
    New Merits
    Join Date
    Sep 2010
    Posts
    229
    BG Level
    4
    FFXI Server
    Cerberus
    WoW Realm
    Spirestone

    My view

    GLA:
    Paladin (Tank)
    Red Mage (Elemental melee, moves like Red Lotus Blade)

    MRD:
    Warrior
    Viking (Damage dealer, berserk stance focused)

    PGL:
    Monk
    Dancer (Melee enfeebler)

    LNC:
    Dragoon
    Soldier (Tank spec)

    ARC:
    Bard
    Beastmaster (Hunter ver. XCIV or whatever)

    CNJ:
    White Mage
    Geomancer (Nuker)

    THM:
    Black Mage
    Blue Mage (Summons essences of enemies to attack?)

    ACN:
    Summoner
    Scholar (XI style seems to work pretty well)

  14. #114
    the whitest knight u' know
    Join Date
    May 2006
    Posts
    15,485
    BG Level
    9
    FFXIV Character
    Miya Kai
    FFXIV Server
    Excalibur

    Quote Originally Posted by Enygma55 View Post
    Relics are actually jobs only and put u directly on the job once u equip it so the system is already in place to handle that.
    Wait, so equipping a relic automatically equips the appropriate job stone?

  15. #115
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,103
    BG Level
    6
    FFXIV Character
    Enygma Xii
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Yes.

    If you're on whm and equip a Bravura, you automatically job changed to War.

    You can't downgrade to class as the relic doesn't support it so a class weapon is still nice to have for certain classes, mainly THM.

  16. #116
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    I wonder: if you're on a job and equip a class weapon does the reverse happen.
    Quote Originally Posted by miokomioko View Post
    The biggest problem with all of the class/job combos we all want to daydream about is the fucking armory system where your class completely depends on what is in your main hand. It needs to be streamlined/overhauled big time.
    ^ and it goes deeper than just switching weapons once you're on a job.

    Jobs inherit the abilities of their class, it's not at all feasible for most jobs to branch off current classes inheriting all of their base skills and have things still make sense nor is it worthwhile to implement do-nothing base classes for every job.

    The system needs a redesign or we'll be seeing a lot fewer new jobs than we'd hope or they'll be a logistical cluster fuck of retrofits and/or redundancies.

  17. #117
    D. Ring
    Join Date
    Jul 2006
    Posts
    4,945
    BG Level
    7
    FFXIV Character
    Grey Jorildyn
    FFXIV Server
    Hyperion

    Quote Originally Posted by Enygma55 View Post
    Yes.

    If you're on whm and equip a Bravura, you automatically job changed to War.

    You can't downgrade to class as the relic doesn't support it so a class weapon is still nice to have for certain classes, mainly THM.
    This is pretty much the best part of the relic. Frees up an extra macro line and everything lol

  18. #118
    RIDE ARMOR
    Join Date
    Jun 2013
    Posts
    15
    BG Level
    1

    these classes sound awesome o:

  19. #119
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    This game better have BLU or it won't survive imo. As far as Summoner, I hope it has more DPS options than it did in XI.

  20. #120
    Ridill
    Join Date
    Jan 2005
    Posts
    19,023
    BG Level
    9

    Quote Originally Posted by Draylo View Post
    This game better have BLU or it won't survive imo.
    LOL. Classic Draylo.

Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast