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  1. #5881
    Sea Torques
    Join Date
    Oct 2008
    Posts
    664
    BG Level
    5
    FFXI Server
    Bismarck

    Yes, keep up with new content while completely trivializing all of the old. Not sure I agree with that.

  2. #5882
    Relic Horn
    Join Date
    Aug 2008
    Posts
    3,131
    BG Level
    7
    FFXI Server
    Sylph

    You might not agree with it, but it's SE's new vision for FFXI, so it's presumably here to stay.

  3. #5883
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    well thats a fast emergency maintance without announcement, there must be some bug giving players 500 million of gil!!!!

  4. #5884
    Hydra
    Join Date
    Mar 2005
    Posts
    140
    BG Level
    3

    Yeah, what the hell happened? lol

  5. #5885
    E. Body
    Join Date
    Dec 2008
    Posts
    2,408
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Byrthnoth View Post
    If SE does not release content that still requires Acc buffs with the new weapons, then the real answer is that you just won't need 8 songs anymore and having Daurd will be much less of a bonus. One more RME invalidated.
    march/minuet?

  6. #5886
    Sea Torques
    Join Date
    Jan 2012
    Posts
    716
    BG Level
    5
    FFXI Server
    Valefor

    Huh missed that dev post about more +skill getting added to current gear. Including Skirmish weapons? Clearly I need to get a Crobaci for incredible lunges.

  7. #5887
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by Taint View Post
    My personal thought is they are going away from DW to make it easier on the DEVs to balance out damage between jobs.

    They are taking a flat DPS approach to new weapons, taking out (or limiting their effectiveness) more complex elements like DW makes it easy for them to add new content and items.
    They'd really need to buff fencer/1h ws in general/something for this to be a thing. 1h weaponskills (besides maybe ruinator?) are significantly worse than 2h even with the extra DW hit already.

  8. #5888
    Cerberus
    Join Date
    Dec 2012
    Posts
    485
    BG Level
    4

    More fail on the patch notes:

    http://forum.square-enix.com/ffxi/th...099#post456099
    Quote Originally Posted by Okipuit
    We're very sorry, but it has come to our attention that the following information was left out of the English July version update notes regarding the announcement I made above.

    Items can be now be obtained by the thief ability "Despoil" from the below monsters types:

    Panopt / Velkk / Twitherym / Chapuli / Craklaw / Matamata / Umbril / Acuex

    We will be checking on the reason for why this was left out of the update notes and take proper precautions to prevent this from happening in the future.

  9. #5889
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    well atleast they fixed that issue...it was a pretty major issue. I wonder if that means you can despoil umbril ooze off umbrils...150k/5 min?!?

  10. #5890
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Yeah, until the market is flooded with umbril oozes a couple hours later.

  11. #5891
    Custom Title
    Join Date
    Oct 2006
    Posts
    5,822
    BG Level
    8
    FFXI Server
    Bahamut
    Blog Entries
    3

    they're in pretty high demand tho aren't they? its actually pretty easy to kill them umbrils to begin with.

  12. #5892
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    The drop rate isn't very good thou, and they're annoying to fight as a solo melee. If they were despoilable 100% of the time, there would be tons of people out there doing it, until the price crashed.

  13. #5893
    Pro's Pet
    Join Date
    Jan 2013
    Posts
    1,716
    BG Level
    6
    FFXI Server
    Valefor

    They're easy on run!

  14. #5894
    Theory Fighter
    Join Date
    Jan 2011
    Posts
    1,427
    BG Level
    6
    FFXIV Character
    Frejan Schultz
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    You think they're easy on RUN... Until you fight them as any nuking mage. Then you don't fight Umbrils on any other job.

  15. #5895
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    792
    BG Level
    5
    FFXI Server
    Sylph

    Hide should work on Umbrils shouldn't it?

  16. #5896
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by pancakesandsex View Post
    Hide should work on Umbrils shouldn't it?
    Aren't they sound too? Also I seem to recall awhile back them making it so you actually have to make them despawn to get the item back on them. Not sure if you could just run them really far or had to kill them

  17. #5897
    Lostbane
    Join Date
    Jun 2006
    Posts
    3,052
    BG Level
    7
    FFXIV Character
    Mexi Lostbane
    FFXIV Server
    Siren
    FFXI Server
    Shiva

    Quote Originally Posted by pancakesandsex View Post
    Hide should work on Umbrils shouldn't it?
    Unless they changed it recently I've used it and had it work.

  18. #5898
    Theory Fighter
    Join Date
    Jan 2011
    Posts
    1,427
    BG Level
    6
    FFXIV Character
    Frejan Schultz
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    Umbrils are sight/magic.

  19. #5899
    New Merits
    Join Date
    Nov 2007
    Posts
    217
    BG Level
    4
    FFXIV Character
    Helldemon Ffxi
    FFXIV Server
    Balmung
    FFXI Server
    Siren

    Quote Originally Posted by dasva View Post
    Aren't they sound too? Also I seem to recall awhile back them making it so you actually have to make them despawn to get the item back on them. Not sure if you could just run them really far or had to kill them
    Thought the change they made was that monsters wouldn't get new items if they despawned due to thf's constantly hiding and restealing once they repopped?

  20. #5900
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Helldemon View Post
    Thought the change they made was that monsters wouldn't get new items if they despawned due to thf's constantly hiding and restealing once they repopped?
    Yeah that's what I meant. Just wasn't sure if they had made it so you just had to despawn or had to kill or whatever it's been so long

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