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  1. #4701
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
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    3,806
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    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    I suppose for completionist sake, should throw in the craftable Bow/Gun since the bolt/xbow will require a Delve boss kill.

    Echidna's Bow - 322 DMG
    Donderbuss - 303 DMG
    Speleogen Bow - 295 DMG
    Surefire Arquebus - 292 DMG
    Arma/Anni - 272 DMG
    Illapa - 228 DMG
    Yoichi - 200 DMG
    Gastrophetes - 173 DMG

    I wonder how high the DMG has to get for Coro to start outdoing Last Stand, guessing more is still needed. Although Last Stand is going to be pretty suicidal at those DMG ratings.

  2. #4702
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    If anyone except me cares, there's a post on the JP forums about BLU physical spell D being adjusted in the next update but no new spells being added.

  3. #4703
    Relic Shield
    Join Date
    Dec 2012
    Posts
    1,765
    BG Level
    6
    FFXI Server
    Siren

    No new spells makes me sad. Is the "adjustment" a nerf or a buff?

    Edit: Just read Camate's post and it's still vague. Looks like new spells in 2 updates from now though.

  4. #4704
    Ridill
    Join Date
    Apr 2011
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    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Jem View Post
    Sorry, I should have been clearer. I meant in terms of performance improvement compared to now. The xbow isn't actually getting any DMG improvement.

    Actually, that bolt is a head-scratcher unless it has an additional effect. I would assume it almost has to have one since Damascus Bolt is already higher DMG than it.
    True the ammo update is skewed torwards gun... but the delve weapons also skewed yo bow/xbow. But this is normal since gun has always been about bullet dmg. Just sad that will me forever farming for delve ammo unless they make it really efficient. Like a stack of quivers for 3k. That said with all the increases in base dmg getting worried about magical ws getting outclassed similarly to how blu spells are. Wonder if there is a content level way of boosting them other than just making weapons with gobs of mab lol

  5. #4705
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,200
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Hitou View Post
    No new spells makes me sad. Is the "adjustment" a nerf or a buff?
    I would hope a buff, since physical spells are pretty much garbage outside of ye olde SA-Cannonball/Benthic/Vanity abuse on SoA NMs.

    Would be nice to see folks use BLU in alliances again outside of triggers.

  6. #4706
    Old Merits
    Join Date
    Oct 2005
    Posts
    1,053
    BG Level
    6
    FFXI Server
    Sylph

    In terms of DPS (which I'm aware isn't as big a deal for RNG/COR as it is for others, but gives some basis for comparison):

    Echidna's : DMG:322, Delay:600, DPS:3220
    Illapa: DMG:228, Delay:432, DPS:3167
    Donderbuss: DMG:303, Delay:600, DPS:3030
    Speleogen: DMG:295, Delay:600, DPS:2950
    Surefire: DMG:292, Delay:600, DPS:2920
    Arma/Anni: DMG:272, Delay:582, DPS:2804
    Gastra: DMG:173, Delay:432, DPS:2403
    Yoichi: DMG:200, Delay:524, DPS:2290

    Some others you missed:

    Death Penalty: DMG:260, Delay:480, DPS:3250 (not to mention crazy QDs)
    Guglielmo's Bow: DMG:123, Delay:216, DPS:3417 (who needs holy bolts?)
    Machine Crossbow: DMG:111, Delay:130, DPS:5123 (what if they unlock Wildfire?)

    Let us all pray for rare/ex quivers that have a 1/1 enchantment on them. (Sorry alchemists and woodworkers!)

  7. #4707
    Ridill
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    Apr 2011
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    Bahamut

    Quote Originally Posted by Prothescar View Post
    If anyone except me cares, there's a post on the JP forums about BLU physical spell D being adjusted in the next update but no new spells being added.
    Should get new horribly overpowered compared to current spells like the weapons are that require plasm to learn lol.

