Yeah. It doesn't really seem so bad anyway considering there are several different jump timers. It also makes more sense from a game mechanics standpoint because when you put no recast on an ability you can then really be at an advantage/disadvantage based on 3rd party tools, lag, etc.
Anyway, updated with a few other less meaningful posts. For whatever reason they decided they needed to adjust the spawning of Quetzalli (any reason people are still fighting that?), they're not making any changes to Powder Boots (game might explode if all jobs could use them, balance, etc.), and Scout's Beret +2 will be too good once Recycle is added as a job trait (needs more nerfage).
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