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  1. #3221
    Who's driving? Oh my God Bear is driving! How can that be??
    Join Date
    Sep 2008
    Posts
    5,882
    BG Level
    8
    FFXI Server
    Lakshmi

    Update notes are up already
    http://forum.square-enix.com/ffxi/th...Version-Update

    I like what i am seeing so far. Learn all Runes on RUN at 5, can use lunge at 25 and the number of runes harbored increases with level. Also LOL PUP on asuran fists now wow...

  2. #3222
    Ridill
    Join Date
    Jun 2007
    Posts
    12,750
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by Buffy View Post
    30 minutes, servers are down, but website shows them up, no update notes.

    SE seems like it's being run by less and less gerbils these days.
    Update notes are up ._.;

  3. #3223
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,774
    BG Level
    8

    http://forum.square-enix.com/ffxi/at...376264&thumb=1

    dat shield. inc legal battle against what looks to be an angry bird?

  4. #3224
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    The update notes have been up on the forums for a while, they only just made the front page post though.

    The website server status has been broken like the last 3 or 4 updates. I brought it up on their forums in the website bugs section at some point but I don't believe I got any sort of response.

  5. #3225
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    "Puppetmasters can now use the weapon skill Asuran Fists."

    @_@

  6. #3226
    Ridill
    Join Date
    Jun 2007
    Posts
    12,750
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by Spira View Post
    "Puppetmasters can now use the weapon skill Asuran Fists."

    @_@
    Was surprised by that too, but didn't know if they maybe announced that in the past on the OF or something D;

  7. #3227
    Who's driving? Oh my God Bear is driving! How can that be??
    Join Date
    Sep 2008
    Posts
    5,882
    BG Level
    8
    FFXI Server
    Lakshmi

    Quote Originally Posted by Gokulo View Post
    Was surprised by that too, but didn't know if they maybe announced that in the past on the OF or something D;
    Nope total surprise. I wonder if that is due to Abyssea Procs?

    Also the notes say nothing about JA lockout when subbing RUN, but it appears the effectiveness of the runes will be based on level.

  8. #3228
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    Swordplay, 2 runes and Lunge usable on sub...I'm very interested in knowing the subjob potential of RUN. This will be fun!

  9. #3229
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,198
    BG Level
    9
    FFXI Server
    Asura

    this type of enmity accumulation will be reduced by approximately thirty percent.
    Oh boy, this again.

    Asuran on lolPUP is........7 years late I guess? Guess they felt sorry it had no WSNM. Don't see any reason to ever use it over Stringing.

    The following terms are no longer recognized by the auto-translate function:
    There goes my means of using a large X or O.


    • PS2 - Memory allocation adjustments have been made to combat freezing issues.
    If by freezing they mean the game going to 1 frame per second for the entirety of the fight, I hope that's the case.



    Also still nothing on fixing fire weather's visual effect being busted on PC.

  10. #3230
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Spira View Post
    "Puppetmasters can now use the weapon skill Asuran Fists."

    @_@
    Other than proccing.....why?

  11. #3231
    BG Content
    Join Date
    Jul 2007
    Posts
    22,365
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Should the target be level 99 or higher, this type of enmity accumulation will be reduced by approximately thirty percent.
    Probably a translation error? Before they were fairly explicit about it being reduced to 30%.

  12. #3232
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    The static type of enmity accumulation—not based on damage dealt and HP recovered—will remain the same.
    Bleh, I don't play RNG or SAM...but isn't this a pretty significant nerf to Annihilator/Yoichi?

  13. #3233
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,653
    BG Level
    8
    FFXI Server
    Sylph

    I totally forgot they put update notes on forum and not main website now.

    /living in the past.

  14. #3234
    Sea Torques
    Join Date
    Jan 2012
    Posts
    716
    BG Level
    5
    FFXI Server
    Valefor

    I been joking about a DIngot bullet for years and... here we are. Asuran Pup is probably the only big surprise in that list.

  15. #3235
    Who's driving? Oh my God Bear is driving! How can that be??
    Join Date
    Sep 2008
    Posts
    5,882
    BG Level
    8
    FFXI Server
    Lakshmi

    As far as getting to adoulin, it looks like we just report to the The Grand Duchy of Jeuno.

    Also just like in the JP dialog texts, it looks like for coalition we have to get "tags" similar to Campaign OP's and they refresh at a specific interval each day. The dialog said 3 a day, and you can use all at one time to increase the rewards.

    Imprimaturs
    Imprimaturs are automatically distributed to players as time passes.

    A player must possess at least one imprimatur in order to undertake a coalition assignment, but may use multiple imprimaturs in order to earn greater rewards.

  16. #3236
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Kincard View Post
    Bleh, I don't play RNG or SAM...but isn't this a pretty significant nerf to Annihilator/Yoichi?
    What You mean? If I understand this right, there is no change to enmity gained from relic gun/bow WSs.

    Also if anything Anni and Yoichi got boosted. Look at this new ammo...

  17. #3237
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    Quote Originally Posted by Atoreis View Post
    What You mean? If I understand this right, there is no change to enmity gained from relic gun/bow WSs.

    Also if anything Anni and Yoichi got boosted. Look at this new ammo...
    There's no change to the enmity they gain and everyone else has their damage gained form enmity cut to 30% of what it used to be. It's not a direct nerf, but it does take away bit of the reason you're using Coronach/Namas Arrow to begin with, I figure.

  18. #3238
    S N K
    Join Date
    May 2006
    Posts
    2,664
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Spira View Post
    "Puppetmasters can now use the weapon skill Asuran Fists."

    @_@
    Lol what a cocktease.

  19. #3239
    Relic Horn
    Join Date
    Mar 2009
    Posts
    3,183
    BG Level
    7
    FFXI Server
    Ramuh

    Quote Originally Posted by Kincard View Post
    There's no change to the enmity they gain and everyone else has their damage gained form enmity cut to 30% of what it used to be. It's not a direct nerf, but it does take away bit of the reason you're using Coronach/Namas Arrow to begin with, I figure.


    Like it matter much if you gonna reach enmity cap in 30 sec instead of 10 sec XD

  20. #3240
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
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    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

    Quote Originally Posted by Atoreis View Post
    What You mean? If I understand this right, there is no change to enmity gained from relic gun/bow WSs.

    Also if anything Anni and Yoichi got boosted. Look at this new ammo...
    I may be wrong, but his line of thought might be it's a nerf to static enmity WS based on the fact that non-static enmity WS will increase enmity by a smaller amount than before. i.e.; fake numbers: Namas is 270 enmity no matter what, Sidewinder is like 5000 enmity before, now it's like 1000.

    The gap between static and non-static enmity WS is smaller, I'd guess is his point.

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