Thief is like the least relevant class in wvw as well lol
Thief is like the least relevant class in wvw as well lol
2 vs 10s we'd easily win if not for that fucking Mesmer. Nerf all the classes I don't like!
Well when I go supply raiding I'm usually with 9 others or so. Thief is equally as weak against such numbers.
Basically thief is a solo ganking class in wvw. Which, if you're not running around solo means you will probably never see them. I know I never do.
See thieves in zergs constantly too. One of our commanders is a scummy thief, bitches at people to get off siege weapons so he can use them 'cause he can't do dick otherwise lol.
Lol if you think Mesmer is one button win button playstyle. Mesmer by itself is weak, very week, it's all about illusion management and that requires some degree of skill and planning
Yeah that one teleport that puts an arrow on their head is extremely difficult to overcome.
Balance is pretty superb IMO. More MOBA than MMO, with most everything having the potential to be insanely strong. You can already see multiple metas developing in tPvP. I think the people complaining are mostly glass cannons trying to stomp everything in pugs.
Could not be more wrong, literally every good player who streams and plays SPVP runs nothing but guardian/thief/mesmer SPVP teams. Why? Because they're the best for each role they fill(DPS - THF| Holding/tanking - Guardian| DPS/Support - Mesmer), there is no room for any other class and they serve no purpose. These 3 classes excel and are completely specialized for the 3 main roles needed for SPVP.
SPVP is horrible, and aids, but even outside of it, THF and mesmer are far too annoying and too strong(THF burst is BEYOND retarded hi 13,236 crits on a full toughness geared guardian with TOUGHNESS IN EVERY SINGLE GEAR SLOT, confuse is retarded, mesmer illusions are retarded, etc).
Also, lol @ your glass cannon comment? Are you serious? I run full defensive build on my elementalist, 30 water, 30 earth, 10 air, carrion(vit/power/condition damage) armor and clerics(toughness/power/healing) accessories with 3 utilities slotted for survivability. Glass cannon is also the best role/spec for a SPVP thf, so...
Man I could start up my own salt farm just off of Shiyo's secretions.
As I've pointed out several times before, if a Thief is specced to do those 13k+ crits, they are completely vulnerable when their shit is on cooldown and can be three-shotted by pretty much any class with a balanced build. Not to mention that if they try that shit on a guardian and he happens to have aegis up then that shit just doesn't work unless they're standing still.
EDIT: Not only that but that particular Thief build actually requires skill to execute, a random scrub generally isn't going to have the coordination to pull it off.
yeah, 3button presses is very difficult. THF's also die just as fast in SPVP no matter how they're specced, glass cannon or not. I know this for a FACT because I played THF in spvp, and it was literally 1 button press to 1-2 shot people. I also tried ~5 different specs/gear set ups,no matter how much toughness/vit I used, I still died just as fast as if I had no toughness/vit. The only difference was, I 1-2 shot people as glass cannon spec, and did negative damage as tank spec. Even a balanced spec was horrible and useless.EDIT: Not only that but that particular Thief build actually requires skill to execute, a random scrub generally isn't going to have the coordination to pull it off.
edit: You do know it's assassin's signet - > shadowstep (ranged gap closer) - > backstab, right? unavoidable 8k+ burst, it also 1 shot my guardian friend in WVW in full toughness gear, so..
Considering stopping playing until downed status is taken out of pvp and CC is put on diminishing returns. Stupidest mechanics in a pvp game ever. This piece of shit will NEVER EVER EVER in a million years be an esport. It does almost everything you SHOULDN'T do in a pvp game.
Second wind is the greatest thing ever. I want all games to incorporate it, seriously.
>Thief
>Bad in WvWvW
jesus christ what you people are saying is literally worse than 9/11 and the holocaust combined
The greatest team based game of all time had downed state. That game was called Return To Castle Wolfenstein and if you say that was a bad idea I'm going to be mad as fuck.
So mad. Team Paradigm currently uses Necro/Eng, and Team Legacy rolls Thief/Ele. Both use Guardian/Warrior/Mesmer as their other three, with the only class not represented being Ranger (currently, and earlier in the week everyone here was saying how OMG OP RANGERS are round these parts).
Elementalist is an amazing roamer with endless sustain, and they take down Trebs faster than any class due to its huge hitbox. Perhaps you should L2P? Because it sounds like you're exactly the person I was referencing in my original post.
That doesn't mean that Necro is any good (talking about in comparison to Ranger not being there). Their Necro holds them back imo, and this is coming from a Necro player. Ele, Eng, Thf... you can see the merits. Necro's have no role to play, we just help other people kill people.
Hopefully that changes in the future with the bugfixes. Really want to see how well a siphoning necro is going to do.
Most pro teams stuck to their original players, those teams do not matter. The point is the base of general comps is mesmer/thf/guardian. You should also stop insulting me with baseless claims about how I use 0 toughness gear and glass cannon. I have never played glass cannon ele at level 80 once.
Also, scepter ele is incredibly boring for me and I refuse to play it, I don't have fun with it.