Agony has to be avoided, yeah. The move is really easy to spot, though. He raises his bow, shoots flaming arrow, you dodge.
Problems arise when the entire population of lava elementals in the entire game spawn at your feet. You're left with the choice of killing the shield and letting the elementals beat on you or killing the elementals and letting the boss heal. We tried the former, which basically meant the boss is back to normal, shooting fire storms and agony at everyone, and you're left with the elementals.
I think a better solution is just letting him shield, kill the elementals before he gets to a villager, and repeat until there are no villagers left, after which you can kill normally. idk though.
have the group collapse on the shaman, aoe like crazy with thieves/guardian/engi putting up walls. Once the shield breaks, scatter again like a pentagon while mopping up the elementals that are still alive while avoiding the bow shot.
that sounds pretty legit, we were light on AoE though.
Anyone have AC2 work since the patch?
This regional overflow bullshit. Tried to get into a group for Fractals, was in the same overflow, seen them on the minimap, but couldn't go in with them.
what's wrong w/these 2 pictures? I know its a bug, they even said its a bug, but they really need to get on their shit in regards to fixing broken stuff
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twilight/sunrise don't count towards your legendary achievement only eternity counts for greatswords.
Bigger problem is that her Hero tab thinks she has Sunrise lol.
No, its a known bug.
https://forum-en.guildwars2.com/foru...rst#post975896
If it wasnt a bug then each individual GS should not be a legendary and require the same mats as everything else
Cut the shit.
People always camping EV jumping puzzle, 24/7.
I feel like bitching about something... the way this game is designed, along with the current economy inflation, makes it a fucking bitch once you hit that Legendary wall. It's similar to every MMO in that respect and I realize that, but it just seems like the game is so easy in regards to getting everything else maxed out, and with no real tangible value on a Legendary statistically, there's like no real reason to do it other than pure aesthetic and the simple fact that there's really nothing else to work towards. Plus there's just no real way to make money other than speed running dungeons. Farming is crap, dragons drop fucking blues every goddamn time, and crafting is fucked with mats worth more than finished products.
I really hope these new Jan & Feb updates are as good as they're saying, and Anet isn't just blowing smoke up our asses again. I want some fucking content, gdi! /rantoff
I'm not even playing right now and I'm making plenty of money from the Halloween skins I stocked up on. Shield alone was 80 G last I checked, God bless limited time items. <3
Arenanet are AMAZING at overhyping everything and then disappointing you greatly. They basically lie about EVERYTHING.I really hope these new Jan & Feb updates are as good as they're saying, and Anet isn't just blowing smoke up our asses again. I want some fucking content, gdi! /rantoff
Stun breakers simply not working.
Is anybody else having this problem? Specifically with Infiltrator's Signet (Thief). Happens to me a lot in Fractals and AC now. I'll get stunned or knocked down, I use it to break said stun/knock down but all it does is shadowstep to my target and I'm unable to move and do any actions, as if the stun was still in effect. The stun timers on my abilities disappear as well (sometimes), so technically the condition of stun/knock down isn't on me, but I'm still receiving the effects of it. This generally happens when my reaction time is instant, it's like I'm hitting the stun breaker before the game registers I'm stunned and goes ahead and stuns me anyways.
I'm assuming this is a glitch. I'll concede that it's possible on the times where the timers stay on my abilities that I'm shadow stepping into another stun (happens with Graveling Scavengers sometimes), but that doesn't explain the times where the timers and status effect is gone yet I still can't move or perform any actions.
It fucks up 100% of the time if you're still in the animation. For knockdown/launch stuff you have to intentionally wait, which is fucking stupid. I've had normal stuns not break too but they're rare in comparison.