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  1. #6341
    Sea Torques
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    Valefor

    They have to obsolete them EVENTUALLY. Go ahead and imagine a world where the only way to play a job effectively requires you to do get 1500 of a rare drop from garrison. Eventually even people without Adoulin are going to stop doing VW.

  2. #6342
    Ridill
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    Apr 2011
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    Bahamut

    People already are really lol. But you don't have to obsolete the current best in order to create a way to play a job effectively without the current best. Just something close or sidegraded that is currently much easier to get. Basically what Killedar is right now on the test server. A bit less block rate but a bit more dmg blocked per hit. But instead of the rather annoying farming to do Ochain you could just spend like 10-20 mil for Killedar. I know what I would chose if I hadn't already gotten Ochain... hell if they don't change it I might anyways

  3. #6343
    Hydra
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    Jul 2011
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    143
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    3
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    Bismarck

    Really all it means is the gap isn't quite as large as it was between the shield as it was before. Those like myself that already have the Ochain do perfectly fine with it but those without can use other shields without it being quite so overwhelm I can accept that really.

  4. #6344
    Old Odin
    Join Date
    Oct 2006
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    Asura

    Quote Originally Posted by Draginhikari View Post
    Really all it means is the gap isn't quite as large as it was between the shield as it was before. Those like myself that already have the Ochain do perfectly fine with it but those without can use other shields without it being quite so overwhelm I can accept that really.
    you seem to be in the minority then, because all the bitching about shield skill+ on new shields started beforehand on OFs, its peoples own fault they are nerfing the shield skill+ on the new shields -_-

  5. #6345
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
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    37,884
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    Gilgamesh

    Quote Originally Posted by Chamaan View Post
    They have to obsolete them EVENTUALLY. Go ahead and imagine a world where the only way to play a job effectively requires you to do get 1500 of a rare drop from garrison. Eventually even people without Adoulin are going to stop doing VW.
    While I agree that VW is dying, to say its dead is a false statement. Plenty of current delve strats hinge on having 1-2 Masa Sam's, which keeps Uptala popular. I'm almost certain that Mala is still the best neckpiece for DRK/SAM/DRG, which leaves Hahava popular (doesnt drop plates tho). The problem lies in the 95-99, since the NM's that drop rift items have no current use.

    I'd like to think that SE will adjust 95-99 emp to compensate for VW being useless, but this is SE afterall.

  6. #6346
    Hydra
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    Jul 2011
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    Bismarck

    Quote Originally Posted by Damane View Post
    you seem to be in the minority then, because all the bitching about shield skill+ on new shields started beforehand on OFs, its peoples own fault they are nerfing the shield skill+ on the new shields -_-
    This kind of stuff never gets to me really, I have enough to stress about without worrying about whether my shield that was not really that difficult for me to get since I was soloing T3s with the Aegis is being outclassed by something else. Only reason I even brought it up earlier was more out of confusion then outrage... though I must admit our community, especially the OF, has developed a fine art of continually being outrage though XD

  7. #6347
    Sea Torques
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    Valefor

    Quote Originally Posted by NynJa View Post
    While I agree that VW is dying, to say its dead is a false statement. Plenty of current delve strats hinge on having 1-2 Masa Sam's, which keeps Uptala popular. I'm almost certain that Mala is still the best neckpiece for DRK/SAM/DRG, which leaves Hahava popular (doesnt drop plates tho). The problem lies in the 95-99, since the NM's that drop rift items have no current use.

    I'd like to think that SE will adjust 95-99 emp to compensate for VW being useless, but this is SE afterall.
    Didn't say it was dead, just that eventually it would very probably be. And that it'd be silly to think that a job would be forevermore bound to such a massive amount of uncommon (not totally rare but not raining from the sky) drops from what will eventually be very old content.

  8. #6348
    Old Odin
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    Asura

    Quote Originally Posted by NynJa View Post
    While I agree that VW is dying, to say its dead is a false statement. Plenty of current delve strats hinge on having 1-2 Masa Sam's, which keeps Uptala popular. I'm almost certain that Mala is still the best neckpiece for DRK/SAM/DRG, which leaves Hahava popular (doesnt drop plates tho). The problem lies in the 95-99, since the NM's that drop rift items have no current use.

