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  1. #5721
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    One more mini-post. Not gonna put it on findings since it's just rehash, but he said first off that any new Delve will not be added in either the July or August version updates; these updates are focused on increasing the variety of content (and items) available within the range of content (and item) levels already set.

    Item level representation will be added to items in July, but the changing of examining of enemies and EXP values won't be implemented until August. Part of this is that they want to take another look at how it will affect EXP values as they've seen a lot of concern expressed over this. Matsui is saying they definitely have to change something, but they will look into it carefully.

  2. #5722
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,766
    BG Level
    7
    FFXI Server
    Bahamut

    Like the second mentioning of "strengthening job-specific equipment." Any hint in his posts if he's referring to AF+2, relic +3, empy +3, or just straight out new JSE? I like that he's open to input from the player base in regards to whats important to them, though as typical with SE, I'm not sure how well non-JP input is taken. All of the things listed as examples are all good things to keep an open mind to changing/adding going forward though, so I wanna say I trust he'll at least keep things interesting moving forward from here.

    Still curious how long they will keep this update pace going. Release > update after 1 month > split update pt 1 after 2 months > split update pt 2 after 1 month. Expansion launch and 3 updates in 4 months is impressive IMO. Now just as long as the quantity of missions/quests isn't absurdly low in these two updates, and the quality is as good as we've seen...

    I've got mixed feelings on the Meebles comment. Maybe my server just sucks (it does) but Meebles was a hard thing to really get going. I always blamed 3 things. The retarded sack/grim system that was beyond basic PUGs understanding, the lack of real rewards until the boss run of your tier and completion of tiers/goal 3s, and the fact that the majority of the gear just wasn't that impressive. Kinda relates to our OT posts this morning TBH. Lost track of how many Meebles runs ended with a boss run that give us an elixer and crystal. Even considering all this, Meebles was still enjoyable for a time, and still profitable now.

    With what they've referred to concerning the content lvl and item lvl systems though, it sounds like bullshit gear might be a thing of the past (to a degree) as things from specific content tiers should come with stats that a job wearing it at that content tier would want. They don't seem dumb anymore TBH. They know we want to cap haste, they know we want x-hits, they know we want 95% hit rate, etc. I think from here on out, we'll get gear upgrades that keep these things in perspective, and cause us to constantly have something to upgrade to.

  3. #5723
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    792
    BG Level
    5
    FFXI Server
    Sylph

    Instead of having the /check function make a comparison to item level to determine xp gain, why don't they just leave xp gain alone (since it's now clear they can implement this separately) and tell us the actual monster level instead of the ep/dc/em/t/vt/it? Then we can make the judgement as to whether or not we're geared enough ourselves, and everyone will continue to enjoy high xp gain from high level content. It's not like the new content is geared towards xp camps in any way shape or form anyway. We already know this data is in the check packets anyway from Byth's work.

  4. #5724
    Pandemonium
    Join Date
    Feb 2010
    Posts
    7,659
    BG Level
    8
    FFXI Server
    Sylph

    Hoping mog gardens does something with crafting items supplies. I wouldn't mind re-subbing if I could actually level a craft past 106.

  5. #5725
    Bagel
    Join Date
    Nov 2005
    Posts
    1,390
    BG Level
    6
    FFXIV Character
    Ellatrix Reatori
    FFXIV Server
    Sargatanas
    FFXI Server
    Fenrir

    Edit: Nvm, quoted something from a few pages back no longer relevant.

  6. #5726
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    I love that Matsui is so open about everything. Yoshi P really set the bar high but Matsui is really coming close.

  7. #5727
    Relic Weapons
    Join Date
    Apr 2011
    Posts
    324
    BG Level
    4
    FFXIV Character
    Cem Bob
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    I'm reminded of the days where Berticus (I think, forgive me if I'm mistaken, it's been a few years since then) would be able to get the opportunity to fire some questions at someone from SE and basically be told "no comment" on near enough every question. So yeah, it's a very welcome change since the days where the dev team were shrouded in mystery.

  8. #5728
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Malithar View Post
    Like the second mentioning of "strengthening job-specific equipment." Any hint in his posts if he's referring to AF+2, relic +3, empy +3, or just straight out new JSE? I like that he's open to input from the player base in regards to whats important to them, though as typical with SE, I'm not sure how well non-JP input is taken. All of the things listed as examples are all good things to keep an open mind to changing/adding going forward though, so I wanna say I trust he'll at least keep things interesting moving forward from here.

    Still curious how long they will keep this update pace going. Release > update after 1 month > split update pt 1 after 2 months > split update pt 2 after 1 month. Expansion launch and 3 updates in 4 months is impressive IMO. Now just as long as the quantity of missions/quests isn't absurdly low in these two updates, and the quality is as good as we've seen...

    I've got mixed feelings on the Meebles comment. Maybe my server just sucks (it does) but Meebles was a hard thing to really get going. I always blamed 3 things. The retarded sack/grim system that was beyond basic PUGs understanding, the lack of real rewards until the boss run of your tier and completion of tiers/goal 3s, and the fact that the majority of the gear just wasn't that impressive. Kinda relates to our OT posts this morning TBH. Lost track of how many Meebles runs ended with a boss run that give us an elixer and crystal. Even considering all this, Meebles was still enjoyable for a time, and still profitable now.

