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  1. #3721
    Relic Horn
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    Quote Originally Posted by Tarage View Post
    And now can we PLEASE stop about the "SMN was never meant to solo!" bullshit?
    Are you really asking others to cease anything? Really?



    And Spira, if the summoner is maintaining 1 CE, they're going to have the target walk toward them continuously. It will be impossible to place distance between you and your target, which is going to continue to reinforce you potentially getting smacked every other hit

  2. #3722
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    i don't know what you're getting at.
    this is the case right now, and has always been.. and we had no problems creating distance before.

    in any case, if the SMN is taking damage while building distance, he will have problems as theres a good likelihood that he will lose claim entirely.

    this typically happens when
    1) enemy hitting on SMN with no pet.
    2) SMN summons an avatar
    3) avatar begins to auto attack but auto attack is unable to take hate (even when it misses)
    4) enemy hits SMN for damage
    5) SMN runs away.
    6) avatar gets pummeled to death
    7) mob deaggros

    the change attempts to make it so that avatars minimum CE/VE will perpetually sit above SMN's CE if and only if the SMN does nothing but BP when within hate-registering range. in this way, the mob will pretty much go for the avatar before the SMN as long as the avatar has established that 1CE+1VE.

  3. #3723
    Ridill
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    Quote Originally Posted by Dotsudoku View Post
    And Spira, if the summoner is maintaining 1 CE, they're going to have the target walk toward them continuously. It will be impossible to place distance between you and your target, which is going to continue to reinforce you potentially getting smacked every other hit
    Not necessarily. The avatar will have CE until it gets hit. Even if you assume that each hit resets CE to 0 (not even sure if that is exactly possible but not sure if it was explicitly tested) your avatar just has to do over 2295 every 45 seconds to break even with VE loss. So you should be able to maintain at least some VE.

  4. #3724
    Relic Horn
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    I was under the impression that CE can go down to 0. If that isn't the case, I suppose that changes quite a bit

    I feel as if the VE decay portion isn't quite as hopeful as it sounds. Avatar damage output is pretty bad

  5. #3725
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Alkar View Post
    But SMN was never meant to solo! Obviously they checked everything before messing with enmity values and these issues aren't a side effect at all!
    Meh, this simply means that we'll still have the same shitty pets and they don't wanna touch their damage. Nothing new on that front as usual.
    Gosh, I wonder how this happened.

  6. #3726
    Relic Horn
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    They wouldn't have done it anyway bro, why even bother

    And can you please drop it? Repetition from people who aren't me is annoying. God.

  7. #3727
    Ridill
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    Quote Originally Posted by Dotsudoku View Post
    I was under the impression that CE can go down to 0. If that isn't the case, I suppose that changes quite a bit

    I feel as if the VE decay portion isn't quite as hopeful as it sounds. Avatar damage output is pretty bad
    Not sure. I mean the few things that give 0 CE like say pet pulling have interesting mechanics that don't seem to apply with just getting smashed into oblivion. Oh I know avatar dmg is pretty sucky. That's why it's completely believeable that CE is completely wiped every hit except maybe the first one after a bp. But VE is steady with a couple of exceptions. That said this is under the assumption that they went and lowered it by 2/3s like they said and that they even know how they calculated in the first place. Neither of which I'd stake my life on lol. So maybe they did lower it more than they said or something

  8. #3728
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Dotsudoku View Post
    I was under the impression that CE can go down to 0. If that isn't the case, I suppose that changes quite a bit

    I feel as if the VE decay portion isn't quite as hopeful as it sounds. Avatar damage output is pretty bad
    It probably goes down to 1. if it goes to 0 then you would see mobs de-aggro a lot more often i would think.

  9. #3729
    E. Body
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    Quote Originally Posted by Dotsudoku View Post
    I was under the impression that CE can go down to 0. If that isn't the case, I suppose that changes quite a bit
    The dev post makes it sound as if CE=1 is the minimum enmity and its what's used to mark you as being on the monster's hate list at all. I was always under the impression that being on the hate list and have 0 CE were separate things, though.

  10. #3730
    Ridill
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    Quote Originally Posted by Obsidian View Post
    Gosh, I wonder how this happened.
    Because SE doesn't care? Or have you been skipping the whole discussion again?

