
Originally Posted by
Prothescar
get me the sets and sure. it will take me a bit to do PUP because I don't have it implemented at all, so i'll have to add some bits and bobs after I finish with WAR. the way my simulation works is I have each individual piece of gear actually programmed in, so I have to add each piece of gear in order to use it. I then have to have JAs, and the parameters in which they're used, implemented for accurate representation. for PUP this will be tricky to do properly so I'll have to just give a pet estimate rather than actual information, mostly because puppets arent tested really at all and it'd be an utter annoyance, nigh on an impossibility, to implement attachments and maneuvers properly. I should be able to at least implement puppet weaponskills to accurately simulate skillchains if necessary.