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  1. #5601
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by Ligray View Post
    Teaser pictures for the summer version update from the blurb:




    That new bayld gear on the bottom right looks ugly, assuming thats it.

    Also confirmed elemental magic and job adjustments is for july.
    I think they said 5 sets of equipment so maybe these are the new Bayld pieces and Skirmish v2 will have the 5 sets. Knowing SE, the gear will either drop from Skirmish randomly or will be purchased with Obsidian Fragments.

  2. #5602
    PUP Power!
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    I was thinking more that the equipment is buy able with Bayld but you need skirmish 2.0 items to upgrade them.


    Also, no worries about delve 2.0 yet. August has two skirmish areas that should keep busy for quite some time.

  3. #5603
    Melee Summoner
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    Quote Originally Posted by Gwynplaine View Post
    Uh so there's not going to be new Delve until after August? That's shitty if so.
    Two words: planned obsolescence.

    August will give us just enough time to get our weapons to 15 or "better" yet get those current Delve mega weapons/gear and then 3 weeks into the new expansion they can make it all obsolete.

    Twice.

  4. #5604
    Jem
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    The only problem with this releasing Top Tier content and then filling in the gaps is that it sucks for people who have already beaten the Delve content.

    I hope there's a substantial amount of gear that is worth getting from Skirmish II / Bayld / Naakuals because otherwise it could be a very boring few months until Delve II.

  5. #5605
    Requiescat in pace.
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    First world problems.

  6. #5606
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by Jem View Post
    The only problem with this releasing Top Tier content and then filling in the gaps is that it sucks for people who have already beaten the Delve content.

    I hope there's a substantial amount of gear that is worth getting from Skirmish II / Bayld / Naakuals because otherwise it could be a very boring few months until Delve II.
    Yeah, I think they apologized for this because they realized the mistake after it was made. Had they done Skirmish v2 and upped the cap on coalition last update and then released Delve V1 this update, things would feel a bit more smooth in the scaling of content.

  7. #5607
    BG's #1 Hatsune Miku fan!
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    Quote Originally Posted by 6souls View Post
    Seekers Page is also updated.
    The bird Naakual looks cool. To bad it couldn't be named Quetzalcoatl.

  8. #5608
    BG's #1 Hatsune Miku fan!
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    Quote Originally Posted by Gwynplaine View Post
    Hmm trying to estimate where the new zones are going to be located in relation to each other. I had been assuming that they would simply connect to Morimar and Foret with another "X_Gates" tunnel dungeon adjoining them. But the way the new info describes them makes it sound like it's different. Plus there is only one new "X_Gates" tunnel as opposed to two you would expect.
    During some exploring I did after the expansion came out I saw a few places that are probably new zone lines. There is a spot in Morimar at the south end of the map that leads to a tunnel that is blocked by boulders. Also a place like that in Foret de Hennetiel if I remember right. I took some screenshots. I would have to go back and look at them to be sure.

  9. #5609
    Cerberus
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    Quote Originally Posted by Okipuit
    We will be adding the new special abilities for all jobs (which includes rune fencer and geomancer) in the version update following August's. Once we have an update on test server implementation, we'll be sure to let you know!
    Interesting..

  10. #5610
    Hydra
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    Quote Originally Posted by Ligray View Post
    Interesting..
    You know... it had been so long that I had entirely forgotten about those.

  11. #5611
    Ridill
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    Quote Originally Posted by Gwynplaine View Post
    Uh so there's not going to be new Delve until after August? That's shitty if so.
    Gotta add the WKR versions and skirmish of those mobs first

  12. #5612
    Ridill
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    Quote Originally Posted by Ligray View Post
    Interesting..
    But some of them are still sooooo horribad from what I remember

  13. #5613
    Jem
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    Didn't WARs used to be basically Formless Strikes and then they changed it to 100% DA? I bet they would love that pseudo formless strikes back now with how NMs are!

  14. #5614
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    Wouldn't matter, because we don't have SP2s.

  15. #5615
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    Quote Originally Posted by Draginhikari View Post
    You know... it had been so long that I had entirely forgotten about those.
    Most of them are useless anyway.

    Some of them are literally a slap in the face (RDM's).

  16. #5616
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    Quote Originally Posted by Obsidian View Post
    Most of them are useless anyway.

    Some of them are literally a slap in the face (RDM's).
    This is mostly assuming they haven't changed them again. If I recall right many of them were changed more then once so far.

  17. #5617
    Jem
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    Quote Originally Posted by Byrthnoth View Post
    Wouldn't matter, because we don't have SP2s.
    Oh, I misunderstood. Is that not what they are talking about adding after August?

  18. #5618
    Ridill
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    Quote Originally Posted by Draginhikari View Post
    This is mostly assuming they haven't changed them again. If I recall right many of them were changed more then once so far.
    If they have they haven't told us of the changes for a rather long time now. Gotta remember somewhere there thought that giving 1 job the ability to drain 50 tp a hit while giving another a weaker version of elemental seal was balanced in the first place....

  19. #5619
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    Sure, just in time for the last Naakual. So it will help people that have not already capped out on Delve crap, but it does nothing for those who have.

  20. #5620
    Jem
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    That's a pretty cynical view though because that's like me going 'Everything they add from now on is useless because I'm capped on drops'.

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