
Originally Posted by
Spira
my japanese isn't good enough to read the post on SMN enmity..
but the current situation is that the act of using a BP does actually generate hate, probably 1 CE or 1 VE. the blood pact itself is hate-free for the master, but normal mechanics apply for the avatar itself.
0 hate BPs would make a huge difference in maintaining hate off the SMN in situations where avatar cannot hold hate, typically it used to be against really hard hitting mobs, since the avatar would lose hate much faster by virtue of damage - now its pretty much every EM+ mob. 0 CE/VE would mean the mobs won't even turn when the pact is issued and avatar hate is minimal, which would be favorable for SMN, even if its a slight way.
edit:
they mention for reasons of claim hate issues and pet links and what not, if im not skimreading wrongly, it means that CE+1 if mob doesn't already have hate on the SMN, but +0 if he does, or something. also, that this isn't a job ability adjustment but rather a programming one.
they also mention something about enmity loss for SMN and BST pets in solo situations, and they're reducing enmity loss for pets when they take damage. *coughnaysayerscough*
but i prefer Slycers translations.
Slycer where art thou.