    With what they've referred to concerning the content lvl and item lvl systems though, it sounds like bullshit gear might be a thing of the past (to a degree) as things from specific content tiers should come with stats that a job wearing it at that content tier would want. They don't seem dumb anymore TBH. They know we want to cap haste, they know we want x-hits, they know we want 95% hit rate, etc. I think from here on out, we'll get gear upgrades that keep these things in perspective, and cause us to constantly have something to upgrade to.
    I reall dont think they will touch AF relic +2 or empy +2 anymore. Abyssea Dynamis Limbus are pritty much done. My guess is either Aht urgan Artifact armor or Adoulinian Artifact Armor (As in style). My bet lies on Adoulinian Artifact armor via some new low-man event.

  9. #5729
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    Quote Originally Posted by Spira View Post
    on a slightly more relevant (to thread title) note, did anyone see this pretty shield?

    http://forum.square-enix.com/ffxi/at...011198&thumb=1

    deserved to win imo.
    I like it although it looks like a cookie to me.

  10. #5730
    BG's #1 Hatsune Miku fan!
    Join Date
    Dec 2009
    Posts
    10,027
    BG Level
    9

    Quote Originally Posted by Kaisha View Post
    Doesn't strictly say, but I assume it's just going back to the character select screen, since it'd be silly to have to log right out POL, just to get points for the other characters on the account, since you have to log them in also.

    Will be easy to check once the event moogles are up.
    Wait, so you could get multiple items from this? Say.. A Nomad Moogle rod and a Chocobo mask for main.

  11. #5731
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,200
    BG Level
    9
    FFXI Server
    Asura

    That's what I'm seeing, although I'll be fucked on Moogle rod since I'm aiming for +1 chocobo hat, and both that and the rod are not dboxable to same POL account.

  12. #5732
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    So I know that other mainstream MMOs have done this login reward type stuff. Like on Aion it was far worse where you got rewards for being logged on every hour which resulted in hoards of AFK jumping douchebags lagging the cities. Like what is the idea of this exactly why's it so popular with MMOs? Is the idea simply to take the player login amounts and bring it to your shareholders to be like 'hey look at this we have so many players' ?

  13. #5733
    Relic Shield
    Join Date
    Dec 2012
    Posts
    1,765
    BG Level
    6
    FFXI Server
    Siren

    Yeah I donno what the point is either. I mean once someone pays for their 30 days it doesn't matter if they log on once or not at all. Oh well, free sky pops or ground NM pops, and effing nomad moogle rod finally. I hope it's not going to be 11 consecutive log ins for the bonus because I'm going to be unable to log on for 4 days right in the middle of that 22 day period.

  14. #5734
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Malithar View Post
    Like the second mentioning of "strengthening job-specific equipment." Any hint in his posts if he's referring to AF+2, relic +3, empy +3, or just straight out new JSE?
    He's talking about upgrading/enhancing pre-existing gear, so it's not new JSE, although that's been separately mentioned in the past, too. Seeing as they are making GEO and RUN AF for content level over 100, I wouldn't be surprised it he's talking about upgrading good old AF armor, but no real hint in his posts.

  15. #5735
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Quote Originally Posted by Hitou View Post
    Yeah I donno what the point is either. I mean once someone pays for their 30 days it doesn't matter if they log on once or not at all. Oh well, free sky pops or ground NM pops, and effing nomad moogle rod finally. I hope it's not going to be 11 consecutive log ins for the bonus because I'm going to be unable to log on for 4 days right in the middle of that 22 day period.
    Nothing I see mentions consecutive in the info about it. Just sounds like it'll count your logins for each separate day you log on in that 22 day period.

  16. #5736
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,766
    BG Level
    7
    FFXI Server
    Bahamut

    Quote Originally Posted by Slycer View Post
    He's talking about upgrading/enhancing pre-existing gear, so it's not new JSE, although that's been separately mentioned in the past, too. Seeing as they are making GEO and RUN AF for content level over 100, I wouldn't be surprised it he's talking about upgrading good old AF armor, but no real hint in his posts.
    Good info, thankies Slycer. Maybe I'm in the minority, but I enjoy when jobs actually have a valid reason to look like the job lol. Wonder if we can expect enhancements to all existing AF-AF3 eventually, or if they're only talking about enhancing a single set.

  17. #5737
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    Quote Originally Posted by Malithar View Post
    Good info, thankies Slycer. Maybe I'm in the minority, but I enjoy when jobs actually have a valid reason to look like the job lol. Wonder if we can expect enhancements to all existing AF-AF3 eventually, or if they're only talking about enhancing a single set.
    You mean http://wiki.bluegartr.com/images/thu...escription.png isnt a good TP/WS piece?!?

  18. #5738
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    I wouldn't mind wearing the AF1 graphics again, to me those still are the ones that look the most "iconic" with each job. AF2 was hit or miss with the recolors and AF3 similarly had some good and some bad.

  19. #5739
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,766
    BG Level
    7
    FFXI Server
    Bahamut

    Quote Originally Posted by NynJa View Post
    You mean http://wiki.bluegartr.com/images/thu...escription.png isnt a good TP/WS piece?!?
    Int for Steal, duh! Wonder if its a good idea to start working on AF1 sets and store em in anticipation. Can imagine the mess that coffers will be for pieces if/once they add AF+2 lol.

  20. #5740
    Relic Weapons
    Join Date
    Apr 2011
    Posts
    324
    BG Level
    4
    FFXIV Character
    Cem Bob
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    There's usually 1-2 "useful" pieces of AF1 (mostly +1) gear for each job, even if it just for macro purposes, and they are incredibly easy to get these days so anybody serious about their main jobs would have done most of the work already. I can't imagine there would be too much of a mad rush to get entire sets if an update did occur.

    If anything I'd be more worried about Limbus becoming locked up for +1 upgrades (which will presumably be some sort of requirement for +2'ing, similar to the way relic gear can be upgraded).

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