  8. #4708
    Impossiblu
    Join Date
    Mar 2010
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    Prothescar Centursa
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    Balmung
    FFXI Server
    Valefor

    Pretty certain they'll just add a *2~4 onto the existing D calc and call it a day. Would put us anywhere between an axe and a great katana in terms of D. Will make all physical blue magic pretty devastating for pre-adoulin content, and even some adoulin stuff. just need an attack adjustment now

  9. #4709
    Ridill
    Join Date
    Apr 2011
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    FFXI Server
    Bahamut

    And additional effect macc adjustment....

  10. #4710
    Ridill
    Join Date
    Feb 2007
    Posts
    15,611
    BG Level
    9

    Quote Originally Posted by Prothescar View Post
    Pretty certain they'll just add a *2~4 onto the existing D calc and call it a day. Would put us anywhere between an axe and a great katana in terms of D. Will make all physical blue magic pretty devastating for pre-adoulin content, and even some adoulin stuff. just need an attack adjustment now
    Wouldn't put it past them for such a buff to work in Adoulin areas only.

  11. #4711
    Ridill
    Join Date
    Apr 2011
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    23,594
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    Bahamut

    Quote Originally Posted by arus2001 View Post
    Wouldn't put it past them for such a buff to work in Adoulin areas only.
    Then delve weapons should be equippable in Adoulin onry! Oh god equipment only wearable in certain areas... content level capped areas!

  12. #4712
    Flowery Twats
    Join Date
    Jul 2008
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    3,583
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    Bolt damage confuses me... Maybe it'll be a war/thf/rng bolt...?

  13. #4713
    Salvage Bans
    Join Date
    Feb 2007
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    811
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    5
    FFXIV Character
    Orinthia Warsong
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut

    Quote Originally Posted by noodles355 View Post
    Bolt damage confuses me... Maybe it'll be a war/thf/rng bolt...?
    Oh yes please, a strong thf bolt! Now just need a good xbow to go with it for last stand build!

    /wakes up

  14. #4714
    Ridill
    Join Date
    Apr 2011
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    Bahamut

    Quote Originally Posted by orinthia View Post
    Oh yes please, a strong thf bolt! Now just need a good xbow to go with it for last stand build!

    /wakes up
    Yeah 1 xbow since 75... an octant or Ziska's Crossbow probably still better

  15. #4715
    Sea Torques
    Join Date
    Jun 2008
    Posts
    606
    BG Level
    5

    Quote Originally Posted by Prothescar View Post
    Pretty certain they'll just add a *2~4 onto the existing D calc and call it a day. Would put us anywhere between an axe and a great katana in terms of D. Will make all physical blue magic pretty devastating for pre-adoulin content, and even some adoulin stuff. just need an attack adjustment now
    add weapon damage somewhere in spell damage calc, this way they won't have to fix it again after they add new weapons with 20%more dmg

  16. #4716
    Cerberus
    Join Date
    Dec 2012
    Posts
    485
    BG Level
    4

    Looking over JP side Dev summary of the week, they're trying their best to give us Monstrosity and Mog Gardens for next version update.

  17. #4717
    PUP Power!
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    Apr 2006
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    4,040
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    FFXI Server
    Sylph

    Nothing else huh. That kind of scares me since I have pegged the next update in around a month and adding to the already huge amount of items coming with this patch is only going to make it take longer ; ;

  18. #4718
    Hydra
    Join Date
    Jul 2011
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    143
    BG Level
    3
    FFXI Server
    Bismarck

    Kind of wondered when Monstrosity was going to happen since it had been so long since it had been brought back up.

  19. #4719
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    So we're getting:

    -New Skirmish
    -New Naakuals
    -More Delve (Possibly along with nerfs to earlier Delve)
    -Monstrosity
    -Mog Gardens
    -RUN/GEO AF

    Sounding like a really big patch.

  20. #4720
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    We're not getting new Delve, as far as we know.

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