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  1. #3461
    BG Content
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    Slycer Ilerion
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    Couple random notes from JP side:

    They said that the expect to fix the issue of lower level monsters not accounting for level correction in the next version update. They also separately said that the next version update would take place later this month, pending verification, so I'm guessing we'll have an update nearer to the end of April (like April 23 or 30). They also mentioned they would be discussing enmity adjustments in greater detail around the end of the month as further adjustments will be implemented in the next update.

    Lastly, they said that RUN is supposed to have Barsilence (it's randomly missing only that one out of all the self-target Barspells), and that will be fixed in the version update.

  2. #3462
    Pro's Pet
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    You mean run, they forgot to put it on barsilence xD

  3. #3463
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    Slycer Ilerion
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    Quote Originally Posted by Seha View Post
    You mean run, they forgot to put it on barsilence xD
    Ya lol not GEO - fixed my post.

  4. #3464
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    Thanks Slycer. I hope that means the artifact armor for the new jobs is coming at the end of the month too ; ;

  5. #3465
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    Quote Originally Posted by Toth View Post
    Thanks Slycer. I hope that means the artifact armor for the new jobs is coming at the end of the month too ; ;
    Sounds like it'll be more of an adjustment update than a content update, but that would be nice. If they don't start running news stories on it within the next week or so, I wouldn't get my hopes up.

  6. #3466
    Theory Fighter
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    Frejan Schultz
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    I think they mentioned introducing AF etc on august?

  7. #3467
    D. Ring
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    August, really? That's pretty fucking pathetic tbh.

  8. #3468
    Theory Fighter
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    Frejan Schultz
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    I can be very very wrong and mistake AF with something else, I just think I read something like that.

  9. #3469
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    What? Where did you hear that?

    Matsui already said some quests were not ready for the release bc of translation times. The RUn and GEO quests are most likely part of those. Besides, they will need to implement the lvl 70 quest in the next version update ( as per the update notes) and those have always followed the artifact gear story lines or have required the artifact questline to be completed.

  10. #3470
    Ridill
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    Quote Originally Posted by Toth View Post
    What? Where did you hear that?

    Matsui already said some quests were not ready for the release bc of translation times. The RUn and GEO quests are most likely part of those. Besides, they will need to implement the lvl 70 quest in the next version update ( as per the update notes) and those have always followed the artifact gear story lines or have required the artifact questline to be completed.
    I find this hard to believe. AF quests+ lvl 70 LB are usually released 3 months after launch and not right away.

  11. #3471
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    I know but if the next version update is indeed coming at the end of the month ( and it isn't clear just yet it is), then the lvl 70 quests for the new jobs, and by extension the artifact quests, should be released. It would be surprising how quick they are but the update schedule is more advanced now than it was at the last expansion release. This update may just add tweaks, Monster Monstrosy, and the garden for example along with the quests. We will see I suppose

  12. #3472
    Impossiblu
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    Quote Originally Posted by Alkar View Post
    I find this hard to believe. AF quests+ lvl 70 LB are usually released 3 months after launch and not right away.
    other jobs were released at a time before monthly/bimonthly updates. the update system has changed. you can't really use the old model where updates were every 3~6 months as reference, as obviously 3 months makes sense in that case since updates were every 3 months.

  13. #3473
    Ridill
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    On the other hand a lot of the new content smacks of not really finished (and not just talkng about af and such but just how the jobs work or dont and new systems) like often happens with new expansions. So I'd expect them to finish tweaking enmity and pdif and big gwme wide changes like coalition skirmish reives etc then maybe some job stuff to give the new jobs more of a use and/or identity tne like af etc

  14. #3474
    Relic Shield
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    I'll be pretty surprised if SE has already finalized the stats for AF this soon. It's possible they already have them set, but I'm not sure why they'd delay the release of AF if that was the case. Maybe AF was part of the quests that got pushed back due to localization/time constraints. I'm probably just cynical after years of playing this game, but I'll be surprised if AF is in the next update. Pleasantly surprised, but surprised none the less.

  15. #3475
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    I can understand why SCH AF was delayed as sublimation wasn't implemented yet but GEO and RUN are actually well thought out to 99 at this point. AF should just focus on strengthening the jobs' abilities.

  16. #3476
    Old Odin
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    Quote Originally Posted by Hitou View Post
    I'll be pretty surprised if SE has already finalized the stats for AF this soon. It's possible they already have them set, but I'm not sure why they'd delay the release of AF if that was the case. Maybe AF was part of the quests that got pushed back due to localization/time constraints. I'm probably just cynical after years of playing this game, but I'll be surprised if AF is in the next update. Pleasantly surprised, but surprised none the less.
    I think one part why the AF is not implemented yet is that they are actually watching how people are playing those 2 new jobs and what people think they lack. They might alter some stats on the AF as a indirect buff to the jobs. Just look at SCH, i mean their AF had HUGE buffs on it (for that time), and I think thats most likely due to the fact that the Job was piss poor at the beginning on its release.

  17. #3477
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    Quote Originally Posted by Damane View Post
    I think one part why the AF is not implemented yet is that they are actually watching how people are playing those 2 new jobs and what people think they lack. They might alter some stats on the AF as a indirect buff to the jobs. Just look at SCH, i mean their AF had HUGE buffs on it (for that time), and I think thats most likely due to the fact that the Job was piss poor at the beginning on its release.
    So true. However, having leveled both jobs at release, I can say that GEO is much more well thought out than SCH. SCH was just so...disappointingly mediocre. GEO already has quite a wide range of useful abilities that can only be improved by gear and merits.

  18. #3478
    Ridill
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    On the otherhand Run looks very very unfinished. It feels like I'm running around without a subjob when I have one lol

  19. #3479
    Old Odin
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    Quote Originally Posted by Toth View Post
    So true. However, having leveled both jobs at release, I can say that GEO is much more well thought out than SCH. SCH was just so...disappointingly mediocre. GEO already has quite a wide range of useful abilities that can only be improved by gear and merits.
    GEO is ok. It Def. Has its Place in ally fights, but it lacks alot for lowman situations, giving it 2 darkskill based Aoe sleeps (sleepra), stun as a native spell, and makeing geospells Not interrubtable would help in that department. More nukeing power close to blm wouldnt hurt either.

  20. #3480
    Cerberus
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    A few JP posts one from Matsui telling what is the emergency maint is for, seems like its related to mining marble nuggets. Another post from Mocchi confirming Barspell duration is bugged will be fixed in the update at the end of the month.

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