I couldn't tell you exactly 'cause I changed it up. I was using Greatsword/Staff with full condition damage stuff and whatever traits I thought most useful for that. I had sigils on my weapon that caused AoE bleed (when you swap weapons) and would just buff with Mighty with Staff, swap to GS and try and burn/bleed them whilst swinging. Also the 5 skill with GS applies a DoT if you don't pull them towards you, so I kept that on as much as possible too (though with how hectic it is I couldn't tell if condition damage+ was boosting the damage for it). I'd wager there's plenty of other builds that are better than this but it was something I wanted to mess with and was working decently enough. Next time I do PvP I'm gonna mess with some different builds though. Wanna try a healing/toughness mace+shield build and see how ridiculous the survivability is.
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