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  1. #1421
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    Quote Originally Posted by Kiarax View Post
    Thought public API was cool, already sick of every notable world event getting zerged the second it spawns now though, fuck. Gotta hit most of them up in the morning or it's impossible to low man them. Also having a character crisis. I absolutely love playing my mesmer in PvE but I'm not a fan of it in WvW, been enjoying my Thief for that but now I'm not sure what to do about gear. Building up laurels and commendations but no clue if I want to use them on my thief or mes. Fuck time gated gear progression.
    For my Mesmer, I run +All Stat Accessories, with Ascended Fractal Backpack of your choice, Berzerker Weapons, PPT Head, Shoulders, Gloves, and boots, with PTV Body/Legs for both non Farming PvE and WvW. I swap to an all MF Ascended accessory/armor template for everything else, to make the monies. We seem to need everything in order to hit a stable survivability vs damage ratio.

  2. #1422
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    Quote Originally Posted by Kachiko View Post
    For my Mesmer, I run +All Stat Accessories, with Ascended Fractal Backpack of your choice, Berzerker Weapons, PPT Head, Shoulders, Gloves, and boots, with PTV Body/Legs for both non Farming PvE and WvW. I swap to an all MF Ascended accessory/armor template for everything else, to make the monies. We seem to need everything in order to hit a stable survivability vs damage ratio.
    That's a horrible way to gear mesmer.

  3. #1423
    Black Mage
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    It's been a while and I'd have to log in to check, but fairly certain I was mostly all carrion gear in WvW and I wrecked face. My build was non-standard though being focused on reflects and stacking confusion.
    Cant recall what I used pve but even so, that sounds sounds way off. Especially the +stat. Mesmer survivabilty is excellent, you just need to be on your toes.

  4. #1424
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    It's not really an issue I have with gear or build. I guess I just don't really mesh with the playstyle in WvW, I run shatter (S/F and GS) in PvE and love it but you can't really get away with the same super aggressive playstyle in WvW. I tend to roam with just 2-5 players most of the time too, and whilst Mes can do fine in those situations Thief can just steal the show and chew people up. I'm tempted to try a confuse stacking build but I can't see myself enjoying it too much, plus the heavy nerf to confuse in WvW is a bit offputting (though it def needed it). I dunno, mostly just ranting lol. Thief is so boring in PvE it just makes me feel bad about pimping it out. I kind of wanna take my Necro for a ride in WvW to try it but I'm currently limited to playing on a pad, which makes ground targeting a pain in the ass. Could prob run D/D and A/F or something but just seems like it'd be gimp as fuck in comparison to Staff. With the new WvW change coming up giving rares/exotics from ranking up it'll prob be worth ranking up multiple chars anyway since the low levels are so fast, so I'll mess around more then.

  5. #1425
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    http://www.youtube.com/watch?v=35BPhT-KI1E&t=1m37s decades behind etc

    We don't want players to grind.

    Literally everything in GW2 is a gigantic grind.....the fuck.

  6. #1426

    Sweaty Dick Punching Enthusiast

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    Define grind. Now take your definition and incorporate the phrase because it's fun. Is it still a grind?

  7. #1427
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    Quote Originally Posted by Celeras View Post
    Define grind. Now take your definition and incorporate the phrase because it's fun. Is it still a grind?
    The first trick is to define fun..

  8. #1428
    Falcom is better than SE. Change my mind.
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    I really don't care much about GW2's grind since for the most part I at leas get tokens upon completion instead of being fucked over by RNGs for everything.

    Now if only they'd make a less painful way to get a preq then I'd be all set.

  9. #1429
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    Quote Originally Posted by Shiyo View Post
    That's a horrible way to gear mesmer.
    Except it's not.

  10. #1430
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    I'm sure we could bring up the "shit's situational" argument, but pretty much you just want to max out your damage with just enough survivability so you don't die. But of course if you're trying to gear up for multiple playstyles with one set of gear, well that's not going to be optimal. The best gear in WvW is probably not going to be the best gear in dungeons or Orr event farming or Fractals or meriting on colibri.

    But anyhow, I'd like to point out that listing gear without mentioning traits and skills is kind of pointless. You could tell a warrior they should get full berserker's gear for CoF farming, and they get it and use all signets for skills and use sword/shield and longbow.

  11. #1431

    Sweaty Dick Punching Enthusiast

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    People usually full zerker Mesmers because they have so many tricks to stay alive even though theyre really fragile. I personally disagree with that sentiment and balance my mesmers stats with combinations of Valk/Knight armor(gives power on every slot, and precision/toughness or vit/crit%) and zerker accessories. Gives me 1300 toughness/vit, 3100ap and 40% crit w/ 75% crit damage.

    Damage done = (weapon damage) * Power * (skill-specific coefficient) / (target's Armor), then the obvious crit adjustments.
    eHP = Health * Armor

    I did the math at some point and added eHP until the percentage gain dropped below 2x the percentage lost in damage. IE something like: eHP +40%, damage -20%. Don't recall the actual figures, but once that threshold was crossed I no longer felt it was worth it to sacrifice any more damage. I feel it works out well, especially since a mesmers main duty in WvW group fights is boon(stability) removal with burst as a secondary priority.

  12. #1432
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    +all stat gear is always worse than specialized stat gear unless you're wearing it for agony resist and don't have other options.

  13. #1433
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    Quote Originally Posted by Celeras View Post
    People usually full zerker Mesmers because they have so many tricks to stay alive even though theyre really fragile. I personally disagree with that sentiment and balance my mesmers stats with combinations of Valk/Knight armor(gives power on every slot, and precision/toughness or vit/crit%) and zerker accessories. Gives me 1300 toughness/vit, 3100ap and 40% crit w/ 75% crit damage.

