Homage to Kefka?
Spoiler: show
Also, the PS3 images look blurryish, we'll see.
Homage to Kefka?
Spoiler: show
Also, the PS3 images look blurryish, we'll see.
Someone in my Linkshell pointed this out, it isn't Kefka, it's to Hein in Final Fantasy III
http://images4.wikia.nocookie.net/__...Amano_Hein.jpg
Apparently it's Hein or Amon from Final Fantasy III.
http://www.downloadatoz.com/resource...12_300x451.jpg
I thought it was Yojimbo at first. lol
Edit: Beaten.
Was my first thought aswell, but then someone in my LS linked this http://finalfantasy.wikia.com/wiki/H...Fantasy_III%29
Edit: DOUBLE BEATEN
WELL FUCK
I posted some more concept art in the news thread:
Go here for lazy though: http://ffxiv.gamerescape.com/2012/10...ser-interface/
Hein might be a boss in the Crystal Tower.
Does this mean we'll get Fencer?
I see you got one of the new pictures Kuro, but they've added one more for 5 total now.
Yep yep. I added it. Just the DRG on chocobo that we've seen a lot.
This picture is interesting though:
http://ffxiv.gamerescape.com/files/2...9ca1ae5350.png
^ do NPCs randomly talk when you walk by in 1.X?
No, they don't have convenient text bubbles.
I meant in the chat log... I know we don't have text bubbles in 1.X. lol
Why does that DRG have more MP than HP.
Hacks? Maybe they have MP moves now? ;x
From GamingExaminer:
Bolded interesting stuff.New artwork revealed today:
Amon – One of the optional bosses from FINAL FANTASY IIII making a return appearance in FINAL FANTASY XIV: A Realm Reborn
Leviathan – A Summon that first appeared in FINAL FANTASY II, the giant sea serpent has appeared throughout the series
Odin – A Summon that first appeared in FINAL FANTASY III, the powerful knight has appeared in all subsequent series titles
Skilled Chocobos – As part of the pet breeding aspect of FINAL FANTASY XIV: A Realm Reborn, Chocobos can be raised with focus on different skills like healing, attacking and using magic.
Level 40 Dungeon – First reveal of various planned dungeons within FINAL FANTASY XIV: A Realm Reborn
http://ffxiv.gamerescape.com/files/2...b7a0c68c56.png
What's with the low resolution on the models in all of those shots? Looks like they're rendering everything in 240p, then stretching it to full screen but drawing the UI itself in HD. Looks weird.
I see the dialogue still sucks.
Pseudo-Archaic English is neither immersive nor pleasant to read when every single NPC speaks like that.
Dem PS3 textures.
Also, I specifically made a thread like a year ago (when free players could access the OF) to get ideas on chat bubbles and what people thought, which eventually got a dev response saying that it didn't fit the theme they were shooting for. I'm glad theyve added them, but those ones look kind of out place on the screen and apparently appear in front of your character
Not reading into it much, but definitely think they couldve made them match the game a bit better
Cant wait to mod this game like the world is ending within an hour.![]()