  11. #3731
    Relic Horn
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    Quote Originally Posted by Kincard View Post
    The dev post makes it sound as if CE=1 is the minimum enmity and its what's used to mark you as being on the monster's hate list at all. I was always under the impression that being on the hate list and have 0 CE were separate things, though.
    It does seem to suggest that. I'll have to poke through Kaeko's journal, I don't remember anything about this. If that is the case, I have to imagine he stumbled upon it a long time ago

  12. #3732
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    Quote Originally Posted by Kincard View Post
    The dev post makes it sound as if CE=1 is the minimum enmity and its what's used to mark you as being on the monster's hate list at all. I was always under the impression that being on the hate list and have 0 CE were separate things, though.
    Seems that way. There's definitely a special hate relationship for pets tho. If a SMN assaults and pet claims the mob, technically the SMN has 0 CE (easily shown by the fact that mob doesnt immediately turn to master when Assault is issued, compared to a BP) but clearly when the pet dies it goes straight for the master, so perhaps the moment your pet claims a mob by a direct attack, the program registers 1CE for the master as well so that the mob stays red, because otherwise mob should turn yellow ?

  13. #3733
    TIME OUT MOTHERFUCKER

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    Quote Originally Posted by Dotsudoku View Post
    Are you really asking others to cease anything? Really?
    Why the fuck do you have to respond negatively to everything I say? I get it, you don't like me. But stop trying to start a fight every time I post.

    Quote Originally Posted by Spira View Post
    Seems that way. There's definitely a special hate relationship for pets tho. If a SMN assaults and pet claims the mob, technically the SMN has 0 CE (easily shown by the fact that mob doesnt immediately turn to master when Assault is issued, compared to a BP) but clearly when the pet dies it goes straight for the master, so perhaps the moment your pet claims a mob by a direct attack, the program registers 1CE for the master as well so that the mob stays red, because otherwise mob should turn yellow ?
    I have had times where even if I have an avatar out and attacking something, if I get far enough away or the avatar has been alive for long enough, if it dies, the mob will just return to yellow. Doesn't even try to seek me out.

    I really hope they end up making more consistent behavior. It sounds like any adjustment they do make it months, if not a year out though, given their track record. I mean when was the last time you heard anything about Caitsith?

  14. #3734
    Cerberus
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    A small post from Matsui appeared on JP side about the new battle content?

  15. #3735
    Old Merits
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    Quote Originally Posted by Tarage View Post
    Why the fuck do you have to respond negatively to everything I say? I get it, you don't like me. But stop trying to start a fight every time I post.
    Its to do with the fact every single post you make is in the same vein. Shut up bitching about Smn.

  16. #3736
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    A version update was performed on FINAL FANTASY XI at the following time.

    [Date & Time]
    Apr. 19, 2013 at 5:30 (PDT)

    [Affected Service]
    FINAL FANTASY XI

    [Update Details]
    - Increased Experience and Alliance Record when concurring all reives.

    The following issues have been addressed:
    - An issue wherein a player’s reive evaluation is reset if they perform one of the following actions.
    * Revive after being KO’d.
    * Log back in to the game after being disconnected.
    What's "alliance Record"? Bayld?

  17. #3737
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    Slycer Ilerion
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    Yes, bad translation. That's what it's called in the JP version, sorta. Not sure why they didn't just go with Bayld as standard for all regions, just seems like unnecessary confusion and extra unneeded language barrier.

  18. #3738
    HABS SUCK!!!!!
    Sepukku is my Hero
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    I'm pretty sure they fired their translator and just use google translate now, everything about this expansion is riddled with poor translation, from in game dialog to patch notes.

  19. #3739
    The Once and Future Wamoura
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    Yeah I still don't quite understand the notes.

  20. #3740
    Ridill
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    Quote Originally Posted by NynJa View Post
    I'm pretty sure they fired their translator and just use google translate now, everything about this expansion is riddled with poor translation, from in game dialog to patch notes.
    Or they're simply using the same translators for XI and XIV. There's a lot of stuff to translate and I'm sure XI isn't their top priority atm.

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