    Damage done = (weapon damage) * Power * (skill-specific coefficient) / (target's Armor), then the obvious crit adjustments.
    eHP = Health * Armor

    I did the math at some point and added eHP until the percentage gain dropped below 2x the percentage lost in damage. IE something like: eHP +40%, damage -20%. Don't recall the actual figures, but once that threshold was crossed I no longer felt it was worth it to sacrifice any more damage. I feel it works out well, especially since a mesmers main duty in WvW group fights is boon(stability) removal with burst as a secondary priority.
    This is kinda similar to what I run, think I just use Knight gear with Valk accs, when I start grabbing ascended stuff I'm considering going more offensive though. I'd rather swap out the Knight though since cond damage seems to always be what gets me now. Care to share your trait set up? I'd like to mess with more non-cond specs since I don't need to regear lol.

  14. #1434

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    Quote Originally Posted by Shiyo View Post
    +all stat gear is always worse than specialized stat gear unless you're wearing it for agony resist and don't have other options.
    Lol what? Not that I use them, but an exotic accessory gives you +96 total stats and 3% crit, while all stat accessory gives +150 total stats and 3% crit. Even if you only gain use from 4/6 stats (Power Precision Vit Toughness, dont need condition healing), thats +100 versus +96.

    I usually run shatter with boon removal and illusionary persona.

  15. #1435
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    Quote Originally Posted by Shiyo View Post
    +all stat gear is always worse than specialized stat gear unless you're wearing it for agony resist and don't have other options.
    On most other classes, that's probably the case, but not running anything but Mesmer, I know that +all Stat is great.

    In PvE, you're not supposed to be running anything other then MF gear which makes you just as squishy as any specialized class cannon gear spec. Doesn't matter if another gear spec can blow stuff up faster because if you're soling single mobs, instead of events, then you're doing PvE wrong; it's all about the money here.

    In WvW, top tier runs PTV gear spec, which I've also run, but damage is horribly gimped and doesn't survive much better then +all Stat. If you just want to trio people/guards, sure, run a specialized spec, but why not just SPvP then? The real meat is with the larger groups, taking objectives and being able to survive the battles and help AoE called locations and such, where you're getting bags and WvW experience.

    In Dungeons, you're not going in glass cannon, so you're putting on some combination of gear that gives you Toughness/Vitality, which is bringing you closer to +all stat gear, but missing out on other stats that help you a lot more than a little bit of whatever specialty stats you're going for. Also, since we're all just running CoF anyways (maybe the others once, for Dungeon Master), I'd make an argument the only thing a Mesmer really needs is a +20 gold amulet, of your choice, since we're only there for Time Warp.

    Quote Originally Posted by Celeras View Post
    People usually full zerker Mesmers because they have so many tricks to stay alive even though theyre really fragile. I personally disagree with that sentiment and balance my mesmers stats with combinations of Valk/Knight armor(gives power on every slot, and precision/toughness or vit/crit%) and zerker accessories. Gives me 1300 toughness/vit, 3100ap and 40% crit w/ 75% crit damage.

    Damage done = (weapon damage) * Power * (skill-specific coefficient) / (target's Armor), then the obvious crit adjustments.
    eHP = Health * Armor

    I did the math at some point and added eHP until the percentage gain dropped below 2x the percentage lost in damage. IE something like: eHP +40%, damage -20%. Don't recall the actual figures, but once that threshold was crossed I no longer felt it was worth it to sacrifice any more damage. I feel it works out well, especially since a mesmers main duty in WvW group fights is boon(stability) removal with burst as a secondary priority.
    Just to post some comparison with Celeras, I have 1494/1347 toughness/vit, 2875 AP, 42% crit, 80% crit damage, with additional boosts to condition damage/healing (admittedly poor scaling atm) and 65% magic find, which is useful no matter what you are doing.

    So, yes, I see +all stat gear as a great way to gear Mesmer and not horrible in any way.

    Also running the Shatter/Illusionary Persona build.

  16. #1436
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    I don't just play to make gold, I also don't just run COF. I play for fun. Mesmer is also never there for "only" time warp, mesmer does insane damage and has great support, I don't even know how to respond to this.

    Not everyone is a tryhard elitist in a game that's so easy and anti-tryhard.

    edit: Condition damage and healing do almost nothing for a shatter spec mesmer.

    Like..seriously, if your entire gameplay consists of literally running only COF(and doing mesmer + 3-4? zerker warriors face rolling with 0 fun involved) as the only dungeon you do, and spamming AOE with full MF gear + food on following a giant zerg, I don't even know what the fuck...

    if you find that fun, that's cool I guess, I don't though.

  17. #1437

    Sweaty Dick Punching Enthusiast

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    You're the one who saying its a terrible way to build, then when someone explains why you call them a tryhard elitist lol

    Also: mesmer damage is awful in PvE

  18. #1438
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    Cannot cosign. Ofc Warrior can put us to shame but I feel like Mesmer does just as much (if not more) than others.

  19. #1439
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    I need to start playing again.

    When I was playing in WvW, as I said before, I used carrion/mad king/something else (rabid?) usually in a group of 2 - 7. I certainly wasn't there for some lame gimmick or just boon removal. My job was to shut down ranged attacks and make people kill themselves with ocassional gimmicky shit like portals.

    Looking at patches, while Mesmer condition build was nerfed pretty hard, the shatter build is just as it was & Shiyo is absolutely right about that one in that it does very good damage and I agree that +stat is an inefficient way to gear it.

  20. #1440

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Kiarax View Post
    Cannot cosign. Ofc Warrior can put us to shame but I feel like Mesmer does just as much (if not more) than others.
    I'd say about half of an Engineer, which itself is a poor mans Warrior.

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