Total dps sure mostly on board with that. Maybe a little less since ya know being able to stay out of danger. But double the melee with acess to bps not so much. Unless they finally make bst moves and wyvern breaths not suck balls lol.
Speaking of jugs sucking... tried a couple in delve yesterday... my bst parsed pretty decent for not having a cor and missing haste most the time and songs a lot. But my jug had like 5% acc at best. Like using the stp move and 1hr with af2 pants I'd get enough tp for a move 2-3 times per run... and most of that was from dmg taken <.<
Its SAM dicksucking hour again, Koga with Fudo is probably going to put it at the top. Mythic Drg won't really be gaining an extra useful WS for mythic, just the base damage/stats.
Main mythic to watch would be glanzfaust though, the 60%~ increase in base damage is going to put you in realms of "will WSing lower my DPS" in capped haste situations.
I'd imagine that Conqueror gets just as much from the update as Koga since Ukko's is a superior WS to Fudo.
With access to Hi/CDC, Murgleis/Nagi/Burtgang/Tizona suddenly become a lot less terrible (well, Murgleis still sucks).
hmm, stock up on devious die/lim residue before all the bazaars come back from afk and jack the prices up?
Honestly Shun and Hi were about on par if you were fighting anything you'd use NIN on. Hi won by a little bit but they were about equal. Hi went crazy on stuff that NIN sucks on like high-level, high defense stuff, but it's not like NIN gets any use on those. The recent additions in armor were actually a really big buff for Shun (Big hybrid STR/DEX/attack stuff).
What will help Nagi more is that they'll adjust mythics so that they'll have appropriate D ratings to their delay. Nagi will still be mediocre if they don't make Blade: Kamu not a total piece of shit though.
Wont delve gkt still be good if ionis save tp goes up?
Bet you'll need to kill boss nakuul for a drop, then get 500k plasma to buy some item and 1m byald to buy super grease +1, then skirmish and get 100+2 stones to turn in.
I wonder, with the change in base damage to the 99 versions, if they will scale backwards too to adjust for 95 and 90 versions or just have a crazy jump from 95 to new final plan at 99. Either way, time to realistically look at getting my Ukon from 90 to 99 now. Not thrilled about doing sword path again to get a 99 coin version of my Almace to use CDC, but there is no way I'm gonna upgrade both of those from 90 lol.
Am I misreading this, or does it seem that the ws's will be locked to the coin weapon?Since coin weapons were originally just intended to be used for Empyrean weapon skills, based on the concept, I believe that instead of reworking them, they can be used to open the dedicated weapon skills (with certain level and job restrictions). We are currently considering the adjustment procedures necessary for this..
I think it's just you. The fact that he mentions level and job restrictions reinforces that (i.e. no unlocking Jishnu's and using it on SAM)
So.. Matsui said in the same post that he's adjusting R/E/M and making it obsolete again with the next set of Naakuals/Delve 2? Or am I misunderstanding this... coz he clearly states that equipment will continue to rise in terms of stats. And weapons ARE equipment:
Does he plan to revise R/E/M with each update that tops them...?Originally Posted by Akihiko Matsui