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  1. #2201
    Ridill
    Join Date
    Dec 2009
    Posts
    9,653
    BG Level
    8
    FFXI Server
    Asura

    The unique nuke like for GEO will be Fira, Blizzara, Thundara, etc. They also said these spells will have bigger and maybe unique bonuses linked to the nuke trait.

  2. #2202
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Now RDM needs some kind of love because it's uniqueness is rapidly dropping to nil.

  3. #2203
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,187
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Slycer View Post
    http://www.bluegartr.com/threads/112...=1#post5583901

    Oh, that Fujito. (No real info in the post, just some random musings)
    That GEO hat must be a bitch for checking for weapon clipping on.

  4. #2204
    Relic Weapons
    Join Date
    Apr 2009
    Posts
    319
    BG Level
    4

    Do we know if the Geo buffs will hit alliances as well?

  5. #2205
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Posted a bunch of Fujito responses to replies to his post on the findings/posts thread. Nothing special, but a fun read, perhaps. Idk about that one guy obsessed with tail, though...

  6. #2206
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    T2 helices, make haste accessionable, make adloquium not suck, give us stun spell natively and ill be a happy sch! might be asking for too much...

  7. #2207
    Nidhogg
    Join Date
    Jul 2008
    Posts
    3,746
    BG Level
    7
    FFXIV Character
    Seraphus Highwynn
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    I would really, really, really like a new job adjustment manifesto like they released pre Abyssea and Pre WOTG. Now that the restrictions have been lifted on the # of job abilities a job can have, there's no excuse for more JAs. Seriously 85-99 only a couple jobs got new abilities most got almost nothing save for a trait tier upgrade.

  8. #2208
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    792
    BG Level
    5
    FFXI Server
    Sylph

    Quote Originally Posted by Yubar View Post
    Do we know if the Geo buffs will hit alliances as well?
    Do sphere effects work across alliance? I never noticed either way.

  9. #2209
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Quote Originally Posted by pancakesandsex View Post
    Do sphere effects work across alliance? I never noticed either way.
    No.

  10. #2210
    Sea Torques
    Join Date
    Dec 2009
    Posts
    543
    BG Level
    5
    FFXI Server
    Ragnarok

    I just want to see an alliance of Geos place a ton of buffs and debuffs in an area and see how crazy it looks.

  11. #2211
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,772
    BG Level
    8

    It'll probably cause an amazing amount of lag.

  12. #2212
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,187
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by tenkiki View Post
    I just want to see an alliance of Geos place a ton of buffs and debuffs in an area and see how crazy it looks.
    Probably same result as 15 bored Mystic's in TERA.

    Quote Originally Posted by Shenrien View Post
    It'll probably cause an amazing amount of lag.
    Depends if they take a model slot or not of the 50 available for characters/mobs.

  13. #2213
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    i always thought that limit applied only to char/pet models..
    the luopans don't look like they have hard models but are just perpetuated animation effects... like Elemental Gyves. unlike say the tubes, which are themselves actual 3d models.

    it'd probably be laggy, and you probably won't see everything happen... i expect GEO to get -ra tier nukes too

  14. #2214
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Toth View Post
    Now RDM needs some kind of love because it's uniqueness is rapidly dropping to nil.
    Well if you are talking useful uniquness it hit nil at abyssea. Now it's deep in the negative lol

  15. #2215
    Ridill
    Join Date
    Feb 2007
    Posts
    15,547
    BG Level
    9

    Quote Originally Posted by dasva View Post
    Well if you are talking useful uniquness it hit nil at abyssea. Now it's deep in the negative lol
    Yeah, I'd say RDM's plunge began as early as SMNs getting Phalanxga via Diabolos, but some were happy riding the Haste/Refresh train back when to not really notice. Either way, I'd rather not get into a "What RDM needs!" debate since I'd like to include the m-word and I already know where that'll go.

  16. #2216
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,604
    BG Level
    10

    Making Temper castable on party members would go a long way towards giving RDM a reason to exist. There's no good reason for it not to be, given that it caps around the same DA rate that Fighter's Roll and Ifrit's Favor both do.

  17. #2217
    Ridill
    Join Date
    Feb 2007
    Posts
    15,547
    BG Level
    9

    I'd appreciate something a little more innovative, as all that'll really do is create a Temper cycle and situations of RDM just buffing in Emp+2, getting kicked from the party, and sitting there while everyone else does whatever infinitely more useful for 5-6 minutes. Basically, making the job fun to play is just as important to me as making it useful.

  18. #2218
    BG Content
    Join Date
    Jul 2007
    Posts
    22,350
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    It seems likely that RDM isn't your job then. In parties, the role has always been:
    * Maintain your buff order (some of which are unique buffs)
    * Pretend you're a gimpy WHM

    If solo is your thing, at the moment you can solo more targets than ever before. It's just that there's no use for it and melees can solo most of the same things about as easily.


    I never really understand when RDMs complain about maintaining a buff order and casting Cure as if their role has ever really been greater than that. It's not that they're asking for some return to glory; they're just asking for a job that isn't RDM. The mog house has had a solution to that problem for years. At 75, playing RDM was a boring, painful, annoying task that many people (including myself) did because they were loved for tolerating it and being good at it.
    * Can the annoying-level of the job be reduced (by dramatically increasing buff durations and allowing all enhancing magic to stack with Accession)? Yes!
    ** Will that make RDM more useful? No, not really. It will just make it less annoying to play.
    * Will making something like Temper castable on other party members make RDM more useful? Yes, it will.

    I'd like them to settle both problems at once, but in the short term I'd settle for just giving RDM a use again as a lowman healer with Temper.

  19. #2219
    Ridill
    Join Date
    Feb 2007
    Posts
    15,547
    BG Level
    9

    And ultimately that's where I'll clash. I think RDM needed help then just as much as now, people just made due with it then because it worked.

  20. #2220
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

    Join Date
    Jul 2010
    Posts
    25,604
    BG Level
    10

    If you want it to be a BLU with black magic instead of monster spells you may as well just play BLU. Any melee-oriented boost would need to be substantial to make it even remotely viable on anything outside Abyssea (and there's a deficit of appropriate gear to supplement any melee buff it would hypothetically receive), and it will never happen, because it would make RDM the be-all end-all of soloing content again, which the devs seem hellbent on preventing (see: Paladin).

    RDM has always been a buffing/enfeebling job. Before, those buffs and enfeebles served a purpose/landed. Now, they do not.

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