I kind of like these mini promotional events. I use to play some KRPGs growing up like Gunbound and Maple Story and I like how games like that gave random promotional "Double EXP Weekends" for holidays, or sometimes unannounced special events where treasure drops doubled. Throughout FFXI's life we never had special events like that, just repetitive holiday/seasonal events that gave some boring or gimmicky piece of equipment. The best events in MMORPGs are events that can actually benefit the player. Ever Xmas/Summerfest/Halloween/Valentines event should have been paired with a double EXP event, or an event that doubled drop rates of Seals/Geodes or Double Assault Permits per day. Just little things like that which show the company cares.
Almost every major MMO, when there's an extra long maintenance extension or an emergency maintenance or natural disaster, gives a "Double EXP/Item drop grace period". I remember when Gunbound was down due to some kind of server problem, for like 12 hours and they said on their front page "Sorry for the inconveniences, when the servers are back up, expect a 10 hour 2x EXP period". Shit like this is what SE should start doing, it would mitigate a lot of the hate and increase their PR a lot.
95% of these 'quality of life' updates we're getting now should have been implemented back in 2005. It's sad that we finally get them now, when the game is on the verge of death. May SE learn from their mistakes, it was their first MMO, hopefully they do better with FF14.
XI Wiki


