Damage taken -188% Parry +188 Shield Skill +188 obviously.
Damage taken -188% Parry +188 Shield Skill +188 obviously.
Needs more Dualcast for RDM so I can Immunobreak two spells at once.
Forgot the STR/DEX/AGI/VIT/INT/MND/CHR +15
Then I misunderstood and am entirely confused by the statement I quoted.
http://www.playonline.com/ff11/guide...ity/index.html
Japanese page for Monstrosity is up.
interesting..
its called Monstrous Pledge in Japanese.
i see a bit of FF8 flavor, the term they use when you become a monstrosity is junctioning
can't wait. i think it'll be fun
99% sure that is hydra vs. khimara. Why am I so excite....
Hauticlaires and wake up necks for EVERYONE!!!
Neet now in english lol
is there a release date for the Monstrosity update?
Not a date, but it's slated to come in the August update, which last said, is early August.
Up on that whole English thing.
http://www.playonline.com/ff11us/gui...ity/index.html
Looks like it will be a pretty in-depth system.
Well it seems SE has learned from pankration, chocobo breeding and whatever else and realized that in order to get proper interest, there needs to be some kind of reward.
Reward eh?.... Like rewards that are useful for this particular event? Or rewards that will come in handy when I'm normal ole 99sam/DNC in a rieve?
Because if it event specific, I'd say it'll be DoA. But if I can earn some sort of lvl 99 ring that's equipable by all jobs and gives waltz potency +10%, I would grind this event out.
Note: I am not particularly craving said ring it just seemed like a good example
It just sounds like a closed system where you get gear specifically tooled for Monstrosity. In this manner it's no different from the systems of PvP in other MMOs because those also have PvP-centered stats. If they do that it could have some amount of success, I suppose.Expend the prestige you've rightly earned to gradually augment your newfound equipment, further enhancing your gladiatorial prowess.