    I'd like to think that SE will adjust 95-99 emp to compensate for VW being useless, but this is SE afterall.
    Obviously SE's fix to all this is will be "Voidwatch extravaganza" with doubled up droprate on everything! (including logs!)

  9. #6349
    Old Merits
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    Sep 2010
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    Ragnarok

    There's like, 10~ matsui posts and 1 fujito post up on the official forums. o.o

    Light the Slycer signal!

    For now, time to muddle through some google translate...

    EDIT: I'm seeing a lot on Shield/Ochain in these. Must know!

  10. #6350
    Fake Numbers
    Join Date
    Mar 2006
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    86
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    2
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    Asura

    2 August updates!, have we ever received 2 updates in one month, other than emergency maintenance updates?

  11. #6351
    Custom Title
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    Bahamut
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    they mentioned this before. cos skirmish couldnt be ready in time for the actual early august update, they pushed it to end aug

  12. #6352
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Taim Meich View Post
    And even then, being not that much of an impact on high tier nukes, it is heavily capped on lower tier nukes when it would actually give an interesting benefit... So, what's happening exactly? Did they cap it without knowing why? Did they cap it because they thought (without any testing at all) that it would be too powerful?

    When you introduce a new stat, and it's already gimped on half the nukes on most weapons that use it... What will happen in the future? Will newer Magic Damage + weapons be inconsequential because we already hit the cap on even T5 nukes on the first few pieces of equipment that introduced it?

    I'm totally puzzled.
    Quote Originally Posted by dasva View Post
    Hmm hadn't thought about that but your right depending on dint the antinian staff alone could cap you on magic dmg on some T5

    What caps are talking about? dINT caps? I didnt think those were known for for spells above ~t3. Also I remember motenten saying that the +magic damage was added after mdint.

  13. #6353
    Nidhogg
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    Seraphus Highwynn
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    Gilgamesh
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    Diabolos

    I don't understand why they need you to zone when you get tractor'd. They say it wouldn't be able to work any other way because of system limitations, but you can clip and pos-hack your dead body with clipper out of aoe range no problem. Can't they just let tractor pos hack you to the caster's X/Y/Z coordinates?

  14. #6354
    Resident Moogle
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    Asura

    Quote Originally Posted by Ophannus View Post
    I don't understand why they need you to zone when you get tractor'd. They say it wouldn't be able to work any other way because of system limitations, but you can clip and pos-hack your dead body with clipper out of aoe range no problem. Can't they just let tractor pos hack you to the caster's X/Y/Z coordinates?
    There's probably some chain-of-command bullshit on the server's side that doesn't allow particular actions to be processed unless certain conditions are met (re: zoning), and we all know how spaghetti'd their server-side code is when they try to adjust something.

    I'm thankful Matsui is at least considering some form of band-aid so it's usable in current events for now, rather than Tanaka's "It's too much work" response over the last half decade. Would love for the spell to eventually be overhauled to work anywhere without wiping battlefield status.

  15. #6355
    Requiescat in pace.
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    Lakshmi

    plus things like runic lamps in nyzul pos hack you around without the need to zone. SE, as per usual, is full of shit.

  16. #6356
    Salvage Bans
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    Oct 2010
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    Sylph

    If they add massive macc to rdm swords I'm going to lol.

  17. #6357
    BG Content
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    Jun 2007
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    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Well, it would be nice for once if red mage had a sword which didn't force it to completely sacrifice its functionality as a mage, so I wouldn't be against that at all. That said, Matsui's response totally ignores the point of the person's post that red mage is (and has been for a while) marginalized and essentially made useless by other jobs.

  18. #6358
    Pro's Pet
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    Valefor

    Murgleis macc+200!

  19. #6359
    Old Odin
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    Asura

    Quote Originally Posted by Slycer View Post
    Well, it would be nice for once if red mage had a sword which didn't force it to completely sacrifice its functionality as a mage, so I wouldn't be against that at all. That said, Matsui's response totally ignores the point of the person's post that red mage is (and has been for a while) marginalized and essentially made useless by other jobs.

    obviously RDM is still too strong!

  20. #6360
    Relic Shield
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    Carbuncle

    Lol @ ochain being ilvl150 but god forbid they update rme

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