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  1. #861
    Old Odin
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    Quote Originally Posted by Kincard View Post
    it's still more useful than super ultra trick attack
    dont get me wrong, i agree with you on this. But ew. not being able to steal 1/5 of SPs because of bad codeing is shit, then anothe 1/5 because they are instant ...

    Best solution to this would be to allow thf to steal the SP without the need of mob to activate it. For example if you steal the SP of a whm mob in dynamis, you get benediction and the whm mob never can use benediction due to recast(or so). That would be the best solution and would actually add more utility on the table for it.

    As it stands now it is underwhelming and I am not even sure if the new THF SP can steal the new SPs that are introduced (if mobs ever get the new SPs to play around with).

  2. #862
    Old Merits
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    Do we actually know you can't steal a mobs spirit surge? Mind you, I can only think of one mob that uses it. But it is a proper buff. would pretty much just be hella haste and some STR/ACC for a mob. Well, that and they gave that Fomor NM some nice en-doom to go with it. <,<

  3. #863
    Old Odin
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    Quote Originally Posted by Martel View Post
    Do we actually know you can't steal a mobs spirit surge? Mind you, I can only think of one mob that uses it. But it is a proper buff. would pretty much just be hella haste and some STR/ACC for a mob. Well, that and they gave that Fomor NM some nice en-death to go with it. <,<
    I dont think it is possible, because the DRG SP on mobs is still mostly considered call wyvern. Besides which mob does use Spirit surge? I think it depends how the mob is coded, the en-death part tells me its prolly so coded that the new THF SP wont work on it.

  4. #864
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    The DRG fomor NM in garlaige S with the unspellable name... I'll go look it up. lol.

  5. #865
    Sea Torques
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    It's still situationally worthwhile to steal Manafont since that's also Chainspell for Blm NMs. You benefit from neutering the enemy. If you do AV and your Blms cock up locking MF you could always steal it to seal Meteor.

    The only NMs that use Overdrive are troll Pups in Beseiged anyway. Likewise with Beseiged Mamool Blus and Lamia Cors.

  6. #866
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    Buarainech. I don't think he even actually calls a wyvern, but he Spirit surges.

    I vaguely seem to also recall a mamool Ja that sprit surges... maybe a beseiged NM?

    Whether you can steal it or not, doesn't really affect the value of the THF SP, considering the rarity of spirit surge on mobs. But /curious.

  7. #867
    HABS SUCK!!!!!
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    unless theres some blm mob AI I'm unaware of or forgetting, its more neutered by keeping manafont up, since it wont use TP moves, nor will it melee, just cast spells for 45 seconds, which can be stunned (if the mob is stunnable).

  8. #868
    PUP Power!
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    Sylph

    Has anyone actually stolen a 2 hr from a mob on the test server and been able to use it?

  9. #869
    Gimp like a Pro!
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  10. #870
    Sea Torques
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    I did say situationally. You're not always going to have stun up. Or be fighting something that hasn't built a resistance. I'm not saying steal Botulus' Manafont, here. If you can ride Fool's, or have good stunning, or would rather eat spells than TP moves, then sure, leave it up.

  11. #871
    Old Odin
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    Quote Originally Posted by Chamaan View Post
    It's still situationally worthwhile to steal Manafont since that's also Chainspell for Blm NMs. You benefit from neutering the enemy. If you do AV and your Blms cock up locking MF you could always steal it to seal Meteor.

    The only NMs that use Overdrive are troll Pups in Beseiged anyway. Likewise with Beseiged Mamool Blus and Lamia Cors.
    The key point is situationally worthwile. The biggest selling point for this Ability was to prevent SPs/or add decent buffs to the THF itself. They lost the ability to prevent one of the most dangerous SPs a NM can have: Astral Flow. I am just thinking about Legion Hall of Mul where a THF might have been very usefull for just that case on that Botulus Rex. Granted tough they still can fuck off mobs that use Chainspell.

