Item Search
     
BG-Wiki Search
Page 365 of 367 FirstFirst ... 315 355 363 364 365 366 367 LastLast
Results 7281 to 7300 of 7340
  1. #7281
    Cerberus
    Join Date
    Aug 2010
    Posts
    446
    BG Level
    4
    FFXIV Character
    Alistrianna Galanodel
    FFXIV Server
    Hyperion

    the 99 will cost a some gil and seals, but is at least 100% confirmed.

  2. #7282
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    I'd do the woe.

  3. #7283
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    Given all the changes they've made to Walk of Echoes I'd guess that it goes way faster when you're working alone. 90 Empy might actually be faster if you have a group though. Basically it's the way it actually should've been when they first came out.

  4. #7284
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Alistrianna View Post
    ...but is at least 100% confirmed.
    Nothing's confirmed until we have a date. Hell, the REM update itself isn't going to look anything like what our "preview" showed

  5. #7285
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    So many days of nothing that I haven't been checking regularly anymore... I'll take a look now, should have something in a few minutes, hopefully something exciting!

  6. #7286
    Hydra
    Join Date
    Jan 2008
    Posts
    113
    BG Level
    3

    Looks like Amano will still be worthless via Tsurumaru

  7. #7287
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Have koga, no curr.

  8. #7288
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    Wonder how much rage there will be over RME not being the absolute, undisputed best option for every job. Depending on how severe the DMG adjustments are to compensate for AM and other boosts present, I'd imagine most RME will still be in a good position, just prolly not the absolute best.

    Wonder if they'll adjust other aspects of weapons this time to make them worthwhile.

  9. #7289
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    Re: Empyrean unlocking

    And this is exactly why you do nothing until you're told exactly how they're going to implement things

  10. #7290
    E. Body
    Join Date
    Sep 2008
    Posts
    2,055
    BG Level
    7

    I hope we'll get to see some kind of sneak preview of one of the weapons in the next few days.

  11. #7291
    BG Content
    Join Date
    Jul 2007
    Posts
    22,352
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Herp derp nevermind. Willy-nilly unlocking commence.

  12. #7292
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    90 emp for WS access, and 99 emp for ilvl emp, and WoE path will be significantly reduced for those who just want WS, I'm okay with this

  13. #7293
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    792
    BG Level
    5
    FFXI Server
    Sylph

    Whelp, that's pretty much exactly what i wanted out of the empy ws unlocks.

  14. #7294
    Relic Horn
    Join Date
    Sep 2011
    Posts
    3,379
    BG Level
    7
    FFXI Server
    Leviathan

    To their credit, they really couldn't have gone about this any better.

    Also, poor Gungnir. Having its base damage lessened to accommodate for a terrible WS and a defense down that's actually burdensome

  15. #7295
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Yeah they should really rethink nerfing dmg on most relics at least with there terribad ws and aftermaths. Especially since it's not like delve weapons don't have their own neet stats too.

    Also I love their "solution" to wkr. Now instead of getting nothing I will get a bunch of the same ex item <.<. Oh the joy of 10 capes from yumcax that so fixes things

  16. #7296
    S N K
    Join Date
    May 2006
    Posts
    2,664
    BG Level
    7
    FFXI Server
    Sylph

    I gotta admit. They did it right this time.

  17. #7297
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    Wonder if the Ex tag will be removed from WKR drops as well...

    Kinda interested in the 116 old WKR gear, but considering we've got the 119 Delve equivalent, I don't really see the point, unless they're gonna repeat what was done with Skirmish v2 gear and make the majority of it better anyways. At least there's no mention of needing the low ilvl piece to upgrade, had been keeping what drops I had just incase they went that route.

  18. #7298
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    792
    BG Level
    5
    FFXI Server
    Sylph

    Not sure I like the adjustment to wildskeeper rewards. I mean, what's the point in removing the rare tag from the shark feet. I still can't wear two of them.

  19. #7299
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    So they say that R/M/E will be "comparable" to other options... either they have no idea what the word "comparable" means, or they are going to have R/M/E retain lower damage ratings than delve/skirmish weapons and have them live solely off of their unique benefits.

    p.s., i don't care about the actual strength of the weapons, just the wording. Odds are, R/M/E will become kings of the castle again, not "comparable".

  20. #7300
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    Quote Originally Posted by Prothescar View Post
    So they say that R/M/E will be "comparable" to other options... either they have no idea what the word "comparable" means, or they are going to have R/M/E retain lower damage ratings than delve/skirmish weapons and have them live solely off of their unique benefits.

    ...That's exactly what they're doing. Considering the wide variety of effects found on RMEs, that's about as comparable as you could make them, I'd think. Depends on the degree that DMG is lowered, of course.

Similar Threads

  1. Dev Tracker: Findings/Posts (NO DISCUSSION)
    By Yugl in forum FFXI: Official News and Information
    Replies: 827
    Last Post: 2017-11-29, 17:03
  2. Dev Tracker
    By Burningthought in forum FFXI: Official News and Information
    Replies: 7282
    Last Post: 2012-09-25, 10:52
  3. Dev Tracker - Job adjustments 3rd June 2011
    By Eldelphia in forum FFXI: Official News and Information
    Replies: 200
    Last Post: 2011-06-15, 14:27