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Thread: Dragon Age 3: Inquistion     submit to reddit submit to twitter

  1. #1121
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    New single player DLC epilogue releasing September 8th.

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    Looks pretty good. Am always excite bike for more DA:I DLC.

  3. #1123
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    Quote Originally Posted by Obsidian View Post
    Looks pretty good. Am always excite bike for more DA:I DLC.
    Well bad news for you then too. It's the final single player DLC.

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    Is this the 3rd one? I havent played any DLC because I was burnt out on the main game. Might get them all at once. Can someone say if they are all worth it?

  5. #1125
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    Jaws of Hakkon I would say was worth it, provides a new source of a tier 4 metal and a decent story. I'd only bother with The Descent if you're an extreme lore nut; the schematics you get aren't significantly better than anything you could already get and they're pretty ugly in my opinion.

  6. #1126
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    http://www.gameinformer.com/b/featur...-pax-2015.aspx

    More info on the DLC and the next patch. Sync your schematics and change your PJs!

    You mentioned that Trespasser is the final piece of official DLC. Are there any more features coming via free updates?

    Yeah, knowing we were wrapping up Inquisition, we wanted to do a couple of treats for people. These will be available in the next patch [for PS4, Xbox One, and PC]. In addition to some bug fixes and code stuff that need to be done for Trespasser, the two big features are that players will be able to – it’s not quite New Game+, it’s a system we’re calling “the Golden Nug.” Once you complete the storyline for Inquisition, there will be a golden nug added to the undercroft in Skyhold. If you click on it, it synchronizes all of your collectibles to the cloud. Once you’ve done that, things like your potion recipes, tapestries, schematics are all synced up. In future games, even those in progress, you will be able to click on a golden nug in Haven, Skyhold, and Trespasser locations I won’t reveal, allowing you to sync again. Meaning any character [on the same hardware platform] who doesn’t have those high-end schematics – maybe you beat The Descent with one of your characters – you can now access that schematic and craft that armor at low levels. So, if you find a really rare schematic, you can share it across all of your characters – or choose not to. If you don’t click on the nug, it won’t sync.

    The other big feature – and I know this comes a little late – we finally added a wardrobe to you bedroom in Skyhold so you can choose from about a dozen different outfits for your casual wear as you make your way around the castle. There are some that are a leather look, some that are a lightly armored look. There’s a couple variations on the formal wear. Hopefully, people find something they like and are comfortable with. Certainly people have asked for it. I know people will probably miss the current outfit, so it’s still there for the people who are in love with it – all three of them.

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    Was really hoping for a legit way to NG+, or even change Specializations. Oh well, schematic syncing is better than nothing. Hopefully they don't fix the Storage Chest duping.

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    Was there any word of getting more multiplayer maps?

  9. #1129
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    Patch is out, time to remove PJs. I'd post notes but they are fixing them. The patch also apparently includes some balance changes like Knight Enhancer nerf.

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    Single player balance changes? For what? lol

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    Lol forgot that crafted armor didn't have a level requirement, that'll be fun.

    Looks like there will be another MP DLC with a Qunari Mage character.

  12. #1132
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    Quote Originally Posted by Charismatic View Post
    Single player balance changes? For what? lol
    Probably so people can't obliterate the Trespasser DLC with Spirit Blade.

    Edit: New PJs on a Rogue Human Male: http://imgur.com/a/dXwkN

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    Quote Originally Posted by Obsidian View Post
    Probably so people can't obliterate the Trespasser DLC with Spirit Blade.

    Edit: New PJs on a Rogue Human Male: http://imgur.com/a/dXwkN
    But... its single player.
    If that's what the player wants to do, who cares? If they don't... its not like they have to steam roll it. I know I sure as hell choose not to do stuff like that.

  14. #1134
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    The Knight Enchanter was (and probably still is) hilariously overpowered compared to the other Mage specializations and the other classes in general. It did a stupid amount of damage and was effectively unkillable. I can't say I would have nerfed it, but I can understand why they may have. It's difficult to design challenging encounters for everyone when one class just breezes through anything that any other class might struggle with.

    Also read they changed Unbowed, but the new version looks plainly better than the old version. Haven't got on to see if anything else about Warrior trees has changed.

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    I don't think you get that I fully understand all of that and that its completely irrelevant to what I'm saying.
    Its single player. If you want 'balance' you're probably not playing KE anyway.

    Its not impacting negatively impacting anyone's experience to let some casuals power through with KE. I mean, the class is fundamentally stupid and broken so I doubt any nerf will change that unless they change the way the class functions (I have no idea what the nerf entails and don't really care 'cause I don't play KE) but I just don't see the point in nerfing it at all for single player.

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    They nerfed it (if you can call what they did to Spirit Blade a nerf, and I'm not sure you can based on how it now works) because they didn't like how easy it made the game. That's all the justification they really need. You don't have to like it to understand why they did it, for the same reason they fixed the shop duping trick and took out almost all the Amulets of Power that laid in chest-skimmable locations (although you can still get them from War Table missions and dupe them with the Storage Chest, soooooo).

  17. #1137
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    The game is fucking easy anyway (and it's not like Knight Enchanter was the only broken class) so nerfing it for single player is dumb. It just speaks to stupid and lazy design when they start nerfing shit in single player, it's almost funny.

    Alternatively you could just get better at the game. I've rocked face with Void Mage on Nightmare (or whatever they call hardest idfk) and there's really nothing difficult about the game. If you wanna be a solo OP Knight Enchanter and that's fun, then good for you. Did anyone want balance so badly? I can't imagine what motherfucker is like "Man I really like Knight Enchanter but it's just TOO strong! I wish it were weaker so I could really struggle with it more!"

  18. #1138
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    I like single player balancing, it keeps the game interesting as long as it's done right. This games balance is a joke when the developers go on reddit and encourage players to take advantage of storage chest dupes to cheat.

  19. #1139
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    People bitching that single player still gets some updating. Get over it.

  20. #1140
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    I don't think that's it.

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