    Perfect Dodge was allread situationally worthwile. This one should be worhtwile all the time. Every job has a SP that is worthwile to use in most situations, may it be the old SP or the new SP. And btw just did read that the new SPs can NOT be stolen by this. 2x Situational semi okeish SP =! good. Just look at the other jobs, each of them has at least 1 potent good SP. I could care less since I dont even play THF, but it kind of is very unfair for the job dont you think?

  12. #872
    Sea Torques
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    It's just more tools in your toolbox. And a damned decent one, even if it isn't game changing. The only thing that's ever going to make perfect dodge near-universally worthwhile is if it gave a cover effect or some kind of huge AoE eva bonus.

  13. #873
    Resident Moogle
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    I'm curious if future mobs/SoA will be able to use the new 2hrs. Might broaden THF's SP usefulness some.
    Spoiler: show
    Also waiting on SE to do something troll-tier like TP moves that have a different coloured start-up animation instead of the usual yellow one, which could signify shit like unstunnable.

  14. #874
    Yoshi P
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    Quote Originally Posted by Byrthnoth View Post
    In response to this post from the other thread:


    I agree!

    If they don't put rewards on it, I'll never end up doing it. If they do put rewards on it, I'll play it long enough to get all the good rewards.
    From what I understand, you're going to have to spend a lot of time leveling and 'evolving' a specific monster in a family, so I hope they don't implement it's rewards in that fashion. People should be able to pick the monsters they want to play as, and not need to put a priority on picking whatever monsters have the gear they need attached to them.

  15. #875
    HABS SUCK!!!!!
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    Dev Tracker: Discussion

    Gonna be fun leveling your monster when the only people who give a fuck about it are the casuals who play for 30 minutes a day because theres no incentive to care about it.

  16. #876
    E. Body
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    I don't get why people keep saying that. This is the first time that a side-minigame is going to seem like it's actually fun to play with, rather than just flipping through menus or watching cutscene after cutscene. Chocobo racing and raising sucked because in addition to having no rewards, they just plain weren't fun.

  17. #877
    HABS SUCK!!!!!
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    Dev Tracker: Discussion

    Bird raising atleast had some rewards, maybe not ridill rewards, but being able to call your bird anywhere, long walks had a chance at 50k items, hot n cold offered a chance at expensive items, etc.


    Pankration offered nothing, after the novelty wore off in a month no one cared about it. The only reason anyone did it was for zeni due to znma.

  18. #878
    Sea Torques
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    People would play this system if there was some kind of notoriety ranking based on how many adventurers you've wiped out that let you become a real named mob every couple of days. I know some people that would go for it just to swing their e-dicks at being a real HNM.

  19. #879
    Absolute Messenger of Promathia
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    Blaise Destin
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    Edit: NYNJAR

    But it was still dumb luck (Well, Almost everything is), Costed money to do, And was just a boring series of Clicks and Choices, all taking 30 years to cycle through due to slow cutscenes and loading.

    IDK, I think the Play as a monster system, If done right (Key phrase), Is going to be enjoyable enough that people might actually do it for shits and giggles. To me, It just seems like the first real fun thing in a while. Just hope it eventually spreads to a lot of areas and the monster selection is high... Also hope you can specialize... Like become a Fire Casting Wyvern, or etc. Have 2hours, And such.

    To me its not even so much E-Peening, It just seems fun as sh*t. I really really hope its done right.

  20. #880
    New Odin
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    Sparthia Abysseant
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    If done right, Play as a Monster could be the breath of fresh air the game needs. SE should consider requiring the monster to wear "gear" that could help to spur some lowbie AH gear movement and stimulate the economy.

    All they need now are some solid rewards attached to it along with the PvP elements and it could be a revolutionary event system with many fun applications. Adding a ladder system would bring out the diehard PvPers and allow for some serious epeening when you're challenged by everyone on teh server looking to break your boner.

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