Looks like GEO hands are: DEF:61 HP+35 MP+37 STR+4 DEX+17 VIT+16 AGI+3 INT+12 MND+21 CHR+12 Evasion+10 Magic Evasion+25 Magic Damage+2 Magic Def+1 Geomancy+15 Physical DMG-1% Haste+3% Luopon: Damage taken-10%
RUN feet are: DEF:61 STR+8 DEX+15 VIT+8 AGI+23 MND+8 CHR+19 Evasion+48 Magic Evasion+47 Magic Def+2 Haste+4% Pflung up
I think this isn't said enough, so here it goes again: Slycer, you're just awesome, thanks a lot for your translations!
Oh, and I still see Sagat... >_>
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That's a lot of defense for hand and feet equipment on mage and light DD gear, nice.
Looks like this update won't fail to deliver at least a few interesting pieces *excited*
That's basically what I've been saying after I stop drooling over the stats of most the newish armor we've been getting or getting updated. It's kinda crazy
Also rather excited some of the hybridish jobs got on DD and mage balyd sets yay. And look at all those base stats/macc with haste in the mage set. Yay for more options in stun sets
WE LOVE YOU SLYCER
And man, those boots are everything I wanted them to be. I want to stack Eva and MEva to the sky on Run and that ain't a disappoint. And please God let them put 10-20% DT for Luopans on every AF piece.
Ok the new bayld gear got me hype.. like DAMN!! I'm gonna be living in reives for awhile :D
Beatific Bulwark (Item Level 113)
DEF:45 HP+15 MP+26
Shield skill+72
Increases shield block rate
Magic Damage Taken -25%
Lv99 WAR RDM PLD BST SAM
wat
depending how well the block rate is that might kill the ochain. Aegis will still have its place due to the mdt breaking the cap.
Looks like the GEO set is "Geo", ジオ = ji o. ジョオ = jo o.
Do you really think they'd make a shield that's wearable by non-PLD that has a Ochain-esque block rate? Besides, the thing is tiny. Probably a size 1~2. Unlike it will have significant enough block dmg- to compete with ochain.
That said, I'll still test it once it's available.
I was actually disappointed that WHM and SCH couldn't wear it. Nice MDT idle. lol
It looks about the size of a genbu's shield I'd say. But it's always possible that it's appearance and performance will be unrelated. It does have very high def. We'll have a better idea once we dat mine the shield size. Although that won't be till the skirmish update.
Mostly I like that it basically comfirms skirmish weapons will be ilvl 113. Gives good hopes for offhand weapons
Oh boy, blinkmenot for everyone! I'm actually surprised they didn't add an option to turn off the realtime shadows on PS2, since that would help the frame a bit.Text command to turn armor display for other player characters on and off.